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Posts from Reports on online games and their confirmations (Autumn 2009 season).

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16 years ago
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Wlk777 (blue, swamp, Vistan, Vistan) def ZloyRomantik (red, castle, Valeska, Valeska) 2smd4(3) 123
It happened... I confirm... There were unexpectedly many ducks(((
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16 years ago
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AYMAN (red, Stronghold, Crag, Crag) def Blond (blue, Tower Solmyr, Solmyr) 2smd4(3), 134
Bear homes in citadel. On the second, Crag experts Air and breaks two Griffin Conservatories, though money was tight. On the third, Light resigns.
Thank you for the game !!!!!
In reply to AYMAN
16 years ago
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AYMAN
AYMAN (red, Stronghold, Crag Hack, Crag Hack) def Blond (blue, Tower, Solmyr, Solmyr) 2smd4(3), 134
Home behemoths in the Citadel. On the second Crag Hack expertises air and breaks two Griffin Conservatories, though money was a bit tight. On the third he surrenders.
Thanks for the game !!!!!

Confirmed
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16 years ago
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SEM_56 (red, Stronghold, Gurnisson, Gurnisson) def KostyaN (blue, Tower, Nella, Kirr) Jebuss cross 134
I played poorly, I see my opponent running towards me at 133, he doesn't reach me, and I attack, mass haste and a couple of morale spells with a flash spell, we buried a decent snow army, thanks for the game!!!
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16 years ago
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RomarioGrom (blue, Conflux, Grindan, Grindan) def Айвенго (red, Dungeon, Shahti, Shahti) 2smd4(3), 144

Taking risks is a noble thing, but it doesn't always pay off!

Thank you for the game!
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16 years ago
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Added 18 minutes later
[/U]SEM_56 (blue, Fortress, Vistan, Vmstan) def OUTLAW (red, Inferno, Pyra, Pyra) 2sm4d(3), 117
!!![/QUOTE]
Yes! We didn't get to play a full game, although the setup allowed for countering Roma's home-field advantage. Thanks for the game!! This won't be our last Inferno vs. Fortress battle :D .......

Added 9 minutes later
Babek
Babek (red, Rampart, Kir, Kir) def OUTLAW
(blue, Castle, Valya, Valya), 2sm4d(3), 133
Confirming the fact of the game :D (only at the request of a player I respect)
The rest - no comment......
P/S: it's time for the advanced youth to know that with such a large number of scouts, you can sometimes set the hero to rush, so he doesn't run around for half the week with dwarves in the snow....:smile04:
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16 years ago
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RomarioGrom
RomarioGrom (blue, Conflux, Grindan, Grindan) def Айвенго (red, Dungeon, Shahti, Shahti) 2smd4(3), 144


Well. I made two mistakes. First, I underestimated my opponent and played carelessly, losing troops. Meanwhile, the opponent learns quickly, so respect to him.
Secondly, after losing some troops and capturing two secondary locations, I focused on the economy, hoping for a quality increase in the fourth week. At that time, the opponent calmly and steadily developed and gained a quality advantage earlier. Firebirds + mass slow decided the battle. I shouldn't have allowed him to play Conflux.:smile01:
Thanks for the game!
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16 years ago
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SEM_56
SEM_56 (red, Stronghold, Gunnisson, Gunnisson) def KostyaN‎ (blue, Tower, Nella, Kyrre) Jebuss cross 134
Played poorly, at 133 I see my opponent running up to me, he can't reach and I attack, mass Haste and a couple of Morale boosts with Bless for a couple, buried a hefty snowy brotherhood, thanks for the game!!!

That's exactly how it was, but I actually didn't want to attack yet myself, just was running around there:) .

Restarted in just about half an hour - probably a record for me!

111. 6 heroes total, but with Kyrre, she takes a mediocre Crypt on the road, Nella grabs from the Scholar... what would you think? LOG!:eek: but I still decided to play Kyrre, lit up external dwellings of Capes, Gargoyles, and Giants, +3 All Stats Artifact behind Archmagi - seems playable:rolleyes:.

112. 7 heroes, scouts take the native lumberyard and find another external dwelling of Gremlins.

113. 8 heroes, Ruby Mine, Cap +3, broke through the guard of an external dwelling of Nomads for 1 Gargoyle, waiting for more Capes and Golems to arrive, and with Nella took max Crypt, Kyrre with Offense and Pathfinder:cool: .

114. tragedy: Giants lost Morale:smile34: , good thing it was in the 2nd round, killed 4 Golems at once, and then a total of 57 Capes! but still a decent amount left, we play (and a Giant appeared ;) ), especially since I see the 3rd external dwelling of Capes + Naga is far away.

115. maneuvers, resource gathering, scouting, and other tempo loss:smile42: ...

116. Sulfur Mine, Arena, Ranged Combat Artifact...

117. Gundula the speed-buffer miraculously lands on the very last cell of the 4th external dwelling of Gremlins:eek: :smile13:, Kyrre scavenges upgrade spots, didn't manage to level up, even though I fought everything in sight: dunno why:confused: ... no boxes at respawn AT ALL:eek: , turned out to be 1 Hive and 1 mini-Griffin Conservatory:D :D :D , external Gremlin dwellings - the only real fat:rolleyes: ... at home Giants in Fort, in the secondary - a thousand from 113, probably shouldn't have skipped the Gold Mine behind the blue Capes and the Gem Mine - was too lazy to build a chain I guess:( ...

121. since ГО doesn't inspire confidence in me, I decide to noob at respawn until a loss probably:D :D :D :D :smile20: (well dunno, there were Bears there too, which is basically fine, and Devils - unclear whether I should have fought them or not, and neither Tactics nor Oil:mad: ....), and so another tempo-loss: a Mama without Split replenishes mana with a full half-turn!!!:eek: :smile48: at least I sped up on the Master...

122. running to the fattest area with an external Naga dwelling, a mine, and +3 All Stats...

123-124. basically eat everything, with a squad of almost 45 Archmagi I somehow managed to lose to the Naga:mad: :mad: :mad: , they absolutely refused to shoot the Gargoyles directly:smile42: , but stats are more important than the 1st Naga:D .

125. max Crypt, mini-Griffin Conservatory, spotted the 5th external Capes dwelling...

126. since the chains are still crooked as hell anyway, and what's the point of Split? and nothing else to do for now, running home on foot... Angel is no longer penalized on snow:).

127. Nella got too carried away with minor fights using all the power in the far backyards, and there's no chain to the capital - some nonsense:( :mad:, but after all Mama still didn't have time to rest for mana replenishment, so it's forgivable for now:rolleyes: ...

131-132. T-W-O, T-W-O D-A-Y-S I was building a chain returning the army ABSOLUTE HELL just:mad: :smile48: :smile48: :smile48: , here on SM you can't win with such "tempo" against opponents of Sam's level for the life of me, let alone Jebus Cross:o!!!!

133. seemed to get going, but immediately stalled with Gunnisson:D, ГО 40+ Bears for 1 Genie out of stupidity, 60 Wyverns lossless for a Prison, but I missed the time and didn't free the hero from the prison they guarded (previously also released Pasis 10th for cheap troops - with Pathfinder and Expert Offense by the way ;) ) . The finale was superb, even if without higher magic matters:). I think I seriously messed up when covering 420 Capes, and paid for it, 12 Royal Griffins, 9 Giants, and the backup died almost without resistance, the Capes lived long but unhappily:), and they only shot for maybe 1 round:D :D :D , Mass Haste rules, but I never got anything aside from Water Magic the whole game:rolleyes: ... I had about 150-200 Capes left covered by the War Machines and 20-30 or-so Gargoyles, and the opponent figured out to kill the War Machines with a Ballista, after which I immediately quit, there were 3 Bears under Haste, 30 Orcs, and someone else remaining, and the Ballista was hurting really really badly:smile27: :smile34:.

Thanks to Roma for the game, got my revenge, congratulations;) !...
In reply to КостяN
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16 years ago
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KostyaN
I wasn't offered anything other than Water throughout the entire game:rolleyes:

As a 100% solution to this problem, take Water at level 1 of magic. They won't give Fire range to the Ranger, so Air/Earth is guaranteed... but then...
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16 years ago
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~no1_knows_me~ (Red, Conflux, Random, Moner, Moner) def Lanser (Blue, Rampart, Kayri, Kayri) 2sm4d(3) 2-1-2

My debut with Conflux!!! :)

Restarted and off we go:

Week 1: Moner arrived with Ciele, but the air elementals aren't built yet :( Cleaned out 4 crypts. Took a nest of fire elementals and fairies. There's also a Dwarf Cottage and a nest of phoenixes :eek: Discovered a mini Griffin Conservatory. I'll put 1-6 in the fort and upgrade the air.

Week 2: I take the crypt, Dwarf Cottage, 2 Medusa Storages, and headed off to the phoenix nest - first the cyclopes mauled me, then the phoenixes added to it... the opponent gives auto, I build phoenixes, buy them, and already properly clear their nest. Got a Citadel at home. Headed into the underground to search for the treasure zone.

Week 3: Lost tempo because I couldn't find an exit to the treasure zone for a long time, took two Dragon Fly Hives and a Naga Bank, took a secondary Necropolis hero and broke through to the reds in the dungeon upstairs, but immediately got destroyed by the Necropolis armies in the underground. Finally pushed into the treasure zone towards the end of the week.

Week 4: Miscalculated my strength and lose to 19 Seers!!! Opponent gives auto again (I'm actually embarrassed :o ) On 143 I find a Dragon Utopia and take it. I get Titan's Plate, Sandals, Hat of the 5th Level, and Cape of Rejection. Another couple of Pandora's Boxes with gold and I'm the king =) Saved here and continued today. Kayri showed up at my respawn (stats twice as high as mine)... Intensely thinking what to do, can't break through back home (need to outrun half the map, don't have that many heroes), have mana for one gate... Found an exit above at the very back of the respawn, stood on the stables + a speed boost from the phoenixes. Kayri rushes to the capital but falls short by a couple steps. I charge over to my town from the other side - the blues don't see me. I pass the turn. The blues take my capital and immediately turn around running back into the underground. I barely have enough movement to reach the empty Conflux on 147 :smile12:

The opponent bought up and I bought up. Field Battle in the open field. 11+12 phoenixes block 50+50 Grand Elves and then the cleanup of angels, unicorns, and pegasi began =)

Thanks for the interesting game!!!
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16 years ago
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SEM_56 (red, Fortress, Wystan, Wystan) def RomarioGrom (blue, Tower, Aen, Nella) 2sm4d(3) 137
Native secondary hero, at 117 1-4,6 in the citadel in both castles, at 121 another native secondary hero. At 131 a mini beehive, then Griffin Conservatory for 3 angels, 1 Vivi killed. At 136 in the underground, I see the opponent, at 137 I turn in the quest, they gave 35 flies, I attack the opponent and victory, thanks for the game!!!
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16 years ago
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SEM_56 (red, Swamp, Vmstan, Vistan) def RomarioGrom (blue, Tower, Aen, Nella) 2sm4d(3) 137

There was a battle (in 43, near Sevastopol).
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16 years ago
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Forrest (red Inferno Marius Marius) def Volland (blue Barbarian Tyraxor Tyraxor), TE, balans, 1-3-2

Started without restarts.
1-1-2: 8 heroes and 2 castles. But the opponent already has 3 castles. I find two external dwellings of dogs and an external dwelling of pits. Marius takes the pits. Clava uses level 2 Efreet on two dogs. I'm thinking about converting everyone into demons (in the end, I felt sorry for the dogs).
I take a minimal Griffin Conservatory at 1-1-3 with acceptable losses. And with the Angel, I ran around the visitables. I'm preparing the conversion into demons: 54 Gogs exactly, and I will have exactly 14 Pits. I build +1000 dogs, Efreet in the Citadel. I level up Clava in parallel, already at level 5. I take Conflux in the center. There's a Griffin Conservatory 3-4 with Grayidge. I stand guard over it at level 7. The scout heroes are preparing to take three Medusa dens. At 1-2-1, I take a shield +3 and crash against the Monks who hold the passage to Blue. With the Angel, I run to the Liches to convert the Gogs. Vistan and Clava take three level 8 Medusa dens with normal losses: 1-2 dogs and Demons. They raise 6 demons. Marius is almost expert in Earth Magic, Slow is given in the second. "Offline" battle against Liches: 27+27 Gogs on Tactics, I place them nearby. And 7+7 Pits for resurrection. The Liches happily shoot them down. Result: +20 demons. I upgrade dogs and Goats with Grayidge. At 1-2-6, I take a maximum Griffin Conservatory on grass with Grayidge. Killed 3 Goats and an Efreet + singles. At 1-2-7, I break through 35 Fanatics to Blue's Necromancer. I take him with Fiona, expert Scouting. A road to the Treasury appears right there. Before this, Clava earns a ton of money, becomes a Logistics Pro and already Advanced Armored. I build a Veil of Darkness in the Necromancer town (strange that such a simple technique is rarely used). It is taken back the next turn, and Tyraxor is within reach. A day earlier, I turned into the Treasury, took a box of 50 upgraded zombies and a Badge of Courage there.
I attack Tyraxor at 1-3-2.
Parameters are roughly equal.
I have 19 Pits, 55 dogs, 46 Goats, 50 zombies, 5 Angels, 6 Efreets.
The opponent has 5 simple Bears, 10 Birds, an Angel, 24 Orcs, 100 Wolves, 50 Goblins.

Waits, but earlier Blessing => Mass Slow, and in the second turn, all my units struck first => GG

Thanks for the game!
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16 years ago
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AYMAN (red, Stronghold, Gurni, Gurni) def xunter (blue, Tower, Nella, Nella) 2sm4d(3) 142. A long-awaited match, thanks for the game!!!!!!
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16 years ago
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AYMAN
AYMAN (red, Castle, Gurney, Gurney) def xunter (blue, Tower, Nella, Nella) 2sm4d(3) 142.

A long-delayed match, thanks for the game!!!!!!

It was a long time ago... it was actually an unfinished game due to some circumstances...
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