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Posts from Reports on online games and their confirmations (Winter 2009-10 season).

5.0 (1 rating)
16 years ago
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Temofey (Blue, Castle, Valya, Galya) def Pradromalo (Red, Fortress, Vistan, Vistan) 2sm4d(3) 127.
All resets were exhausted, started respawn not great, but no resets left and Galya (Galtran) in the tavern is already not bad, I take a couple of crypts on the first and somehow manage to get Cavaliers in the Citadel, the mine who knows where it was... and I take secondary Tower, buy up the Cavaliers and break through the passage into the treasure zone, there are 2 Bibles +2 to all, a Sword +5 to all, and 2 Dragon Utopias, Galya already has Logistics and Tactics... scouted the native secondary as well, overall everything seems good, but opp surrenders(((
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16 years ago
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Erdam (Blue, Swamp, Tazar, Tazar) def Van (Red, Barbarian, Gurni, Deesa) 2sm4d(3) 122

2 Griffin Conservatories by the road (one minimal, the second strong), 2 external Gnoll dwellings, 1 external Basilisk [dwelling], on week 1 Hydras in the Citadel, secondary Castle. A bit tight on money, but I managed to get by and took the first Griffin Conservatory on Tuesday. But Ivan surrenders after 92 Cerberi for a Dragon Fly Hive and a Pandora's Box. Thanks for the time!
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16 years ago
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Erdem (Blue, Swamp, Tazar, Tazar) def Van (Red, Barbarian, Gurni, Dessa) 2sm4d(3) 122
The speed boost was incredible; Dessa, level 9, against Tazar, level 4, with bears in the castle, 8585, attack, defense, air, earth, and boots. Who knew that 50+ would be 6 groups of 16 with insane morale? He summoned 3 bears and would have escaped with a single unit, as there was double mana and healing, but in the end, 2 full stacks ran out of morale, and he didn't even have time to escape :)
Thanks for the game.
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16 years ago
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Wlk777 (red, Swamp, Wisthan, Tazar) def Misantrop (blue, Rampart, Kyrre, Kyrre) 2smd4(3) 137
We took 111. Got Tazar who received a Log from a Monk on 111. Roads are slow. On first 1-6 no cows in citadel, secondary skills are awful, 1000 in both castles, 2 money heroes, an external dwelling of lizards. On second: Griffin Conservatory (2), Shield +3/3 for under 50 gr. demons, native secondary skill, a pittance of 10,000 gold for a crowd of Ruhks with Gating. On 133 I break with Mass Slow ГО (under 100 gr. Vives), I take the Griffin Conservatory on 3 right from under the opponent's nose (which essentially decided the finale), the opponent sat with considerable power in the capital until the end of the week, but attacked on 137. Even though I had mana for 1 Mass Stone Skin, and I spent almost the entire battle under Mass Slow, 42 Grands couldn't do anything against 113 gr. Lizards — in the end 70 of them survived, 6 out of 7 Black Cows and 1 Angel. Thanks for the game.
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16 years ago
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Wlk777
Wlk777 (red, Swamp, Vistan, Tazar) def Misantrop (blue, Rampart, Kirr, Kirr) 2smd4(3) 137

It happened. I spent 3 days wandering around on the secondary castle, which is why I didn't manage to take the third consulate on my home territory; I got 6 units from the first two. :smile34:

Thanks for the game!
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16 years ago
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A peculiar duel with the castles offered by Pasha...

OUTLAW (blue, Dungeon, Shakti, Shakti) def Dubrovin Pavel (red, Rampart, Kyrre, Kyrre), 2SM4d(3), 1-2-3
Start in the underground, with fast roads, the Miner has only 2 stacks, and in the tavern — a specialist in Harpies, the second — a Necro. Next to the capital is a Griffin Conservatory, I immediately dive into it (1).
On d1d2 scouts reveal: one — an external dwelling of Minotaurs on the native secondary, the second — a block on Pavel's adjacent zone, I immediately break through this block with a scout, the Miner rushes to the native secondary on an Angel, I hire Gurni, who blindly attacks a crowd of Halflings with the Angel for the lookout post and junk —
and there are 5 stacks of 20+ there, accordingly, I lose the Angel, Pasha gives auto.
d1d3 — I capture the native secondary, a scout on Pavel's adjacent zone finds another Griffin Conservatory and a Hive nearby.
d1d4 — Shield +4, external dwelling of Minotaurs, Summoning Portal in the secondary, I light up the lookout post in front of the capital — I see 2 Dwarf Cottages and a Metro with GO, the scout reaches Necropolis.
d1d5 — maneuvers
d1d6 — Dwarf Cottages (maxi+mini)
d1d7 — Shakti with expert Attack, Tactics, and Logistics camps in front of the Griffin Conservatory (2-4), in the capital 1-3 with a Citadel and Summoning Portal, in the secondary 1-3 with a Summoning Portal and Mushrooms, 9K gold for ransom
d2d1 — reinforcements arrive, I break through the Hive (8) and the Griffin Conservatory (2), I head to the Arena near Necropolis
d2d2 — I visit the Arena, I deliberately do not capture Necropolis, since Pasha already has 3 towns, reinforcements are brought from 2 towns and I camp in front of the Metro to Pasha
d2d3 — Miner lvl 11 (added expert Defense) 7-12-1-3
with 3 Angels, 8 Wyverns, 18 Minotaurs, 90+ Troglodytes, 1+16 Harpies, 31 Evil Eyes lands in Rampart, Pasha capitulates. Thank you for the game!!

OUTLAW (red, Castle, Valeska, Valeska) def Dubrovin Pavel (blue, Fortress, Tazar, Tazar), 2SM4d(3), 2-1-6
Start with fast roads, without built Archers, but I managed to gather 34 of them, immediately on d1d1 an external dwelling of Angels is revealed.
Managed to spread out, although the road to the presumed GO was blocked by Cyclops Kings behind the Angel dwelling, a Witch Hut and resources...:smile35:
Broke through to the grass towards Conflux and to the rocks towards Stronghold. By the end of the week I captured both secondaries, Dwarf Cottage (15), home — Cavaliers with Citadel + external dwelling of Pokémon, in Stronghold — Birds in a Fort. Scouts spotted a Griffin Conservatory on the native respawn and a Metro with a Teleport into the treasure zone.
Then I hesitated a bit, heading to a Pandora's Box, losing 2 days and getting only 5k experience from the Pandora's Box, then Griffin Conservatory (2), Dwarf Cottage with a Crypt, home — 1-6 with a Castle, Angels didn't spawn, breaking the external dwelling without Tactics is also risky.
On d3d1 I break the Cyclops Kings, who got low morale and took out almost 30 Archers(((, I capture the dwelling, head to the treasure zone in the basement (second treasure zone in the Swamps) — there is a Library, Sword +3, Cape of Velocity +2, Boots of Levitation, an empty Chest without the Wisdom skill for Valeska, which was finally given by the end of the week...
There I revealed the outlines of a Dragon Utopia behind the wall, scouts revealed a Metro to it on the 4th respawn. On d3d7 — GG camps on an Angel in the capital, where I placed the Angels, a scout with power on the Stable near the 4th secondary of Conflux.
d4d1 — I capture Conflux, Valeska camps on Angels at the Metro to the treasure zone with the Dragon Utopia. d4d2 — I bring power as much gold allowed and dive into the basement, there is a Hive (4) and I camp a few steps from the Dragon Utopia.... On her turn, Taz attacks Valya:
Valya lvl 18 (12-14-7/96) +2 to speed, 7 Angels, 8 Champions, 5 Thunderbirds, 10 Royal Griffins, 14 Swordsmen, 9 Zealots, 44 Archers
Tazar lvl 18 (4-17-7/7) with 1 Angel, 2 Crystal Dragons, 41 Wyverns, 24 Greater Basilisks, 20 Mighty Gorgons, 63 Greater Lizards, 90+ Greater Gnolls
Both have expert Offense with Defense.
Pasha has expert Tactics, with which he hides the Lizards, I cast Mass Bless, Pasha casts Mass Slow. Further, it's a bit hard to remember the order of the battle, but the point came down to me slowing down Tazar's attacking stacks and Pasha's attempts to finish off the remaining Angel stack (Tazar's specialty ruled!!)
Both had Morale and Luck bonuses, but they more often favored Pasha, with whose help he left me with only 1 Angel :eek: On the brink of failure, I flew around with one Angel with less than 50 health from corner to corner and shot a missile for 150 HP until I ran out of mana. I retreat (no money for ransom) with one Angel, Pasha had 19 Gorgons and 2 Wyverns left, but the main thing is, you can't go into the Dragon Utopia with them anymore :D .....
I ransom in Stronghold, double my mana and run to the Hives, from the unbought troops I gathered: 1 Angel, 3 Thunderbirds, 4 Champions, 8 Swordsmen, 72 Pokémon, 6 Zealots, 19 Archers, 14 Royal Griffins + 4 Wyverns from the scout
Then 2 Hives (8+8), a scout on the 4th secondary spotted a Griffin Conservatory, I set off there, but I guessed wrong about the intended path to the Griffin Conservatory and lost a day detouring. I take the Griffin Conservatory (3), Hive (6), planning to run to the Dragon Utopia from which I was driven away, but Pasha beat me to it...
The Dragon Utopia turned out to be max with deadly bonuses: +8 all stats and a Cap of 5th level magic, a Book of Fire...
I beat a retreat to the Swamp treasure zone towards the revealed Hives and Dragon Utopia, but only managed to take one Hive (4), Pasha jumps over the GO and heads towards the capital.
I absolutely cannot give up the capital with Angels and the dwelling, so I abandon the trip to the Dragon Utopia and set off for home...
FF:
Valya lvl 19 (14-14-9/214) 8 Angels, 8 Champions, 30 Wyverns, 29 Royal Griffins, 187 Greater Pokémon, 12 Zealots, 52 Archers
Taz lvl 20 (15-26-13/160) 25 Gorgons in Tomato, 15 Wyverns, 1+1+1+18 Greater Basilisks, 18 Greater Lizards, 1 Basilisk
Pasha hides the Gorgons with Tactics and starts throwing Implosions, each of which practically wiped out one of my unit stacks, but this time my Morale and Luck were working in overdrive))) and the ranged stacks did their job, and in the last round, the Zealot and Archer stacks, getting low morale, but with Luck, kill the remaining Gorgons,
not letting Pasha ransom. Valya is left with 4 Champions, 11 Royal Griffins, 20 Pokémon, 12 Zealots and 52 Archers....
Thank you for the great battle, Pavel!!!!
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16 years ago
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OUTLAW

OUTLAW (blue, Dungeon, Shakti, Shakti) def Dubrovin Pavel (red, Rampart, Kirr, Kirr), 2SM4d(3), 1-2-3


OUTLAW (red, Castle, Waleska, Waleska) def Dubrovin Pavel (blue, Swamp, Tazar, Tazar), 2SM4d(3), 2-1-6

Thanks to Pavel for the great battle!

That's what happened.
In the first game, I simply didn't scout my secondary town; the archers were guarding it, and that's where Shakti came from. I would have defended in the Castle; I had 40+ Elves and everything else.

In the second game, I only had 1 Necropolis secondary town. I never got the Log. There was a hidden town of Viv, with up to 100 Mummies, which I only took on turn 2.
In the fourth week, with only 1 Fortress in the Treasury, I had to attack Waleska, and Tazar only had enough mana for 1 Mass Slow. Meanwhile, Waleska's archers were dealing 150 damage. I only managed to get out with 2 Vivas and 19 Gorgons (+2 Speed from Igor really messed up my plans with the tactics).
In the fifth week, I took Max Utopia and assumed that Waleska wouldn't have many troops left after our encounter in week 4 and the DD to her, but I was actually met with resistance there, and in the last 2 rounds, all of Waleska's archers gained morale and also seemed to get lucky, which didn't allow me to finish with an Explosion and buy my way out.

Thanks to Igor for the interesting games!
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16 years ago
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Lider1 (red, castle, Valeska) def PtzViperPtz (blue, tower, Torosar) Jebuss Cross 145

On the first map, angels are in the fort. Only 5 heroes total ) external dwelling for horses, archers and knights.

on the second, 4 hives totaling 31 wyverns.

At 126 I moved to the center, wanted to upgrade 2 archangels but was short by 9 thousand.

133 max Dragon Utopia without magic. Lost troops unrealistically.

After that I played disgustingly, I don't even want to tell about it, lucky that the opponent didn't punish me.

At 145 final battle. Advantage in stats

The finale was very interesting; I had 2 magic explosions, the opponent was spamming lightning. In the end, 1 wyvern survived. And for the opponent, a few gargoyles which were killed by the ballista. Thought I would lose since I wanted to retreat already but shackles wouldn't let me. Generally, it was a bit nerve-wracking. Thanks to the ballista).

Thx for the game.
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16 years ago
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RomarioGrom (blue, Conflux, random, Grindan, Grindan) def Айвенго (red, Rampart, Kirr, Kirr) 2smd4(3) 226!!!

The game was long, and I don't remember everything. On turn 114, I had a complete collapse = lost momentum and didn't do anything for 2 weeks. I put birds in the castle, but only started moving on turn 3 (as it turned out, I wasn't the only one who collapsed). And the decision was made in Facebook with handcuffs!

Huge thanks to Oleg for the game!!!
16 years ago
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Lider1 (red, castle, Valeska) def PtzViperPtz (blue, tower, Torosar) Jebuss Cross 145
It happened; he started strong but lost momentum on the 3rd week and consequently didn't manage to take the Dragon Utopia, which led to the difference in stats. The finale was truly intriguing, but it is a fact that lider1 won.
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16 years ago
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RomarioGrom
RomarioGrom (blue, Conflux, random, Grindan, Grindan) def Айвенго (red, Rampart, Kirr, Kirr) 2smd4(3) 226!!!

I made a couple of miscalculations. First, I lost the elves on the second map in a battle for an artifact, and then on the fifth map, I attacked the efreets, hoping for a necklace, and ended up with almost no archers left. However, I had a prayer, expert water, and ballistics. I was counting on those when I attacked the Conflux. But I rushed, and although I immediately broke through the gates, I locked the passage with unicorns. And then there were the handcuffs.
Thanks for the game! It was still an interesting match!
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16 years ago
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~no1_knows_me~ (Red, Conflux, random, Ciele, Ciele) def Pradromalo (Blue, Rampart, Kyrre, Kyrre) 2sm4d(3) 1-3-7

We picked all the rests and a couple more and off we went:

Week 1: Air not built :( (out of 6 rests, it was never built). Took the +3 knowledge armor from the hounds and broke through with Ciele to the tower. Stone crisis prevented me from sticking Psychic Elementals into the Citadel :(

Week 2: I dive into the metro-treasure zone, there I take the gold mine guarded by a dozen cyclopes (they killed one Psychic Elemental and ate all the growth) and the mercury mine. On day 6 I besiege the castle hoping to gather 10k gold. On day 7, after selling everything I could, I was a couple thousand short of Phoenixes :mad: Wanted to surrender...

Week 3: I go to Blue's secondary Conflux hero! I take a mini Dragon Fly Hive, but Kyrre shows up with an angel and decent power. I feed my army to the idiots while I myself, with Ciele, kill Kyrre's angel and escape. Kyrre hesitates, goes to visit defense and level up — this gives me time to visit one more mini Dragon Fly Hive and manage to split with the woman. On day 6, Kyrre left me 2 heroes and stood near the castle without having time to pass the Dwarves and Centaurs. I attack myself. The shooter with 235 damage barely dealt with the Unicorns and Pegasi, leaving me 2 Wyverns and 16 Storm Elementals.

Thanks for the game.
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16 years ago
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~no1_knows_me~
~no1_knows_me~ (Red, Conflux, Ciele, Ciele) def Pradromalo (Blue, Rampart, Kyrre, Kyrre) 2sm4d(3) 1-3-7

We picked all the restarts and a couple more and off we went:

Week 1: Air not built :( (out of 6 restarts it was never built) Took armor +3 all stats from the dogs and broke through with Ciele to the tower. Stone crisis prevented me from sticking the psychs in the Citadel :(

Week 2: I go into the metro treasure zone, there I take the gold mine behind a stack of cyclopses (they zapped 1 of my psychs and drained all the mana) and the mercury mine. On 126 I click the castle hoping to gather 10k gold. On 127 after selling everything I could I was a couple thousand short for phoenixes :mad: Wanted to surrender...

Week 3: I go to blue's secondary Conflux! I take a mini Dragon Fly Hive, but Kyrre shows up with an angel and decent power. I feed my army to the goons while Ciele herself kills Kyrre's angel and escapes. Kyrre hesitates, runs to visit a defense and level up - this gives me time to visit another mini Dragon Fly Hive and manage to split up with the woman. On 126 Kyrre left me 2 heroes and camped near the castle without having time to pass the dwarves and centaurs. I attack myself. The shooters with 235 damage barely dealt with the unicorns and pegasuses, leaving me with 2 wyverns and 16 storm elementals.

Thanks for the game.

Confirmed! 3 times(1 - didn't transfer the whole army, didn't buy back in time and something else - forgot) I blundered which decided the outcome of the game!

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temofey
Temofey (Blue, Castle, Vala, Gala) def Pradromalo (Red, Fortress, Vistan, Vistan) 2sm4d(3) 127.
All restarts exhausted, the spawn wasn't great, but no restarts left and Gala(Galtran) in the tavern is already not bad, I take a couple of crypts on the first week and somehow get horsemen in the Citadel, the mine was who knows where... and I take the secondary Tower, buy up the horsemen and break through into the treasure zone, there are 2 tomes +2 to all, a sword +5 to all, and 2 Dragon Utopias, Gala already has logistics and tactics... scouted out the native secondary too, overall seems good, but opp surrenders(((

Confirmed! There was no perspective in continuing the game. It's hard to play as Fortress((
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16 years ago
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RomarioGrom (blue, Conflux, random, Brissa, Brissa) def Айвенго (red, Rampart, Kirr, Kirr) 2smd4(3) 127

Interesting setup: 2 paths, 1st path: 100 liches, 2nd path: a swarm of grubs. A stone hides telepaths :mad: 116, I break through the group of demons, and on the next turn, I attack the weak scout. The scout didn't provide any information, so I decide to run home to replenish mana. 122, I scout a magic spring and immediately head there. 124, I scout the Rampart and a well nearby and decide to immediately attack poor Kirr, who is locked up at home. 127, the Fortress Brain and arrow 94 did their job in a long battle!

Thank you for the game!!!
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16 years ago
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RomarioGrom
RomarioGrom (blue, Conflux, random, Brissa, Brissa) def Айвенго (red, Rampart, Kyrre, Kyrre) 2smd4(3) 127


It happened. I kind of blundered in the FB. I should have left the Citadel right away, but I waited until all the archers were killed.
Thanks for the game!

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