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Posts from Reports on online games and their confirmations (Winter 2009-10 season). Auto-translated

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#80
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Javdet (red, Rampart, Kyrre, Kyrre) def Volland (blue, Castle, Valeska, Turris) 8mm6 126

I beat the native computer - surprisingly, the computer gave all its troops to one hero and chopped him up badly. By day 117, I had 1-6 at home in Castle and just 1-6 on the secondary. The passage to the village is apparently broken through to the blue player, but I don't touch the halberdiers so that scout heroes don't wander around. There's a Griffin Conservatory and a beehive there. By this time, Kyrre, having captured the boots, is about to take the Griffin Conservatory. The Griffin Conservatory turned out to be strong - I skip a day, a scout hero dies - maximum. I have to mess around for another day while they bring meat from a distant town. This day almost cost me the game. I engage with a loss of 4 Wyverns, 2 Griffin Conservatories [Note: Original says "2 коней" which is "2 horses" but in context likely means 2 griffins from the Conservatory], 4 wood elves, and all the dwarves. Shakti runs off to scout and reveals another Griffin Conservatory; Kyrre chases after, gives up the army, and is defeated. The Griffin Conservatory is minor - if I had known, I would have ignored it. Then the plan is to take a couple of beehives with scout heroes and for Kyrre to take the Griffin Conservatory in the center village. But the blue player shows up there and eats up 2 planned beehives (I regretted not going there immediately). I sit with bated breath - will Turris go to the Conservatory, but she sits down to replenish mana in the village. There was also an option for Turris to attack immediately, but in terms of troops and stats, it seems she falls short. I take the Conservatory - tier 3, very good.
Turris attacks anyway - after the first exchange of fire, she concedes victory.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#81
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AYMAN (red, swamp, Tazar, tazar) def mals (blue, castle. Valya, Gurni) 2smd4(3) 142
Played without restarts. on first home 123456 in Citadel, 3 external dwellings of gnolls, two of lizardmen and barely managed to clear the external dwelling of wasps., Taz got the Log, but unfortunately a serious money crunch, had to sweat it out.

On second the tempo dropped due to gold of course, barely breaking through to Inferno metro, there's a mini Hive, secondary town, scouted a Dragon Utopia and a Griffin Conservatory mini took, on 127 with Taz I reach it and take a three-stack nag bank.

On third I come out of Inferno, clear Pandora for a spell of treants given (60 non-grim lizardmen), immediately clear a prison, there's Dessa lvl 5. As a result Taz goes to the treasure zone, Dessa goes to take his homeland (barb secondary) and the Golden Bow, and troops are graded chain home. Barely managed the maneuvers. In the treasure zone with a scout hero a Hive of 8 Wyverns, scout of the treasure zone I plan to clean up the treasure zone, and take the Dragon Utopia on Inferno. But the opponent didn't let me realize my plan, breaks through GO on 141 and comes to me.
With Taz I break through a hundred treants for Pandora (20k) teleport home, the scout hero reveals on the secondary Necro town next to me as many as three Griffin Conservatories, but alas no time for them and the Dragon Utopia.
In the end the opponent having 6 angels, 20 horses, 10 Wyverns and 80+ marks decides to attack me in the castle. I was indeed out of mana, and couldn't buy far from everything, but 150 lizardmen and the Golden Bow gave some punch.

Thanks for the game !!!!!!!!
P.S agree with Kash the opponent is practically a beginner, but in action far from a beginner !!!!!!!
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#82
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Javdet
Javdet (red, Rampart, Kyrre, Kyrre) def Volland (blue, Castle, Valeska, Turis) 8mm6 126

Killed my native opponent - surprisingly, the opponent gave all the troops to one hero and chopped them up badly. By week 1, day 1-6 in Castle and on the secondary just 1-6. The path to the village is broken through apparently to the blue player, but I don't touch the halberdiers so that the peasants don't wander around. There's a Griffin Conservatory and a hive there. By this time, Kyrre, having captured the boots, is about to take the Conservatory. The Conservatory turned out to be strong - I skip a day, a peasant dies - max. I have to waste another day messing around while meat is brought from a faraway town. This day nearly cost me the game. He falls with a loss of 4 sprites, 2 unicorns, 4 dendroids, and all the dwarves. Shakti runs off to scout and spots another Conservatory; Kyrre chases after, gives up the army and gets smashed. The Conservatory is minimal - if I had known, I would have skipped it. Next plan: take a couple of hives with peasants and the Conservatory with Kyrre towards the central village. But the blue player shows up there and eats up 2 planned hives (I regretted not going there immediately). I sit with bated breath - will Turis go for the Conservatory, but she sits down to replenish mana in the village. There was also an option for Turis to attack immediately, but in terms of troops and stats she seems to fall short. I take the Conservatory - level 3, very good.
Turis attacks anyway - after the first skirmish, she concedes victory.

Thanks for the game.
I didn't make it in time, scouted quite a bit it seems, but as always I didn't guess where it was better to scout
Thanks for the game
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#83
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AYMAN
AYMAN (red, swamp, Tazar, Tazar) def mals (blue, Castle, Valya, Gurni) 2smd4(3) 142
Confirmed. Thanks for the game.
icq - 346047955
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#84
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numOne (red, swamp, Vistan, Vistan) def Wlk777 (blue, rampart, Kirr, Kirr), 2smd4 (3), 131

Vistan quickly gained momentum and, having 2 lizard nests, by the end of the 2nd week, with a decent army, attacked his opponent's secondary castle. On 131, a battle took place, in which I easily won.

Thank you for the game.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#85
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numOne
numOne (red, swamp, Wistan, Wistan) def Wlk777 (blue, rampart, Kirr, Kirr), 2smd4(3), 131
I fell for the trap with the unique creatures and didn't take the rest, but nothing else good came up. 14 unique creatures against 100 gold worth of lizardmen doesn't work :( . Thanks for the game.
Всем удачи ! И Морали !
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#86
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evil romantic (Red, Swamp, Westan, Westan) def mals (Blue, Tower, Nella, Nella) 2smd4(3), 142
We played with delaying tactics, so there's not much to describe – I just don't remember much :D. In turn 142, I sped up on the snake paths, bought everything I could, sold resources, and used the gold to get rusty dragons (turned out to be 6 of them). I broke through with losses, defeating 6 wyverns, several lizards, a couple of vasas, and snakes, and just managed to reach the blue castle. There, I found a weak player with an army and a folder full of angels... I got lucky in the end:p
Thanks for the game.
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#87
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evil_romantic
evil romantic (Red, Swamp, Westan, Westan) def mals (Blue, Tower, Nella, Nella) 2smd4(3), 142
Confirmed, I saw Red's moves and thought he was going to rush. Nella 10 11 10 6, Westan 4 10 4 5. Nella has a rain spell for 350 damage and a portal. I thought Red wouldn't make it because I saw him 2 turns before this. But no, he made it on the last turn.
Thanks for the game.

Added after 57 minutes
mals (Blue, Rampart, Ivor, Ivor) def OUTLAW (Red, Waleska, Grindan) 2smd4(3), 124
Week 1 - native secondary town + unicorns in the citadel.
Week 2 - I break through to the secondary town on 122, which is adjacent to the opponent. The opponent didn't go there in week 1 because it was guarded by a pack of monk units.
On 124, Grindan breaks through the monks and doesn't reach Ivor, who is standing with 1 Kentaur, by 2 squares. Ivor immediately takes control of 2 angels, losing 7 dryads, and attacks Grindan. Grindan 5 0 5 10 with 5 steeds, 9 knights, single pikemen, and 25 archers. Ivor is 4 3 1 1 without a spellbook, with 2 angels, 5 unicorns, 36 elf archers, and 10 pegasus. The opponent retreated with only single units. Ivor had 25 elf archers, 1 angel, 5 unicorns, and 10 pegasus left. The opponent didn't want to continue the game.
Thanks for the game.
icq - 346047955
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#88
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Lider1 (blue, necro, Galtran, Galtran) def numOne (red, fortress, Vistan, Vistan) Panic 137

Now THAT is the kind of game I understand as a real game!!! Awesome! I really enjoyed it!

Of course, it also helped that I was given necro, and on Panic, and I love them!

On the first week: horses in the Citadel. Secondary town — necro village. Gosh, level 7 and 190 skeletons spending the night at the stables.

The skeletons bred nicely.

Day 1,2,3: native secondary town.
Day 1,2,4: Griffin Conservatory on a double — got a bit upset, but at least it's not a mini. Also a Naga Bank with 3 Nagas.
Day 1,2,5: broke into the secondary town
Day 1,2,6: exactly 500 bones :) And the Dragon Fly Hive practically for free behind a horde of golems for 8 Wyverns.
Day 1,2,7: external dwelling of Vampires. And Vampires in the secondary town. Home — Castle.

On the third week, I gather the army and go visiting (in the fourth Castle I only got Haste to expert Air magic).

But, on day 1,3,6, I get attacked myself! Imagine my profound surprise when my half a thousand skeletons didn't kill 27 of the opponent's Vistan (under Prayer on all of them, mind you)!!! taking out only 14 of them! I was in shock. I thought the skeletons would kill any stack with one hit. But Vistan had 17 defense. If it had been Tazar, I wouldn't have survived even after the first battle...

In short, it was a very long and interesting fight. One that should definitely be recorded! (Sigh..) I thought I had already lost there. But in the end, I managed to Haste the skeletons and, just at the end of Prayer, hit the opponent's stacks hard, whereupon he retreated.

Day 1,3,7: I attack with the remnants of my army, and of course brought up the Wyverns and the rest (didn't take the Wyverns into the first battle to avoid anti-morale, since there were so few of them anyway; mana for the second battle: 1).

In short, during the castle siege, only 52 skeletons survived.

Now THAT is a game! Those are battles! Thanks for the battle! Adrenaline is overflowing!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#89
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mals (Blue, Rampart, Ivor, Ivor) def OUTLAW (Red, Waleska, Grindan) 2smd4(3), 124
[/QUOTE]
The generator threw in a nasty setup with fanatic and grand mage units on secondary and scouting positions, right next to the enemy's main town. Thanks to this, he was able to track my movements as if watching a TV :D. Because of the fanatics, I couldn't break through to the secondary town and the castle (2), which the opponent managed to capture with a group of elves from two Ramparts. In the final battle, even the slowed-down angels failed twice, not allowing them to properly use their ranged attack on 80 hit points.
Thank you for the game.
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#90
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Wlk777 (red, Castle, Valeska, Valeska) def wariator (blue, Swamp, Tazar, Tazar) 2smd4 (3) 134
I don't remember the beginning very well; we played with delays, and we finished it after about 3 days. My opponent made several mistakes: he didn't upgrade to 90 Lizards, he didn't take the Consul maximum in the first turn from his capital, and he didn't earn enough money to buy out his entire army. As a result, he had no chance in the final. Thanks for the game.
Всем удачи ! И Морали !
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#91
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FireToSky (blue, Dungeon, Shakti, Shakti) def Wlk777 (red, Rampart, Kyrre, Kyrre), 2sm4d(3),132
After several restarts we finally began. I was dealt almost 150 Troglodytes, fast upgrade.
112 - I break through to my native secondary, but there's a barrier of 20-49 Minotaurs guarding a Pandora's Box, forced to turn back, losing a couple of turns' tempo.
In the obelisk I see 2 Conservatories. My opponent, I see, is playing via Centaur Captains... hmm, some new tryhard strategy?! (and from the saves, quite a decent one at that)
113 - Dwarf dwelling of 15, not much, but still MONEY + Shakti gets Earth magic - life gains meaning!
114 - Gargoyle dwelling of 30
116 - I break through to the surface through 10-19 Fanatics, losing 29 Troglodytes :drama:
117 - Secondary Castle, crypt with 5 Bats, on the last turn my Griffins capture an external Archer dwelling (good!). Magic guild built in town (they give Slow!). 1-5 in the Citadel (I skimped on cash for the Beholders)
121 - Buy Archers, upgrade, total 36 (looking good!). Medusa dwelling of 8, Mace +4 Attack (playable now)
122-123 - March to my native secondary, minor battles
124 - Minus Gorgons, Pandora's Box of 25 Evil Eyes, Shakti gets Logistics (just what I needed)
125 - 2 Naga banks of 6 and max
126 - Conservatory of 3, from the Castle side Kyrre bursts in with 5-9 Angels, 10-19 Pikemen, and a bit of everything else, minus my Griffins
127 - Kyrre settles in the Castle, another -1 Griffin (well, fine by me, they've more than paid off their investment). I scout 2 Conservatories (2-4) but don't dare with my Griffins... + I see a Hive. 1-6 in my Castle, in the secondary 1-4 with upgrade 2-3
131 - A v-e-r-y eventful turn, I was afraid I wouldn't make it, so did everything with the microcontrol from Warcraft and Dota:) max Hive, Conservatory of 2, I break through with Behemoths - a long chain to the capital, I trade almost all resources, buy most of my army. At the end I still had 1 minute left:)
132 - Kyrre bursts into the Underground without a 2-week growth, which is somewhat risky...misses reaching the capital by a bit...kills another Griffin (-3 Griffins is too much, Mr. Kyrre, you must be punished!). I buy more Troglodytes from the secondary and into battle!
Shakti 10-8-4-4, Earth, Tactics, Attack, Logistics, Pathfinding, Leadership with 5 Angels, 211 Troglodytes, 13 Minotaurs, 22 Green Medusas, 12 Wyverns, 56 upgraded Harpies, 48 Evil Eyes vs Kyrre 7-8-3-4 with Offense, Defense, Logistics, Archery, Artillery with 7 Angels, 12 Pikemen, 12 Elves, 5 Unicorns, 40 Centaurs
The advantage in all parameters was obvious, so the battle was mine.
Thank you Valentin for such an interesting game!
szopa666: ban JC win game Keepo
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#92
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FireToSky
FireToSky (blue, Dungeon, Shakti, Shakti) def Wlk777 (red, Rampart, Kirr, Kirr), 2sm4d(3),132
It happened, the opponent's double build didn't leave a chance, although I seemed to be doing almost everything right. I took 3 cons on the second map (2,3,2) with losses of wood elves and gnomes, and some minor units. On the first map, I set up a pit ambush with reinforcements in the second map... But they didn't let me do anything besides defend, I bought attack with money, and they kept casting water magic every other level :( ... Maybe I should have gone for treasure, I don't know, because with the amount of units the opponent had on the third map and my setup, it was impossible to win, and even supplying reinforcements wouldn't have helped. Thanks for the game, I'm waiting for a rematch =)
Всем удачи ! И Морали !
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#93
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Wlk777 (red, Castle, Valerica, Valerica) def wariator (blue, Swamp, Tazar, Tazar) 2smd4 (3) 134. What happened, happened! Didn't want to go without "maslou" (no slowdown), so even though I hadn't checked, I considered "maslou" the top priority. I rushed to Inferno because I was running low on it! There, I got taken down. Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
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#94
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SEM_56 (blue, Castle, Valeska, Valeska) def wariator (red, Stronghold, Gundula, Terek) 2sm4d(3), 215
A long-delayed game...
From the highlights: at 117 I took a dwarf town at 100 with a graded stack (35 marks and 35 spears, 31 marks and 12 spears remained), at the 4th Dragon Utopia for 4 gold, +10 luck, took the opponent's capital, then flew towards the secondary. Terek appeared nearby, surpassing Valeska in speed. Mass haste and everyone piled onto the human crowd, but the stats were 3 times lower than Valeska's, which decided the outcome of the FB, thanks for your time...
Ушел с героев, пока пряники)