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Posts from Ideas for Haven.

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#1
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What interesting ideas do you have? Regarding new artifacts or a special building, or even a Grail. And in general, ideas related to the city. I hope to see at least a couple of posts in the new threads.
форум разработчиков WOG 3.59
я хороший :smile10:
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#2
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/topic/583/ Maybe you can find something useful here, if you haven't read it yet? /topic/612/ - And this is Triton's work. You have probably already read it.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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#3
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Triton was in our team, but he disappeared for a long time and was eventually removed from the team. So, we have his ideas, but still, thank you.
А ты записался добровольцем в STORM?:cool:
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#4
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I would only suggest the idea of fluidity. Troops could seep through obstacles, including walls.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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#5
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Do you mean on the battlefield? If so, it's a significant bonus and doesn't make sense, because the warriors of Haven are also made of flesh and blood.
А ты записался добровольцем в STORM?:cool:
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#6
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Is it possible to give a Hero from Haven the innate ability to walk on water?
Can I Play With Madness ?...
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#7
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This is unbalanced. Perhaps one of the mage heroes will specialize in this spell...
А ты записался добровольцем в STORM?:cool:
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#8
A u suschestv budut bonusi, kogda oni budut srasatsia na korabliax(vode)? A kak eta rasa otnositcia k vodnim i ledianym elementaliam? Kstati, ix armii smogyt plavat po vode bes korablei?
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#9
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I doubt we can implement walking on water without ships. Maybe we can just increase the drop rate for the water walking ability in the magic guild. I think some bonus creatures from Haven will also receive benefits from their native land (or rather, water – a little pun). Although this hasn't been discussed yet. Well, water elementals morally belong to the Conflux...
А ты записался добровольцем в STORM?:cool:
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#10
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I would like to suggest an artifact – the Heart of the Sea. A sphere that allows a hero to pass through whirlpools without losing troops.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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#11
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Thanks for the idea, but we will be working on the artwork last, as we don't have time for it right now.
форум разработчиков WOG 3.59
я хороший :smile10:
In reply to AlexeyPank
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#12
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AlexeyPank;30249
I would like to suggest an artifact – the Heart of the Sea. A sphere that transports a hero through whirlpools without losing troops.

:mad: The game already has the Captain's Helmet (or something like that) which does the same thing:rolleyes:
УШЁЛ НАВСЕГДА ОТ ВАС КРИТИНОВ....ГЕРОИ ГОВНО ВЛАСТЕЛИН КОЛЕЦ ФОРЕВА
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#13
Kstati o vodorodax, mojet bit, sdelat artefakt, kotorii posvoliaet ix sosdovat? Plivesh na lodke, v odnom meste sozdaesh vxod, a v drugom meste(kogda ti tuda priplivesh) sozdaesh vixod. Oblegchaet jizn. Eto takogo roda magicheskii vodovorot, to est on ne soedinen c obichnimi. Nu, dlia balansa.
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#14
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not very clear, in my opinion, and the principle is not very understandable.
А ты записался добровольцем в STORM?:cool:
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#15
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there is such a spell... removing obstacles on the battlefield... it could give some unit the ability to do the opposite... that is, to create a swamp in some place on the battlefield! (I've seen battlefields with such an obstacle). I think this could make adjustments to the battle tactics.