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Posts from Which school of magic do you prefer and why?
Don't forget about the force field (it's a pretty good thing, by the way), Explosion, Restoration.
And water is especially useful for the Swamp faction, specifically the teleport for Hydras to the castle and Gorgons.
In general, each faction has its own useful magic...
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра. Клан "Вершители Асхана" - "Masters of Ashan"
Previously, Air (teleporting 4 times a day through the Dimensional Door – that’s not child’s play). Now, it’s Fire (Berserk, and only Berserk; an army isn’t even needed :D).
Probably Earth, as the city portal allows you to manage everything. And the most useful spell at the beginning is Slow. Also, Resurrection, Raise Dead, and Explosion are very helpful.
I voted for Earth and Water magic. In Earth magic, I like the spells Slow, Earthquake, and City Portal. And in Water magic, I most often use Prayer, Clone, and Teleport.
Hello everyone! I'm back on the forum. I see my thread is still active... So, what did you vote for here? Hmm... Earth is the clear leader. I guess everyone likes the slowing effect (especially the mass slow, and of course, the city portal). But I don't agree that Earth is the undisputed leader.
"Отыщи всему начало, и ты многое поймёшь." К. Прутков.
Land is good, of course, but what should I take as a second school? I personally take whatever comes up faster. This is either Fire or Water. Although, a lot depends on what spells will be available in the guilds and scrolls.