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Posts from "Newcomer-2009. Winter"

5.0 (3 ratings)
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16 years ago
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Dutin (red, Tower, Torosar, Torosar) draw Tolikandro (blue, Fortress, Tazar, Tazar) 2smd4(3), 242

Detailed report later.

Thank you for the game!!
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16 years ago
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Dutin (red, Tower, Torosar, Torosar) draws Tolikandro (blue, Fortress, Tazar, Tazar) 2smd4(3), 242

Confirmed.

Thank you for the game.
In reply to Dutin
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16 years ago
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To be honest, I'm a bit disappointed with the 2cm4d3 template. I used to have a whole series of winning games, we played on XL maps, and it wasn't easy to find an opponent. You could calmly level up for a month. We rarely found each other before level 147. It really made for a great game! But when an opponent can come on the 2nd week, and even with Angels, then it really depends on the map generator!
I have an idea to hold a playoff on the 8mm6 template, so if you have time, give it a try. 2sm4d(3) is indeed quite an unbalanced template, and I only suggested it because most of the season's games are played on it. I think you'll be ready for something more interesting by the playoffs :) However: on 8mm6, you also need to come to the opponent with Angels on the second week; Angels on the second week is normal :) But there are more development options there...
..draw... ...detailed report later...
Of course.
I won't accept a draw without a report.

Dutin:
You showed up just in time; I was already ready to replace you. Catch up.

Pawo:

Why are you ignoring me on AIM?
I understand there might be technical issues, but I need to know if you can play or not. People have been waiting in line for the tournament for years, and you're wasting spots...

megahet
I really want to play, but I can't get Hamachi to work. I'll give him one more day; if he can't get it working, I'll replace him tomorrow evening
In reply to SergeyY
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16 years ago
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SergeyY
To be honest, I'm starting to get disappointed with the 2cm4d3 template. I once had a whole series of winning games; we played on XL maps, and it was hard to find an opponent. You could calmly level up for a month. We rarely found each other before level 147. That's when the quality of the game really mattered! But when an opponent can come on the 2nd week and even with angels, then it really depends on the map generator! If you're unlucky, you'll lose, even if you're the best champion.

The 2cm4d3 template isn't Heroes of Might and Magic; it's "Heroes of Angels and Wyverns." I play well, but I have no experience with this template at all. I've only played one game, and now I think I'll probably lose, at least in the next few games.

Each template has its own advantages, and they are used skillfully...
I remember on a CM map, Cash came to me with 20 angels at level 137, and what happened? As I recall, he retreated then, and I only had about 30 wyverns, so composure is also a great strength!

Keep fighting, write reports, and go for victories!)))
16 years ago
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Serg™ (blue, Rampart, Ivor, Ivor) def magnetik (red, Castle, Valeska, Valeska), 2SM4d(3), 136
111 The beginning pleased me; Ivor came without archers, and there are no archers in the tavern either.
113 I take a secondary Necropolis.
117 In the main town, I build 123456.
121 I take a unicorn lair, guarded by 35 greaved dryads.
123 I saw magnetik pass through a portal to the castle (which was his secondary town), where I was nearby.
125 I take the first conflux, there's a level 2 creature.
127 I take the second conflux, there's also a level 2 creature.
131 I buy the remaining troops and run to the enemy.
133 I take his secondary town.
136 Final battle. Ivor turned out to be stronger.
Thank you for the game.
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16 years ago
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Serg™ (blue, Rampart, Ivor, Ivor) def magnetik (red, Castle, Valeska, Valeska), 2SM4d(3), 136

111 Scouting the area, I notice two roads, one leads upward, I go along it to the two-way monolith, knocked out gargoyles... on the other side are tainted elves 20-49... Didn't dare, as I decided not to take the risk!
112 I go along the other road, a fork! A peon downward, there are GO Gold Dragons there. Main hero goes upward. I see a swamp, broke through one guard of 19 horned demons, nearby are air elementals 20-49. Dangerous!
113 Found an external dwelling of Archers, no wood mine in sight. Took two crypts.
114 No wood in sight, I started thinking about this more seriously. Went around, beat something...
117 In the citadel, I finally built horses.
121 I run to the secondary hero on Conflux, take it.
122-124 I visit dwarf dwellings on the surface, a couple of crypts, scouted the underground situation, but considering the opponent was almost nearby already, and I was given the surface, I decided to level up my hero, and a march on the opponent's castle is unreal if he sits in the castle. I retreat back.
126 etc. I take the only Griffin Conservatory, learn Slow in the castle, exit and go to the opponent's GG. I took the gloves that I saw on my respawn. Superiority in angels and horses. The opponent also took all the dendroids and upgraded dwarves. Lost! Thanks for the game!
In reply to magnetik
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16 years ago
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Fidail (red, random, Tower, random, Josephine,?) def megahet (blue, random, Necropolis, random, Moandor, ?) 2smd4(3),122
The computer generated Tower for me and Necro for my opponent. I never found a decent hero I wanted to level up. Put my starting 12346 in the Citadel. Didn't get to the secondary skills on the first week, decided to break through on the second. But on 122 I receive a message from my opponent about forfeiting all troops, on the guards... Too bad...
Thanks for the game!!!

Kash
In such cases, you still write the hero that arrived first at the start, and the one that was the main hero. If you haven't decided on the main hero, you can leave a question mark
In reply to RiMpel2
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16 years ago
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RiMpel2
По мне так количество городов не показатель развития соперника. Ведь бывают расклады когда и на 111 берет вторичку, но это же не повод паниковать ? :)
On 111 - it's not scary, because nothing is clear yet. There might be Dwarf Cottages and Naga Banks. By the third week, it's time to end the game. You shouldn't be switching to economy, waiting for an assault.
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16 years ago
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A detailed report from the game: Dutin (Red, Tower, Torosar, Torosar) draw Tolikandro (Blue, Fortress, Tazar, Tazar) 2smd4(3), 242

And again I had a very interesting and tense game that took about 15:eek: hours of real time despite only one restart being taken 111....

111 roads are average, the fork on the left the road ran into a GO and I run right..

I want to note right away that luck likes to show me its backside:mad:, this time Tazar's skill tree: expert Armorer-Mysticism, Artillery-Ballistics, upgraded Artillery-Water Magic, expert Artillery-Navigation, Wisdom-Archery, I kept choosing the right skill, already losing faith in life, when finally Earth was given:)...

112 I break through 72 zombies, a passage to the secondary town, the towers of Conflux are visible:)..
113 I take Conflux, a sawmill, visit 3 water mills, a Gorgon external dwelling for 20-49 elves and a Master Gremlin external dwelling for 20-49 Cerberi are visible, I don't want to mess with either of them on the first week... I thought about building up Conflux instead of the swamp but there are few resources and practically no free loot
115 I visit stables, take a crypt for 5 cloth units and an external dwelling of Storm Elementals...
116 a crypt for 5 cloth units..
117 another crypt for 5 cloth units, a couple of water mills, building 123467 in the Fortress, Taz spends the night at the stables..
122 a crypt for 5 cloth units, bowstring from mane.. the rest gather free loot..
123 I flagged the Fire Elemental external dwelling, a Griffin Conservatory for 50-99 Lizardmen and a Medusa dwelling are visible...
124 I build a thousand in Conflux and in the Main..
125 I scouted a Griffin Conservatory for 2-4 Angels, I didn't take it, afraid of losses, although Tazik has stats 3 9 2, 20 mana, has Shield and Skin, army: 2 Hydras, 8 Master Gremlins, 5 Wyverns, 39 Lizardmen, 54 Gnolls, 5 Fire Elementals and 10 Storm Elementals, but as it turned out later, it wasn't for nothing after all..
127 I take the Gorgon external dwelling and buy them out there, built a little Conflux for reserve 12345 in the Fort:rolleyes:..
131 Tazm at stables, aim is the treasure zone from the Conflux spawn..
132 for 100 Flies I take a club +5 to attack, I break into the underground treasure zone through cloth units and Nomads, about 35 each..
133 I built a level 1 guild in both castles, neither Slow nor Haste:smile35:, I break through a passage from the treasure zone to the snowy secondary town.. in Conflux I upgrade Storm Elementals and with 30 Storms I run a scout hero to take the Gloves of Mauler from 50-99 Zombies, noticed long ago but not on the way and a three-day run from Conflux:smile13:..
135 I scouted a Tower in the secondary town, visited the lookout near the Gloves, next to a treasure zone and on it Boots of Speed for 50-99 Mages!! oh, if only I had known the buy-in:(.. In the treasure zone I take two Pandora's Boxes, one for 120 upgraded Griffins gives 10000-15000 exp, the second for 75 Crusaders gives 10000 gold.. I experted Earth and Logistics for Taz, have basic Air, took the Collar of Teeth (+3 knowledge/power), stats 10 10 6 8
136 I take the Tower, I see a Library nearby:smile08:..
137 in Conflux I built Magi, a passage to the opponent for 20-49 Cerberi is visible:smile28:..
141 in the Tower I build a guild and there is Haste there:), Taz visits two towers, Defense +1
144 I fooled around for a couple of turns, couldn't decide from where it's better to attack the opp, because I saw him in the tavern with stats almost like mine, from my spawn to his grass secondary town or from my snowy secondary town:confused:, I decided to go from the snow after all, there's a road there, I take the max Conservancy on snow..
146 I visit the Library, stats 12 14 9 64, 1000 exp short of expert Air, I run to the opp hoping to expert it next turn:smile13:, but the opp attacks himself:(.. Torosar 10 12 7 90,



but by the law of meanness he has both Mass Haste and Mass Slow - ASS:smile15:!! and on top of that my Master Gremlins are cut off by the ballista and landscape, he closes his Gremlins in the top left corner and with Naga Queens he gnaws at me with Wait... I whittled him down as best I could, thankfully Lightning did 245 damage.. and I bought back with 2 Hydras and 1 Angel, didn't have enough money for more, the opp had Gargoyles, 19 Wyverns, 3 Giants, 9 Djinns and 1 Naga left..
A question followed: do I surrender? I answered no because there was still the Grass Conservancy left, + a bunch of meat spawned in Conflux, only need money, and the treasure zones are practically untouched, scouted with View Air and View Earth...
147 I buy back with Taz in Conflux, spend the night at stables..
212 I take the Conservancy for 2 Angels, total 3 Angels, 4 Hydras, 38 Storms + a bit of different meat, but in Conflux the Magi and other brethren are not bought out yet..
213 I run to the Treasure Zone for the Boots, learning Slow along the way finally... the opp takes the Tower..
215 I take the Boots.. build a chain to recapture the Tower back because Taras ran away and the chain is not visible.. a Dragon Utopia was visible on the snow nearby and on the other side an entrance to the underground treasure zone:smile28:..
217 The opp breaks through the Devil GO, runs along the road but runs past the fork without noticing my capital:), I capture the Tower again:D..Citadel in Conflux:rolleyes:..
221 the opp takes my capital with a bunch of unbought troops, due to the fact that there's nothing decent to go into the Dragon Utopia with and I fall into a trap:(, I decide to run to the underground treasure zone from the snow:confused:..

In general, the situation from my previous game repeats itself, they chase me, I gather what I can along the way.. At the same time I have expert Logistics, Stables, Gloves of Mauler, Boots of Speed, speed boost from Angels.. As a result, I gathered 36 Wyverns:smile44: in the treasure zone which turned into an underground secondary town adjacent to the opp's secondary town.. I double my mana and around turn 231 I capture the opp's empty capital, he urgently turns back, but he didn't have a chain and I hit the scout hero with a shipment of 120 Gremlins, 2 Nagas, 4 Giants and 16 Gargoyles.. Then I take my own capital, upgrade the Wyverns and buy out those that grew, totaling 41 pieces.. I bring Ice Elementals and Storms from Conflux, the opp in the meantime takes the Dragon Utopia, I only hope that he doesn't get the Book of Earth or Air, and in contrast I build level 4 magic in Conflux.. I have Resurrection and Meteor Shower..

After the Dragon Utopia, the opp runs to the Free Booty, I am also ready!! My stats 15 16 12 160, the opp's 18 15 14 110

My army: 33 upgraded Wyverns, 69 Storms, 39 Ice Elementals, 3 Angels, 6 Hydras, 12 Magi, 20 Serpent Flies; the opp's: 30 upgraded Wyverns, 5 Giants, 9 Naga Queens, 90 Gargoyles, 50 Iron Golems, 8+1 Master Djinn... But the opp only has level 1 magic, so the battle is hopeless for him, my losses: 3 Angels, a couple of Storms and Ice Elementals, 2 Hydras and all Dragon Flies; he buys back with 2 Giants, 56 Gargoyles, 36 Golems, 7 Wyverns.. There are two more slightly started treasure zones, the opponent offers a draw and I cannot refuse due to the mutually intense struggle!! Additionally, there were a number of crashes on my end (but luckily on the opponent's turn) + I asked to postpone the game several times, to which the opponent agreed without complaint, resulting in it dragging on for 3 days..

But it's for games like these that it's worth playing, I believe!! Thanks again for the game!!
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16 years ago
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RomarioGrom (blue, Fortress, Wystan, Wystan) draw Dutin (red, Tower, Torosar, Torosar) 2cm4d(3) 215

1st week 1-4 in the citadel + lizard and fly upgrades, no money:mad: 2nd week I take Strong's secondary skill and build 1-6 in the castle 3rd week mini Griffin Conservatory and beehive, library, 4th week 2 boxes of 15 gr. basilisks and 5000 experience and Griffin Conservatory (3) 2nd month started, I haven't set foot in the treasure zone yet:confused: 213 Tarasik bursts into my respawn, I take a box of 5000 money and break it back home 215 after a long battle almost nothing left of the two, we agreed on a combat draw!

P.S. Last game. I wish all Tournament participants good luck in future games, especially those who lost their first games, don't lose heart because everything can still change!

Thank you for the game!
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16 years ago
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RomarioGrom (blue, Swamp, Vistan, Vistan) drew Dutin (red, Tower, Torosar, Torosar) 2cm4d(3) 215

Confirmed...

Thank you for the game!!!
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16 years ago
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Guys, everything is fine, of course... BUT
This is a tournament, and there should be a winner in a tournament. Don't abuse draws, fight for victory. Of course, it happens, but not in every game!

Regarding playing with a random castle and hero, I explained it in the official chat; there is an example in the rules. I can also duplicate the example here (thanks, Dima):
RomarioGrom (blue, random, swamp, random, Andra, Bron) def Dutin (red, random, tower, random, Theodore, Torosar), 2sm4d(3), 215
And also: I sometimes make comments directly in the posts in red; when you correct them, you can remove them :)

Romario
, well done, you played quickly!
I hope you make it to the playoffs :)

megahet can't confirm it himself yet; he's not activated, I know. I will write the confirmation based on what he says.

Pawo:
This is the last warning; there will be a replacement tomorrow morning.
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16 years ago
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Could I play instead of Pawo? I wouldn't mind playing another game, maybe I'd have better luck there :)
In reply to Tolikandro
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16 years ago
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Tolikandro


I want to point out right away that luck likes to show me its backside:mad:, this time with Tazar's skill tree: experience, Armor - Mysticism, Artillery - Ballistics, improved Artillery - Water Magic, experience, Artillery - Navigation, Wisdom - Ranged Attack; I always chose the right skill, and I'm already losing faith in life, but finally, I got Earth:)...
Well, everyone just wants logs and Earth. It's a pretty good skill tree:
Wisdom - good;
Artillery - also not bad;
Ballistics - good,
Water - excellent!
I think Water is the second most powerful school of magic (obviously, after another one;)), with many excellent spells (Bless, Dispel, Clone, which is sometimes better than Implosion, Teleport, and so on).
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16 years ago
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Hello everyone, I can't find the maps for 8mm6. Please share a link.

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