Posts from IMPORTANT!!! [DISCUSSION] Academy vs. Necropolis
I've played, I've played. I respect mages, all of them, except for Hafiz. They are a strong race, but judging by your post, are you suggesting that mages should learn both Darkness and Light magic? Ugh, how disgusting...
Mages are strong, and you are underestimating Hafiz for no reason... As for Darkness magic for mages, it's usually against Orcs, and going for Darkness just to get Darkness magic... well, you need to consider who your opponent is - if it's a Deidra, then you can...
But what prevents Necromancers from attacking Mages a month after the start of the game? There definitely won't be any Tier 3 units. There's not even a guarantee that there will be Tier 2 units.
Hafiz will have them - but not all - only the Grem and Mages. And without losing city building speed!!! But if he attacks Hafiz a month after the start, then he's just brave!!!
Ingvar, please explain what this interesting idea is: Mages taking both Darkness and Eternal Light. That's Light, Darkness. Do we take Summoning or not? I understand that we're playing as Hafiz, so that means machines? And do we take Sorcery or not? And Education?
I'll answer gradually:
1) We can combine 2 magic types (Air+Darkness, Light+Summoning, Light+Chaos)
I suggested taking Light and Darkness --> ("Eternal Light" and "Darkness"). Of course, we take both Education and Sorcery. BUT this is, of course, against Deidra; you can experiment with LIGHT+Chaos (if it's not Ravenga).
In general, I haven't played as Mages against Necromancers for a long time, simply because Necromancers are rarely played lately - they are weak....
This idea doesn't look very good. A reasonable question arises: have you even played as Mages?
Hehe, I understand that you Elves only care about yourselves, but Mages are my favorite race, and I try to play only as them; you can be sure of my skill...
After a month of playing, the Necromancer will have spells like Berserk, Blind, and even Unholy Word.
After a month of playing, I will have Gremlins, Golems, Mages, Djinns, Rakshasas + well-developed magic.
It's unclear whether you're playing as Dwarves or Mages.
You both have a very high opinion of yourselves, but at the same time, you are surprisingly incompetent in some areas.
I want to say goodbye. I have invested a lot in this forum. I hope my 510 (not counting this one) posts have helped someone.
I apologize if I have offended anyone. I was just trying not to hide what I understood.
Ingvar and the Peasant Zombie,
You both have a very high opinion of yourselves, but at the same time, you are surprisingly incompetent in some areas.
Well, I agree about the Peasant Zombie, but not about myself!!!
Actually, I haven't played as mages against Necropolis for a long time, simply because there aren't many players using Necropolis lately – they're weak....
Рейтинг: Лучник

I'm not entirely sure... but the problem here is that Hafiz can clear the mines much faster than the Necromancer, mainly because of the ballista and the upgraded Gremlins. So, 50 Vampires will take them down first, and the Rakshasa will kill the rest. It's been tested; the Rakshasa will be there in no time! + Mages + Gremlins + Tomb Wraiths... that's the situation. Eternal Light might not have a massive number of spellcasters at this point, I think. The Mage will most likely survive!
We take down the Rakshasa with Vampires, use Mass Slow on the Gremlins, Blindness on the Mages, then Plague on the Djinns. You'll have 500 Skeletons, about 200 Zombies, 100 Ghouls, and 17 Liches. You'll have 4 Rakshasa, 6-8 Djinns, 130 Gargoyles, and I don't know how many Mages, but around 250 Gremlins. They won't stand a chance. Yesterday, we played against Mages (the hero was Hafiz) with four players. Hafiz fell first. What's there to talk about?:confused:
Added after 3 minutes
After a month of playing, I'll have Gremlins, Golems, Mages, Djinns, and Rakshasa + well-developed magic.
Learn to read; where did you see Dwarves?:smile52:
