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Posts from “Best map for Heroes of Might and Magic III” (2009).
Yes, everything is fine, the map can be improved. That's a plus. So, everything is OK.
Shaktod
16 years ago
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Hello everyone. I had to rework the Zealot-map and submitted it under the name Shaktod-map. It has been tested, and you can win with any faction.
pHOMM
16 years ago
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It seems some issues have arisen with the contest... I wish the organizers success in resolving them!
If it's still possible, I would like to request that the map with some further changes be accepted and considered as a contest entry. If that's not possible, then please consider the previous version after the bug fix.
A total of 9 maps were submitted for consideration. You can download them all in one archive here (337 kB).
The judging panel decided to award prizes to the winners as follows: 1st place: $75 from the prize pool + participation in the "4th Annual Offline Tournament 'Best of the Best'"; 2nd place: $45 from the prize pool; 3rd place: $30 from the prize pool.
All that remains is to wait for the judges' assessment results. Due to unforeseen circumstances, the deadlines have been extended, but the winners will be announced and awarded by December 31st!
At the end of next week, the results of the evaluations from VDV_forever will be available; I apologize for the delay. :o Thank you to everyone who participated in this contest. :smile49: vbn
A total of 9 maps were submitted for review. You can download them all in one archive here (337 kB).
For those who will be downloading it in addition to judging: the archive is in zip format; you need to change it to 7z!
Sincerely, VDV_forever
Shaktod
16 years ago
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well, we're all eagerly awaiting the results =) can you tell me where I can get an A1-sized poster featuring Heroes 3 (with the units)? P.S.: "Print it yourself" isn't a suitable answer =)
I sent the updated map a while ago, but I haven't received a response from the organizers yet. To avoid any misunderstandings, I'll post it here, and then it can be deleted.
Dear Zoltan ODale, I tried playing your map. The map is very interesting. :smile54: But after capturing the orange castle, I can't progress any further. :confused: To the left of the castle, on cell 19,63,0 (on the surface), there's a bush blocking the way. I searched all around, but I couldn't find any other paths except through it. Should it be there? Also, underground (I checked in the editor in the pathfinding mode), on cell 13,64,1, the path to the red tent is blocked. From the mill on cell 54,3,0, it's impossible to go to cell 55,2,0 and further to the blue tent because of the obstacle on cell 55,3,0 (it's impossible to go diagonally to the right-up from the mill if the cell to the right of the mill is blocked). Also, it's impossible to pass through cells 6,48,0 and 7,48,0. Is that how it's supposed to be? From the upper entrance to the dungeon, you can go a little bit, but then on 56,7,1 there's a bush blocking the way. Was that intentional?
Dear Temporar, could you please play my map, Uniqu, as well? I would be very grateful, because this work needs to be improved so that others can try out the created scenarios, possibilities, and methods, and enjoy it.
t3mp0rare, unfortunately, I sent the map without testing it, as I didn't have the time. Thank you very much. I didn't quite understand your last comment. Could you please provide more details?
P.S. I'm uploading the corrected version of the map. If it's no longer possible to accept it, I apologize for the error.
Of all the maps, the one by Zoltan O'Dale was the most interesting. But I haven't finished it yet, as it turned out, due to some inaccuracies. It's good that a corrected version has already appeared.
I just wanted to thank the organizers, participants, and the aforementioned Zoltan.
If any commenting is prohibited until the official results are announced, I apologize.
Sincerely, Barsik13.
Added after 18 hours 20 minutes
Zoltan: the cells in the Dungeon, 56,7 (passage to the pink player) and 51,40 (passage to the final quest), are questionable. I hope it can still be fixed, because it would be a shame for the map.
Zoltan ODale
16 years ago
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Barsik13, thank you very much! The corrected archive from 22.12.09 has been re-uploaded.
P.S. This is what happens when there is no testing. :(