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#1265
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Thoughts about Berserkers...
Berserkers can be very dangerous when used correctly. They act like Blind, but cannot be dispelled with area-of-effect or mass damage spells. So, if the opponent doesn't have Dispel, you can effectively remove several units from the battle for a long time (unlike Blind, these units can also be attacked without penalty!).

You can also do many other things, such as: take high-level resource nodes with a small group of archers, a support unit, and one Berserker.
In reply to AlexSpl
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#1266
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AlexSpl
Thoughts on Berserker...
Berserker can be very dangerous when used correctly. It acts like Blind, but cannot be dispelled with area-of-effect or mass damage spells. So, if the opponent doesn't have Dispel, you can effectively remove several units from the battle for a long time (unlike Blind, these units can also be attacked without penalty!).

You can also do many other things, such as: take high-level resource nodes with a handful of archers and one Berserker as cover.
Horn once told a story about how he killed an enemy hero with ten gray behemoths using 1 ghost dragon and a berserker. First cast - Berserk, second - Slow, then attack with archers until they're exhausted.
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#1267
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Horn once told a story about how he killed an enemy hero with ten gray behemoths using only one ghost dragon and a berserker.
The enemy hero probably regretted not splitting up his army. Because, as I understand it, there are three ways to break out of the berserker's stun: 1) kill the blocker; 2) dispel; 3) sacrifice your own unit (but you need to know where to place it).
In reply to Wicc
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#1268
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Wicc
Horn once told a story about how he killed an enemy hero with ten gray behemoths using one ghost dragon and a berserker. First cast - berserk, second - slow, then we kick them with arrows until they're blue.

I witnessed this perversion :)))
In reply to KobRa_RR
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#1269
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2AlexSPL: Does the enemy unit stay in place or run after someone? If it's the latter, then it's nothing new and I've encountered it many times in online games. If it's the former, can you provide more details?
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#1270
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It just stands there. The thing is, flying units under Berserk don't see obstacles, and they also consider the second hex of a two-hex unit to be an obstacle.

Added 1 minute ago
Non-flying units can also be stopped by Berserk, but this only happens in rare cases.

Added 4 minutes ago


Here's an example: pegasi are essentially blinded. This also works on single-unit squads.

Added 2 minutes ago
Today, during testing, I took Frozen Cliffs with ten groups of elves and a centaur, using one berserker. Of course, a wagon is also needed.
In reply to AlexSpl
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#1271
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AlexSpl
Today, while testing, I took Frozen Cliffs with ten groups of elves and a centaur, assisted by one berserker. Of course, I still needed a wagon.
Please provide more details about the tactic. The speed is higher there.
In reply to Wicc
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#1272
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Wicc
Please provide more details about the tactic. The speed is higher there.
What does speed have to do with it if the dragon skips turns? :D
Don't confuse it with what Horn had. That was child's play compared to this.
In reply to Dirty_Player
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#1273
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Dirty_Player
What does speed matter if the dragon skips turns? :D
Don't confuse it with what Horn had. That was child's play compared to this.
No, I get the trick. It's just that the description doesn't mention that you need at least 3 to protect the elves from the first attack.
In reply to Wicc
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#1274
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Wicc
No, I get the idea, it's just that the description doesn't mention that you need at least 3 Centaurs to protect the Elves from the first attack.
You can simply divide the Elves in half and give half of them away. I don't think it makes a big difference whether 5 or 10 Grand Archers shoot at the Azure Dragon: D. Then, for speed, you can split the Elves into 6 stacks and place a Centaur next to them.
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#1275
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If you have Tactics, place the elves in the upper corner and fortify your position, for example, with the same elves: 1 + 1. It's better than using something less valuable, but only in a way that prevents the centaur from being attacked. The Azure Dragons eliminate someone from the defending units. Cast Berserk and use the centaur to block the dragons (see the image). Then, eliminate them with the elves until they are gone. I will skip the details about morale and fear in the first round...



If you don't have Tactics, take 2 centaurs and elves. Arrangement: elves + a strong, expendable unit + 1 centaur + 1 centaur (the main thing is that the expendable unit is more attractive to the dragons than the elf stack; an even number of units is needed for a successful block). The Azure Dragons eliminate the expendable unit. Then, proceed as before.

You can also take, for example, 5 centaurs (2+1+1+1) and a ballista. There are many options.
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#1276
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By the way, a couple of days ago I was practicing and played a game... I managed to break the Grand Order on week 2 with 66 Efreet Sultans! It was an interesting game, and I wanted to ask the community – maybe we should create a thread about Grand Order? So everyone can post interesting builds and screenshots, and then beginners and experienced players can practice!
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Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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#1277
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Gomunguls
By the way, a couple of days ago I was practicing and played a game... I managed to break the Grand Order on the 2nd week with 66 Sultan Efreet creatures! It was an interesting game, and I wanted to ask the community – maybe we should create a thread about Grand Order? So that everyone can post interesting builds and pictures there, and then beginners and experienced players can practice!!!
+1 I'm completely in favor. Sorry for the off-topic.
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#1279
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Here's what I wanted to ask: Does anyone happen to know if there have been any attempts to train AI to play Heroes 3 at a level that would provide decent competition for a human player? After all, they've managed to teach AI to play chess to some extent...
Всем удачи ! И Морали !
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#1280
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Wlk777
Here's what I wanted to ask: Does anyone happen to know if there have been any attempts to train AI to play Heroes 3 at a level that would provide decent competition for a human player? After all, they've managed to teach it to play chess...
It's a perennial question: why is the computer so good at chess that it can beat any human? The answer is very simple. In chess, the number of possible moves is finite, even if it's a large number, but it's a specific number, and it's not that difficult for a computer to calculate. In Heroes, it's much more complicated. There are an infinite number of possibilities, and they cannot be calculated, so you can force the computer to take the right skills, the right heroes, build the right buildings, but it won't have the intelligence to build chains, defend the necessary resources with traps, etc. In theory, you could train the computer to play battles well by creating a new engine, like a chess engine, so that it can calculate everything... but who needs it?