It would also be good to have a separate settings file for TE players in the first topic. Just for fun, I generated Loyalty – instead of hiding in a Hill Fort, dragons are now hiding there.
So that there are no misunderstandings later.
Posts from SoY-6: Online Tournaments "Seasons of year" - "Seasons" - Autumn Season 2009
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In the Thirsty Jam, the air and fire books are disabled, but water and earth are available. Is this intentional?
Piotr, please highlight the following maps in red: JAM-2 with Avern, LOM with Napalm, and Loyalty with Volland.
It would also be good to have a separate settings file for the Thirsty Jam in the first topic. Just for fun, I generated Loyalty – instead of a hill fort, it hides dragons.
To avoid any misunderstandings later.
And in te.ini, make sure the roads don't change and remain as they are on the map.
Since both Dirty_Player and I currently have serious time constraints, but we still want to play, we decided to team up and participate together... I'm making the substitution: Dirty_Player -> Dirty_Player & Pit for LM (Dirty_Pit or Player for LM). We agreed that I will play 2-3 games in the group stage. I really hope no one objects.
I spoke with Avern - Battlemania.
Regarding deadlines: everyone should have played 2 games by Monday. And there's still no information about the map selection from AliaSmehova and wowa!
I'll try to play sometime soon, but I definitely won't be able to by Monday.
4. Deadlines. The official start of the tournament games is November 2nd. 60 days are allotted for the group stage - 10 days for one game. The end of the group stage is December 31, 2009.
6. A participant who has not played a single game by December 1st, does not communicate with the organizers and other players, will be disqualified, removed from the tournament, and replaced with someone who can play all 6 games of the group stage within the deadline (for December).
I was very lucky, thanks for the game!
The game save is available at http://webfile.ru, file number 4100692
Avern (blue, Castle, random, Sorcha) def Wicc (red, Inferno, random, Fiona) seven lakes 117 TE-light
I was very lucky, thanks for the game!
The save file for the match is on http://webfile.ru, file number 4100692
My opponent got 3 native heroes, a secondary Castle on 113, a +6 sword in a Sylvan, a +4 shield on the ground, and some archers hiding around. By week 2, they would have pushed me out of anywhere with almost a hundred marks.
So it's good that I got to see the full range of achievements of the national economy already on 117 while trying to sneak into one of the blue Castles for free, at least it saved some time.
Sergei and I will resolve this amicably, but to avoid any misunderstandings, I'm writing this.
Зима 2011-12.
Additionally, in the archive, besides the usual Gem, there is also Gem2 — a serious rework for the St. Petersburg tournaments.
Of course, you should play the original Gem. As for Gem2, only by mutual agreement and in TE-full (it's tailored for it). Although the gameplay there is certainly many times more substantial.
And one more thing — if there are any troubles with TE maps, the universal algorithm for solving them is as follows: take a SoD map, open it with the TE editor (h3wmaped.exe, not to be confused with the SoD h3maped.exe) and save it under a different name. That's it.
You can start in TE using a SoD map, but you shouldn't. I tried it once, and bugs started popping up. You need to resave them; apparently, their formats differ slightly.
Javdet and I discussed it, and we're playing JAM2(TE).
I highly recommend visiting the League's and Bay's websites, looking for reports from games at JAM2, or bothering Vik about a refresher course.
Starting in TE with a SoD map is possible, but not recommended. I tried it once, and bugs appeared. You need to resave them; apparently, the format is slightly different.