Posts from The 4th annual offline tournament, "Best of the best".
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
I don't do advertising, by any means.
Sorry if my comments were perceived as advertising.
Any opinions are just my opinions.
Anyway, sign me up for the tournament!
Sorry if this is off-topic. :)
I haven't encountered this before...
Thank you in advance!
Added 1 minute later
And is there a time limit in the game?
Question: If you place the Grail in an Elemental Castle, can you use Flight and Portal (if the hero has Expert Wisdom)?
Is there a time limit in the game?
Question: If you place the Grail in an Elemental Castle, can you still use the Flight and Portal spells (with a hero who has Expert Wisdom)?
Sorry if this is off-topic. :)
I haven't encountered this before...
Thanks in advance!
I've never participated in offline tournaments... I wonder, how will they check the rule that restarting the game is prohibited?
I'll sign up too. 462-086-086.
sorry for going off-topic.

1. visiting an Event location (obtaining an artifact there) after studying the map in the Editor and discovering this Event, which cannot be discovered and visited without opening the map in the Editor (the probability of randomly visiting an Event location is extremely low);
2. having any level of the Navigation skill for a Hero if he gets into a boat and/or disembarks on the shore while wearing the Admiral's Hat;
3. getting into a boat and/or disembarking on the shore while wearing the Admiral's Hat, Boots of Swiftness, and/or Rider's Gloves;
4. getting into a boat and disembarking on the shore while wearing the Admiral's Hat without crossing a water barrier;
5. crossing a water barrier more than once a day. ALLOWED:
1. studying the map in the editor;
2. hiring any Hero that appears in the Tavern (except for: hiring your deceased Hero again; hiring a dismissed Hero on the day of dismissal);
3. building and/or taking control of Beacons;
4. having any level of the Navigation skill for a Hero if he gets into a boat and/or disembarks on the shore with the Admiral's Hat removed (or without it);
5. getting into a boat and disembarking on the shore while wearing the Admiral's Hat without crossing a water barrier, if the disembarkation takes place in another part of the shore (not in the same place where you got into the boat), where, except by water, it is impossible to get (in this case, it is considered that the Hero crossed the water barrier);
6. (at the beginning of the day, the Hero is on the shore) during one day, while wearing the Admiral's Hat, get into a boat, then cross a water barrier, disembark on the shore, capture and/or visit any object, and get back into a boat (with the Admiral's Hat on or off);
7. (at the beginning of the day, the Hero is in a boat) during one day, while wearing the Admiral's Hat, disembark on the shore, capture and/or visit any object, get into a boat, then cross a water barrier, and disembark on the shore again (with the Admiral's Hat on or off);
8. use Boots of Levitation (walk on water) before and/or after crossing a water barrier in a boat.
I would like to complete the "Best of the best" tournament map absolutely correctly, without violating any of the existing restrictions, so that my save is accepted.
FORBIDDEN:
1. visit an Event point (obtain an artifact in it) after studying the map in the Editor and discovering this Event, which is impossible to discover and visit without opening the map in the Editor (the probability of randomly visiting an Event point is extremely low);
2. have any level of Navigation skill for the Hero if he gets into a boat and/or disembarks on the shore while wearing the Admiral's Hat;
3. get into a boat and/or disembark on the shore while wearing the Admiral's Hat, Boots of Swiftness, and/or Gloves of the Rider;
4. get into a boat and disembark on the shore while wearing the Admiral's Hat without crossing a water barrier;
5. cross a water barrier more than once a day.
ALLOWED:
1. study the map in the editor;
2. hire any Hero who appeared in the Tavern (except for the following cases: Hire your dead Hero again; Hire a dismissed Hero on the day of dismissal);
3. build and/or take control of Beacons;
4. have any level of Navigation skill for the Hero if he gets into a boat and/or disembarks on the shore with the Admiral's Hat removed (or without it);
5. get into a boat and disembark on the shore while wearing the Admiral's Hat without crossing a water barrier, if the disembarkation takes place in another part of the shore (not in the same place where you got into the boat), where, except by water, it is impossible to get (in this case, it is considered that the Hero crossed a water barrier);
6. (at the beginning of the day, the Hero is on the shore) during one day, while wearing the Admiral's Hat, get into a boat, then cross a water barrier, disembark on the shore, capture and/or visit any object, and get back into a boat (with the Admiral's Hat on or off);
7. (at the beginning of the day, the Hero is in a boat) during one day, while wearing the Admiral's Hat, disembark on the shore, capture and/or visit any object, get into a boat, then cross a water barrier, and disembark on the shore again (with the Admiral's Hat on or off);
8. use Boots of Levitation (walk on water) before and/or after crossing a water barrier in a boat.
One limitation. In order to use level 5 spells obtained through the Grail, EXPERT WISDOM is absolutely required!
I don't quite understand. If a hero doesn't have Expert Wisdom, they won't be able to learn a level 5 spell... This isn't an artifact book with magic; you have to LEARN it from the rainbow emanating from the Grail, and only heroes with Expert Wisdom can learn it...
Or am I wrong about something? If I'm right, then it's unclear why this is being specified.