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In reply to Крестьянин-ZOMBIE
#47
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Peasant-ZOMBIE
From this point on, let's go into more detail.

What do Necromancers have to do with it? This topic seems to be about demons. Well, Chaos is okay, as it has a lot of good abilities besides spells. But without Darkness, a demon will definitely lose. Upgrading Light for a demon, in my opinion, is nonsense; what does it need it for? If you are so confident in its practical use, what spells are you going to use there?
Necromancers are relevant here because Light magic is also not useless for them (although you can argue that only Darkness and Summoning suit them – well, okay :D). Also, you keep making categorical statements everywhere, like "Light magic is nonsense for demons." Why would a demon take Darkness against a Necromancer? And yet you insist that a demon will lose without Darkness. As for spells from Light magic, for example, "Divine Power" is most suitable for demons.
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#48
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Divine Power is a first-level spell, and it's unlikely to be used in a normal battle. As for the Necropolis, are you referring to Divine Retribution? Or perhaps Demonic Pact? Or maybe Holy Word? No, the drop rate is only 2%, and even then, there are plenty of good abilities available. Is it really worth taking it just for Divine Power? Please don't make me laugh. Against the Necropolis, a Demon should rely on brute force and chaos, as well as Hellfire. And could you explain what that cheat is for killing?
Эх, опять идти за сигаретами... :smile34:
In reply to Крестьянин-ZOMBIE
#49
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Peasant-ZOMBIE
Divine Power is a first-level spell, and it's unlikely to be used in a normal battle.
I don't know what you mean by a normal battle (it probably requires your participation), but you can imagine this incredible fact: "Divine Power," the simplest first-level spell, is used much more often than "Divine Vengeance."
Peasant-ZOMBIE
As for the undead, are you referring to Divine Vengeance?
No, "Divine Power" is also very effective for necromancers, but, of course, they can also use "Divine Vengeance"; they have plenty of magical power.
Peasant-ZOMBIE
What about demons and witchcraft? Or maybe you're looking for holy words?
Don't even try to make me laugh.
Peasant-ZOMBIE
No, it has a 2% chance of appearing, and besides, when there are so many good abilities? Should you take it just for Divine Power? Please don't. Against the undead, a demon should rely on brute force, chaos, and hellfire.
Well, now you've at least softened your position a bit and are recommending the chaos that I suggested; I hope that in some time, you will also be able to adequately assess the power of Light magic
#50
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Those who think demons are weaklings will have a hard time mastering this castle. Yes, it’s difficult at the start, there are resource problems, and there aren’t many good heroes – all of this is true. However, this is compensated by gating, attack, darkness, hellfire, and creature abilities. Play Inferno more, and you will see its strengths, rather than complaining about its weaknesses. In Heroes 3, short-sighted players also considered this castle weak, but after losing a couple of times, they changed their minds.
In reply to antonag07
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#51
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antonag07
I don't know what you mean by a "normal" battle (where your participation is undoubtedly required), but imagine this incredible fact: they use "Divine Power," the simplest first-level spell, and they use it much more often than "Divine Retribution." Yes, "Divine Power" is also very effective for necromancers, but, of course, they can also use "Divine Retribution"; they have plenty of magical power.
Well, now you've at least softened your stance a bit and are recommending the chaos I suggested; I hope that after some time, you will also be able to adequately assess the power of Light magic.
Don't you know that Divine Power doesn't affect undead? Or maybe it's just easier for demons to cast a weakening spell? Sorry, maybe I haven't reached the level where I can adequately assess the power of Light magic for demons. There are so many good abilities, and I'm supposed to sacrifice things like mind control just to take Light because of some "Divine Power." Seriously? Can I ask, what percentage of your total playtime have you spent playing as demons?
Эх, опять идти за сигаретами... :smile34:
In reply to Крестьянин-ZOMBIE
#52
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Peasant-ZOMBIE
Don't you know that divine power doesn't affect the undead?
Really?! What terrifying revelations have you revealed – now I'll be aware :D
Peasant-ZOMBIE
Or maybe it's just easier for demons to cast "Weakness"? Sorry, maybe you just haven't reached that level yet, since you can't adequately assess the power of light magic for demons.
Maybe I'm not aware of something – but "Weakness" is not part of the arsenal of light spells; naturally, its effectiveness will only be significant with the development of Dark magic. Accordingly, the effectiveness of "Divine Power" will only be noticeable with the development of the light magic school – that's what I was trying to explain to you, but apparently, in vain...
Peasant-ZOMBIE
There are a lot of good abilities around, but because of some "divine power," I should sacrifice the same "Enslave" and still choose light. Come on. Can I ask, how many times have you played as demons, in percentage of the total?
My percentage is negligible, and I will no longer dare to contradict you – no need for such sacrifices; develop the Dark magic you love and use "Enslave" – I'm not against it ;)
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#53
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Oh, thank you, you allowed it. But how come you don't realize that a demon without darkness is useless? It's surprising; you've played Heroes a lot, and yet you're trying to convince me that demons need light and summoning spells? That's strange. At least, I haven't encountered demons summoning phoenixes or casting Divine Retribution. That's just absurd.
Эх, опять идти за сигаретами... :smile34:
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#54
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I haven't tried Light, but I took skills in mass attack and defense. Stone Skin and Mass Haste are good +9 defense and +30% initiative)))) I don't know about the rest... Dark is better if we're not playing against undead (you can risk summoning only for the Phantom)... something else is needed there... maxing out Gate and Necromancer will be tough... although the chances are slim... however, Nimue is the best option.

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#55
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Well, abilities are a different matter. Here, antonag07 is trying to prove that demons need divine power as much as they need air, and that they should go to the light just for that. By the way, ereb, I saw you in Heroes of Might and Magic Online, maybe we can play together?
Эх, опять идти за сигаретами... :smile34:
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#56
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When playing against Necropolis, where should you go – Inferno? Either to Chaos or to Attack/Gate (without magic)... But this might not work against Necropolis, so Antonag07 suggests an alternative development scheme with light magic. An unexpected move for many opponents.
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Он лежит на своих сокровищах,и в сердце его зависть и злоба. Не верь, что голова его склонилась во сне, если глаза его закрыты. Дракон не спит никогда.
In reply to Крестьянин-ZOMBIE
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#57
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Peasant-ZOMBIE
Well, abilities are a different matter. Here, antonag07 is trying to prove that demons need divine power as much as they need air, and that's why they should go to the light. By the way, ereb, I saw you in HeroNet, maybe we can play?
...If you have version 3.0 of the game, we can play, but otherwise, I can't figure out how to make it 3.1, I've tried everything((((:(
...And if we're talking about the topic...if the map is very large, and Inferno finds a Castle of Magic, Elves, or Haven, then anything is possible...it would be interesting to see Inferno units under divine power, and stone golems with speed, while the hero controls the enemy with divine vengeance:)

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#58
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kznm, and you too. Are you guys conspiring or something? He won't even be able to capture those castles without darkness. Divine retribution requires more powerful magic. And what should be sacrificed? Only chaos, and there are plenty of good artifacts there.
What can't you install? Is it a pirated version, or why won't it install?
Эх, опять идти за сигаретами... :smile34:
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#59
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High-level spells don't require that much mana, but for spells at higher levels, everything will work fine.

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#60
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No, I won't be developing light magic for demons. And high magic is needed for Chaos, or, for example, to make vampirism last longer or for mind control. Unholy Word can also be tried; after all, there's a Pain Lord there.
Эх, опять идти за сигаретами... :smile34:
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#61
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of course, Light is very rarely chosen (almost never), but if there are plans, then it's possible! Darkness is definitely better for Inferno... as well as defense... Inferno without defense is just meat (without evasion or stone skin).

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