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In reply to Pradromalo
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Pradromalo
What should I do if my opponent doesn't respond?

to Pit for LM please upload the save files.

You need to contact their tournament administrator - Uzza, ICQ 557831389 or in the chat on their website, and ask him.

I'm attaching the save files.
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Aldegir (blue, Stronghold, Gird, Tazar) def Klimsonbless[GA] (Red, Stronghold, Jabarkas, Gretchin) jebus cross L-U 132
Game against Klimsonbless[GA] Poland...
We started with a mirror match Stronghold vs Stronghold with random heroes... We took rest and off we went...

111 - Gird is the starting hero (opponent has Jabarkas :) ... he had a bit more luck...). Built wolves and took a crypt, almost maxed out... on the respawn visible: Hive + Pandora's Box + Shackles of War + Pendant of +1 Speed + Cloak of Crystals + Medal + Gold Mine... not much yet... bought 8 heroes and in the Packs there's no one to choose :( except maybe Terek - a haster. BUT the 9th one in the tavern is Tazar! There's terribly little money on the map and even at 130% I've already spent it all... But I decided to buy Tazar anyway and put a scout in the Castle so he wouldn't get underfoot...
112 - Scouts found an external dwelling of Behemoths :) and a Griffin Conservatory... that's easier... Tazar is bought and he captured the Arena and got +2 defense... only had enough money for the Marketplace :(... The opponent already has secondary (as we saw later - Rampart)...
113 - Built and bought Roc Hives + captured secondary Rampart + discovered native secondary :) nice... but by their rules, that's of little use... discovered another Pandora's Box in the... behind upgraded Cyclopes... the opponent already has 3 towns (the 3rd was Fortress)...
114 - Captured a couple of mines... including the Crystal one... Captured the native secondary + bought all the small stuff there... Scouted the GO - up to 49 upgraded Hydras! and near the GO we visited an observation tower... we see right past the GO, 2 Hives - guarded by up to 49 Red Dragons and up to 49 Efreet Sultans :( further behind them, 2 Universities guarded by up to 49 Thunderbirds and up to 99 Manticores + Titan's Helm guarded by up to 5 Rust Dragons :( + Shield of Courage guarded by up to 49 Giants + guards visible... 49 Giants.. 99 Manticores.. 49 Death Knights.. 49 Angels.. and what to do with all this on the second week if I successfully break through the GO, then I'll have 6 Bears + 1-4 Angels + 4-12 Wyverns...
115 - Built Bears in the main town and bought one + transferred to Tazar and captured the external dwelling of Bears... in battle, 2 Birds died :( and 30 Goblins +10 Wolves (the attacks are 0, defense for the Bears doesn't matter)... gave Tactics! ... bought a Bear from the external dwelling + captured the Cloak of Crystals... Scouted (via the observation tower :) ) the neighboring respawn... which turned out to be the opponent's respawn, and their GO is guarded by up to 49 Angels :) .. I see 2 external dwellings of Ogre Magi for Red (one already captured) + a Griffin Conservatory at the end of the respawn... So we won't risk breaking through the GO on week 2, better on 131 or if the opponent rushes into the treasure zone on week 2, then we'll have to think of something..
116 - Decided to take the Pandora's Box guarded by Pegasi - up to 49... there were 42 of them and 1 Bird died in battle :( and 23 Goblins... gave 10000 experience... Tazar is already level 10 with Expert Defense + Tactics + Attack + Advanced Pathfinding..
117 - Capture the Pendant of +1 Speed + Medal from 32 Basilisks... Build the town.. result: levels 1,2,3,5,7 in the town with an external dwelling of level 7... Catastrophically short on money... from money buildings, only one Medusa Shrine guarded by 49 Gold Golems (Shackles of War are also guarding resources)... 2 Gold Mines remain uncaptured, guarded by upgraded Wolves and upgraded Elves + 2 Pandora's Boxes guarded by upgraded Unicorns and upgraded Cyclopes + a Hive with a Griffin Conservatory (3-4 Angels)...
121 - Upgraded the Roc Hives .. and ran to beat the guards of the Gold Mines... since gold is 0... in a skeleton we found a Chain of +4 Attack!!! :)
122 - Take a Gold Mine and Tazar captures the Pandora's Box from 17 upgraded Unicorns (2 Bears and 6 Rocs) lost 9 Wolves.. and there's 15000 gold in the Pandora's Box!!! Hurray! + gave Logistics! :) .. buy everything up and run to beat the Medusa Factory--Hive--Conservatory--Pandora's Box guarded by Cyclopes--and finally the GO.. That's the order, and we'll do it as fast as we can manage!
123 - +1 Attack in the town + captured a Gold Mine with a scout... Tazar broke through 38 Gold Golems.. guarding the Medusa Factory and Shackles of War + took the Hive for 8 Wyverns.. gave Wisdom... decided to take it since there are many Pandora's Boxes on the treasure zone.. The opponent has 106 upgraded Goblins +17 upgraded Wolves +26 Orcs in his town... apparently preparing to take something good or the GO (Angels up to 49) to beat :)
124 - Scouts took the Medusa Factory for 40 + Tazar visited the Stable and took the Griffin Conservatory for 3 Angels.. -1 Bird :( + doubled mana and ran to the last Pandora's Box.. there's nothing left to even fight on.. the whole respawn is clear except for the Cyclops Factory.. which we need for upgrading the Bears! Gave Earth Magic.. for some reason I took it :)
125 - Tazar captured the Pandora's Box guarded by 17 upgraded Cyclopes, and inside the Pandora's Box were 16 upgraded Ogre Magi :)... Scattered Tazar.. since there's nothing to fight.. everything is already killed and looted on the native respawn :)
126 - Upgrade the Bears and run to plunder the Cyclops Factory... The opponent is cutting through on a Angel and runs to beat the Conservatory in the corner of his respawn.. and behind him, Valessa is toting 100+ Goblins, 20+ Wolves, and already upgraded Bears 1-4 + 5-9 upgraded Birds...
127 - Took the Cyclops Factory for 50 Cyclopes +1 Attack from the upgrade building ... And ran towards the GO.. The opponent in the Conservatory reduced Goblins by 40-50 pieces... apparently a Stronghold Conservatory was encountered...
131 - Bought almost all the Bears (didn't have enough money for 1) and 1 Roc :) .. Tazar approached the GO (was 2 squares short..) Next turn, preparing to assault the GO..
132 - Tazar 9-14-1-3 with Expert Attack and Expert Defense + Expert Tactics with the Pendant of +1 Speed and with 5+5 upgraded Bears + 7 upgraded Rocs + 15 Ogre Magi + 10 Goblins + 8 Wyverns breaks through the GO - 26 upgraded Hydras + 45 Efreet Sultans (guardians of the Hive and Prison) + 31 Red Dragons (guardians of the Hive and the artifact for the Prophet) + 42 upgraded Rocs (guardians of the University) .. If I had gone on the second week, I would have lost a lot of troops, if not been completely wiped...
Passed the turn to the opponent.. he moved for 1-2 minutes and quit the game... when asked what happened, he didn't answer... I asked if he surrendered.. he was silent.. he's on ICQ.. also in Hamachi.. on ICQ he's either free or busy... and so for 1-1.5 hours... I wrote to their tournament leader - Uzza, .. and asked what to do.. he wrote to the opponent on ICQ but he immediately turned off ICQ.. in short, we're waiting for a decision.. or who knows...

Added after 2 hours 52 minutes
Later the opponent wrote that his Wife pulled him away from the game :) Since the situation is very familiar to us, I offered to finish the game.. and he of course agreed.. but after two turns he asked if I had an external dwelling of Bears :) I replied yes and he surrendered :)
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
In reply to Pit for LM
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Pit for LM
It seems that everything is clear regarding collections – they cannot be used at all. When playing on Jebus, you can use any relics, except for wings, in any quantity, but you cannot assemble them into, say, an alliance of angels.
I decided to find out which artifacts are relics.

The following belong to the Relic class:
- 4 spellbooks
- all components of the Angel Alliance (except for the +1 all armor)
- all components of the Thunder Titan's Sword
- 2 components of the Dragon Might - crown and armor
- orb of magic prohibition and orb of resistance cancellation
- angel wings, boots of water walking
- Armageddon's Blade
- boots +15% to resistance
- vial of dragon blood
- captain's hat
- hat with all level 5 spells

The Poles can use any artifacts of the Relic class, but if they have already found a complete artifact, they can only use one of its components. This applies only to the Angel Alliance and Dragon Might.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Captain
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there’s also a bag with +1000 gold that’s unnecessarily placed in the Relics.
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After the last game with Redwait, a question arose:
He built up to Angels in a non-native secondary town. AlexR says that this is also prohibited by the Polish rules. :smile07:
Please enlighten me!
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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No Doublebuild
Players are not allowed to build unit generators in two towns of one kind (does not apply to templates like Balance - always 2+ towns of one race).

Players are not allowed to build monster generation buildings in two identical towns (it doesn't matter if one of them is the starting town or both are secondary towns).
The only nuance is that the summoning portal also counts as a regular building for monster generation. If the main dungeon exists, you cannot build a portal in a secondary town. If there is no main dungeon, you can build a portal in a secondary town, but only once. If there are two or more dungeon-type secondary towns, the portal can only be built in one of them.
P.S. Monsters that have already been built in a secondary town (level 1 or 2) can be recruited without restrictions, even if all secondary towns are the main ones.
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Why are you stirring up trouble?:D
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Alex_R
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Alex_R
The only nuance is that the summoning portal also counts as a regular building for increasing production, so if the main dungeon is your home base, you can't build a portal in a secondary base.
Can you build a portal in a secondary base without building it in your home base?

If the opponent takes your main base, can you build up your secondary base to its full potential?

If so, can you continue to use the upgraded secondary base after you reclaim your main base?
In reply to Wicc
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Wicc
Can I place a portal in a secondary castle without placing it in the main castle?
Wicc
If an opponent takes my main castle, can I build up the unit generators in my other castle of the same type?
Wicc
If yes, can I use the built-up unit generators after I reclaim my main castle?
I translated it like this:
1) Is it possible to put a portal of summoning in a second-rate castle, not putting it in the starting castle?
2) If an opponent takes my castle in which I build some unit generators, is it possible to build unit generators in another castle of the same type?
...
...If yes, what to do in the case of returning the lost castle?
3) If I conquer an opponent's castle of the same type as one of my castles in which I build unit generators (in what cases can I hire or/and improve my or new creatures)?
The answer was:
1) no
2) I think no. You built unit generators in your starting town, so it's rather clear - "not allowed to build unit generators in two towns of one kind."
3) Does the answer to this question really have some value?
On jebus, I can't imagine a situation where your enemy doesn't have all creatures built in the main town. Maybe you want to take the 2nd or 3rd town and sit there when he takes your main town... + I think I don't know any player who might have some problems if you build creatures or not...
However... I'm not really sure about this rule, but according to these words, "not allowed to build unit generators in two towns of one kind" - you can't build anything that gives creatures, and you CAN buy and upgrade everything.
info from the source

Added after 47 minutes
[/U]By the way, don't fall for the hit-and-run tactic.
With their stupid rule, you have to count the damage dealt by both sides in the first 3 rounds, minus the counterattacks! :smile35:
And this applies to both magical and physical damage... it's nonsense.
No Hit & Run
If a player dealt more damage to an opponent than vice versa in a combat round, he or she is not allowed to flee. Counterattacks are not included, and the rule applies only to the first three rounds.
It is not allowed to use spells of level 3 or higher with heroes freed from jail at level 11+.
Mage-kamikaze heroes are severely weakened in prison :smile42:
In reply to Alex_R
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SandRo (blue Rampart Ivor, Niela) lose Malekith (red Barbarian Crag Hack) 211
on map Random Jebus Cross L in mode Frenzy Attack I - Round 2
The start was excellent - but the game turned into a cream puff.
In the first week, I took an external dwelling of elves, dendroids, and unicorns, and in the refugee camp I bought a Gold Dragon :)
At home, I had horses in the Castle; in the secondary Dungeon, there was a portal with dendroids.
Because one secondary didn't have a road leading to it and the respawn was bent out of shape, I lost the tempo. I went into the General at 6 mana and no Earth Magic, with 50+ Grand Elves, 11 Silver Pegasi, 8 Angels, 22 Dendroids, 14 Unicorns, and Centaurs, but the Angel lot was brutal - 4 stacks of 6 each, with 1 stack being upgraded (Archangels).
I don't have first turn, I couldn't block them - it was just a slugfest, in which all the Grand Elves, Pegasi, Centaurs, and half of the Dendroids died - plus I lost 1 of the 8 Angels. I exit into the center - and the opponent is already finishing off the Dragon Fly Hive there... I grab a Dragon Utopia and go to clear him out - but the opponent pulls two stacks of 15 Thunderbirds each from two boxes, and attacking him makes it even more painful that I wasted so much in the General. He has a significant advantage in meat, and on top of that, the Cloak of Retribution destroys all plans for Expert Chain Lightning and Berserk.
I kill his 3 Azure Dragons, 25 out of 42 Thunderbirds, about a dozen Wyverns out of 35, and the small fry - I myself surrender with 7 Angels, having lost all 18 Unicorns and the remaining brethren.
With the new growth, I manage to catch his roach with 7 Azure Dragons and all the Wyverns, although I can only reach him with my own roach - I decided to transfer all artifacts to the roach and attacked... at the cost of 3 Gold Dragons and a bit of small fry, I kill the bears and Wyverns - but the next turn, Crag attacks my roach (which has no magic) and with Thunderbirds and the remaining small fry, using magic, kills my loser without letting me surrender - he takes the artifacts for himself. Nielka, almost naked (without artifacts or army), makes a desperate dash to his capital on day 135. Crag had to rebuy there (without an army) - just 4 Thunderbirds, single Pixies, 3 Air Elementals, and 1 Hobgoblin... I have 8 Dendroids, 32 Dwarves, 2 single Pegasi, and about 17 Centaurs.
I have no mass magic - I had to fight with arrow and lightning bolt - but the opponent's resistance went crazy, he reflected magic twice... and towards the end, there are 8 Dwarves left against 1 Pixie - he reflects again - I think about fleeing or not - I wait until the next round - the towers reduce the Dwarves to 3, I cast and miss again - with great disappointment, I have to surrender.
On day 211, it's a complete disaster - plague week - I don't have an army, I can't pull in the scraps from the external dwellings in time - and there, the opponent already has 6 Unicorns, 9 Dendroids, and 24 Dwarves assembled, and he arrives with the remnants of his main army plus 4 already thick stacks from the secondaries. I didn't run from him, since he was faster, and just in case, I holed up in the castle - maybe I could get him - he got me and won.
Thanks for the game.
In reply to Alex_R
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SandRo (red Fortress Verdish Gurnisson) def Armagedda (blue Fortress Rosik Tazar) 133 Jebus Cross XL
in mode Frenzy Attack I - Round 3
Started without restarts, on day 2 I opened the overview + heroes scattered, I saw 2 home Dragon Utopias, 2 Dragon Fly Hives, Shackles under the Castle, and Boots of Speed behind the cavalry... Started playing... By the end of the week I opened 4 external dwellings of hydras :smile04: but according to the rules you can only take 1 external dwelling of level 7 :(
But that's okay, I also grabbed Wyverns, lizards, and 3 gnolls.
Didn't find a better hero than Gurnisson. But I had 1-7 in the Castle with a full buyout of 10 heroes, but on the second one I lost 3 Wyverns and lost the hero to sharpshooters... Again unlucky with secondary skills - both roads within a day and a half of travel were blocked by a Dragon Utopia guard, and the sharpshooters were guarding a prison on the other side - lost to them... Gobbled up what came along the way - but was in a hurry, because I was afraid of coming out later than the opponent, especially since on week 2 Tazar was already revealed in the tavern with decent stats :(
I take the home Dragon Utopia, send it for hydra upgrade, and go beat the second Dragon Utopia on the way to ГО.
ГО 16 archers I broke through with little blood and came out, and right then on the opponent's turn the cockroach is already running past me on the road.
I scout with vision - the blues have bunched up not far... maybe one and a half to two moves, but I have the Gloves and Boots - I run there - I see I can reach the group of heroes where Tazar is too - I look at the army - put on the Shackles and attack... I have 34 mana for 1 Explosion on 1425 and Mass Slow/Mass Haste, the opponent has 7 mana, he casts Mass Slow - but in terms of troops, besides Wyverns, I clearly have more of everything else - 9 Chaos Hydras vs 5 regular ones. After my Mass Slow in response, Armagedda surrendered.
He had fewer external dwellings - slightly more Dragon Fly Hives - but he only picked up Tazar on week 2 and didn't have time to stuff him - although he also took the Dragon Utopia.
Too bad in the group we had to play him 2 times, and it turned out we were competing for 1 spot between the two of us...
Thanks for the game
In reply to Alex_R
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Redwhait(красный.кастл,валя) lose DoberMan(синий,барб,крег) Jebus Cross 127

Started without restarts, split the external dwelling of angels and rays ГО less than 100 pits deciding to play.
Took the external dwelling and built angels, got earth and armor on 121, breaking max Griffin Conservatory without a book; in the end, all meat was lost including archers and 2 out of 5 angels. Then I take 2 mini hives and break ГО nearby Castle taking...
in the treasure zone I run into sword +5 all and a chest for 5k exp behind green dragons, wipe out nearly 100 cats by the prison; there Brissa is level 30, she kills grey bears with angels and arrows for shield +12/-3 crosses and djinns that were on the way. In the pyramid she takes air summon and breaks liches before Dragon Utopia losing an angel because she took gnolls and they didn't block the liches on the 1st turn, while fairies were standing nearby:( her angels are taken and she is broken on mana replenishment.
On 127 Brissa with 7 fairies enters Dragon Utopia, summons 2 stacks of 80 air leaving 3 red dragons and escapes; the loser finishes off Dragon Utopia with angels, they give shield +4 and a bag of gold, all this is given to Valya who runs further along the road, but then a crazed Craig runs out with 9 angels and 6 grey ones, wipes out 5 out of 7 angels + shows a lollipop.
No point in playing further.:smile15:
The autopsy showed that the opponent didn't take a single Dragon Utopia since he had no need for it; 2 relics at his own respawn — Titan's Gladius and lollipop + teapot behind hydras and sandals right under my nose.
Two steps from the Castle on the road is a cart with boots, then more in a skeleton and gloves; what else is needed for happiness? For example, 3 Griffin Conservatories 3+3+4 and ГО from nags :D
In the end, it's one of those games where if I'd known the hand I'd be living in Sochi, but I would have been banned for maphack:smile40:
Thanks for the game and good luck in the next stages
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Tournament "Frenzy Attack"
Gafgarion[SonD] (red, Swamp, Tazar, Tazar) def Aldegir (blue, Barbarian, Crag Hack, Crag Hack)

Jebus Cross 133 ;

The opponent took Swamp with Tazar.. I decided to go with Barbarians led by Crag Hack...
We took 3 restarts due to slow movement and a bug (no exit from the Castle)

111 - Artifact - trident +1 vision... we buy the first scout horse + open the view and see

a wonderful sight... 2 Griffin Conservatories + Dragon Utopia + 3 external Goblin dwellings + 1 Hive + external Behemoth dwelling (but guarded by up to 49

Grand Elves).. a shield +3+3 guarded by up to 49 Vampires + 3 Prisons.. There's a Tavern outside.. we run to it

and buy 3 heroes there.. who scatter in different directions.. one of them reaches a prison and

frees another hero... and the scouting turned out superb for the first day :) .. total of 8 heroes..

I built Wolves.. 13 Wolves +54 Goblins and chaff from the horse (Hero on crystals! :) ).. we take a Crypt with

5 Vampires... lost 3 Wolves to the Vampires..
112 - Build Rocs + buy them all and attack with Crag on a Crypt.. and he's maxed out.. and 50 Gobs with 10 Dogs

wouldn't have managed against it... So I sacrifice the Rocs (more accurately didn't want to send them to waste.. but it just

happened that way :( ).. Captured an external Goblin dwelling... The opponent has fewer than 8 heroes...
113 - Captured 2 more external Goblin dwellings and retook the prison.. but didn't free them.. because there are

already 8 heroes roaming around... Captured a native secondary town with a horse + bought Goblins and Wolves there.. Gave Crag

Air Magic... Built Behemoths... The opponent has a secondary - Castle.. Already 8 heroes and 2 Wyverns +34

Lizardmen + 22 Gnolls... Scouting revealed GO - up to 49 Gr. Naga! :)
114 - Freed a hero with Troglodytes... + captured a Gold Mine.. + scouted another external Behemoth dwelling

but this time guarded by up to 49 Golems! :)
115 - Bought a Behemoth and 4 Ogres and took a minimal Griffin Conservatory +1 Angel.. Gave Crag

Earth Magic.. Have enough crystals for Cyclopes but then won't have enough for upgrading Behemoths.. which is not Good!...So we'll

build 1,2,3,4,5,7 in the Castle.. The opponent already has a second secondary...
116 - Took a Demon Imp Store for 200 + captured the shield +3+3 attack and defense from 23 Vampires.. Was offered Wisdom..

decided to take it.. since there should be Pandora's Boxes with magic in the treasure zone... Captured a secondary - Rampart...
117 - Took the external Behemoth dwelling and bought a Behemoth from it... Crag is only level 8 :( ...To keep Crag from

running with the Angel over obstacles.. we used horses to pick him up and then gave him back for battles.. and somewhere I miscalculated

the horse's movement and blocked Crag inside the dwelling.. and he still had a fair amount of movement left.. decided to dismiss the horse :)...
121 - Gather all Goblins from external dwellings and secondary towns + buy a native horse + buy a Behemoth in the

external dwelling and +3 in the Castle... Crag returned to the native Castle to buy a spell book...Upgraded the Goblins

(after all there are already 180+ of them :) ) ... Planning to hit GO on day 124-125 .. still need to take the Griffin Conservatory + Hive +

Medusa store and upgrade Behemoths and Wolves...
122 - Bought all troops + bought a spell book.. + on the way to the Conservatory we have Crag clear the Dragon Utopia's guard..

Harpies .. gave him Tactics! :) ...
123 - Upgrade Riders to Wolves + take the Conservatory for 3 Angels... lost 5 Riders and 4 Goblins...In

the Thieves' Guild they report that the Blue kingdom's army significantly outnumbers the Red

(White-Red Pole :) ) army...
124 - Take the Medusa stores with horses - one for 8 and one for 4 + a minor Gnome hut... Upgrade the Behemoths! :) Crag

doesn't have Logistics so our plans are slightly delayed... we'll only reach GO on day 126...But

still not bad .. we'll have time in a couple of days to clear something in the treasure zone.. too bad only 8 mana (1 Knowledge)

and 1 Spell Power :( but I do have Mass Haste..
125 - Opponent moved for about 8 minutes and then Connection Lost from the opponent's side.... Looks like he couldn't break through GO or something

:) Joking.. After 25 minutes he appeared online and we continued (and during the load his save appeared as

GM1 with a time of 20 minutes after the disconnect...)... Upgraded all Behemoths + took a Medusa store for 6 with a horse + Took a Hive for 6 Wyverns.. positioned ourselves near GO...
126 - Red destroys OUR GO and attacks the positioned Crag !!! :( 64 Gr. Lizardmen + 3 Gr. Hydras +

40 Wyverns + 15 Dragonflies ... stats 10-20-10-12 ... They cast Haste but Crag buys himself back with 4

Angels.... Good thing there was enough gold! .... Bought back Crag... Decided to take the Dragon Utopia near the Castle!
127 - Killed Red's horse + positioned ourselves at the Utopia..+ built Cyclopes..
131 - Took the Dragon Utopia for 2 Black Dragons .. got a shield +12-3 .. boots +2 to all + gloves..+ pendant

+3+3 luck and morale... Bought shackles from the trader... and ran into the treasure zone...
132 - Stopped right next to Tazar who was taking a Hive... didn't quite reach him.. Waiting for an attack presumably!
133 - Attack ... Implosion on my Angels .. we have Mass Haste ... he has Mass Bless and Mass Haste.. but 54 Wyverns + 5

Gr. Hydras + 84 Gr. Lizardmen + the rest with those stats left no chance..
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
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Javdet (red, Miner) def Gafgarion (blue, Taz) 124

Took Castle, but on the 1st tech rest changed my mind and with the opponent's permission took the Mine. At 111 Griffin Conservatory mini, !m level-up Earth - mega very good. Then Dwarves, another such Conservatory, 121 Conservatory lvl2, Library, and I run to the center.
Just got ready to pop out with exp pathfinding, logistics etc. into the center, when news of a surrender arrived.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.

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