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Posts from Mafia: general discussions. Auto-translated

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#510
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Hmm... I have a couple of setting ideas, but I won't use them myself because I'm not a GM by nature, or at least not a mafia-style one, so I'm sharing them for those who might need them. 1. A village and aliens, I imagined a comical mafia using various stereotypes (mostly Western). 2. An archaeological camp, here the sides were represented as "archaeologists," "locals who are against the excavations," and "a disturbed dark force." 3. A haunted house, possessions, and all that, exorcists/ghost hunters... you get the idea. 4. For those nostalgic for childhood, Transformers, old school XD I hope this is useful to someone. I also came up with a couple of roles, but they are a bit rough. 1. Gravedigger - knows the status of dead players, ND - absent. 2. Slave (or something else) - has no right to vote/the vote is controlled by the owner, knows the owner (if there is one), ND - searches the crime scene and finds additional evidence. Well, these are the ideas, basically ^^'''
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#511
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Ple-sen, thanks for reminding me about the additional clue. I added a new role to my Mafia game, and now it can be played with 20 people (without any regular townspeople!).
P.S. I also tweaked some of the other roles a bit; it should be more interesting and balanced now.

Be strong. Believe
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#512
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Delving into the darkness....

Alternative ending
(From unpublished material)

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#514
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Why don't they allow it for those who were defeated on the second night?
Because you're completely useless.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to kcfgogbfalgfl
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#515
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well, give me a chance! I'll prove to you that I can do a lot, even without... without blacksmithing.

okay, that's enough joking and off-topic conversations.

Be strong. Believe
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#516
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So, you'll have to spend two days without any kills, and only on the third day will the arrow finally reach its target?)
Maybe having a lot of factions could be interesting, but balancing them... I'm not sure yet.

Be strong. Believe
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#517
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Great idea!
Scientist's Wonder:
can trigger a collapse after two turns, fully charged initially.
I didn't understand this.

Wonder: asks any player 3 questions, which are published in the newspaper; the player must answer truthfully to 2 questions and lie in 1.
hehe))) that's cool! but what will it look like? will the answers be in the thread or given to the GM?

and the assassinations:
it's good that there won't be many assassinations, but it will be difficult for ordinary players to calculate everything.
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#519
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also, the non-player characters need to be logical and fit the role.

Be strong. Believe
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#521
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Due to widespread fatigue, the Mafia game will be put on a full quarantine for a month. The setting will be postponed until better times.

Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!
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#522
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Instead of a preface.
The forum is currently going through not the best of times, and the forum games section is particularly quiet, with the exception of "Mafia," which has only about fifteen active players...

I'm starting this thread to ask an important question: where should we go from here?

For quite some time, I've been thinking that the best path is forward, even if it's in small, but confident steps. Add something new, change the rules, and adapt ourselves to the situation. However, a recent event has made me doubt.

Is it better to stay in one place? Take one successful scheme, where the balance is more even, and only change the setting? Unfortunately, this quickly becomes boring.

I would be glad to see as many of your opinions here as possible.

By the way, one novice Game Master suggested conducting his relatively simple game out of turn, "to relieve the pressure." Please write your opinion on this point here as well.

Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!
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#523
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I'm for a slight "simplification" of the games.... The latest ones were already quite complex and intricate.... It might actually be a good idea to have something simpler for a change ;) And then we can go back to playing the complex ones!

And, as an alternative, we could try playing Mafia without clues here - maybe we'll like it?
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
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#524
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Personally, I'm all for any kind of Mafia game, even though I didn't enjoy the open roles format. It wasn't because it wasn't interesting, but because you have to process too much information at once, which takes a lot of time. As a result, I didn't have enough time to properly analyze the clues, and sometimes I was even too lazy, thinking it was better to spend my time on something in real life.
But still, I'm for
the path - forward, even if it's with small, but confident steps
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#525
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Yes, I don't care which faction it is, the main thing is that the atmosphere is good (serious and well-developed).
As for the latest game, I agree with Tieru (what should I call you? maybe Nebo, like Nebu). There are too many details, and it takes a long time to figure everything out.

Be strong. Believe
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#527
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The GM will mention the crab as a clue; some will understand that it refers to Arandor, while others will have to rack their brains.
The GM will not mention the crab as a clue if it is not in the profile.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#528
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By "regular" game, I mean a game of Mafia without open roles, as I understand it. But at the same time, all the roles with non-standard abilities or special features are well-thought-out, and the setting is interesting, etc. P.S. Experiments and new ideas can scare people away, but this applies to the settings and roles (in my case). For example, I don't like comedic settings (Trolleybus) or something too complicated (Vesker's Mafia about bacteria), and I also didn't really like the 5th and 8th versions, again because of the settings. In the 13th version, the description isn't very good, or rather, the location, because it's unusual and it's hard to immerse yourself in it, I don't know.

Be strong. Believe