Skip to content

Posts from Current questions and answers regarding the map editor.

5.0 (12 ratings)
User Avatar
#182
Auto-translated
In the editor, there is a function in Edit called:
1) Mirror Objects Horizontally – mirror the selected group of objects (horizontally).
2) Mirror Objects Vertically – mirror the selected group of objects (vertically).
The question is, how do they work? I selected an object and then clicked on this command in Edit, but there was no effect. Although the red highlight (which appears when we select an object, etc.) becomes less transparent, i.e., it is completely colored, and the details of the selected object are not visible. It turns into an object of red color with a certain outline... I hope I explained it clearly?)))

Added 22 minutes later
Sorry for the noob question again ((about rotating at an arbitrary angle)
1. Select the desired object by clicking on it with the right mouse button (so that it is highlighted in red).
2. While holding down the [Ctrl] key on the keyboard, press and hold the right mouse button.
Move the mouse cursor.
I did everything as described above, but nothing happened (((what could be the problem?
User Avatar
#183
Auto-translated
Good day to you!
I have a question: In which folder within the game's directory are the campaign maps located? And is it possible to edit them using the editor?

I will be checking back, hoping for a response.
-- Мой мир огромен, а я так скромен, вся жизнь спектакль, я в ней актер....
User Avatar
#184
Auto-translated
Turboo, Look for it in the data.pak archive.
#185
Auto-translated
How do you create an object in the map editor (for example, an artifact or anything else)? Please, someone answer, it doesn't seem like a difficult question. How do you place a monster on the map, and where do you choose it from? I've looked through the entire editor and haven't found anything.
In reply to Imaris
User Avatar
#186
Auto-translated
Imaris, the Moon Wolf
Turboo, Look for it in the data.pak archive.
This archive needs to be opened with an archiver...
And even after opening it, it's difficult for a novice to find... :smile39:
And after finding it, how do you extract the desired file from the archive so that you can place it in the "Maps" folder, so that, in turn, it can be edited using the editor?... :smile07:

Yes... It's all too complicated for such a novice as I am... :smile35:
The question is withdrawn.
Dear Imaris, the Moon Wolf, thank you for your answer.
-- Мой мир огромен, а я так скромен, вся жизнь спектакль, я в ней актер....
User Avatar
#187
Auto-translated
Total Commander will open it; I always do everything there.
What about WinRAR? Although it probably won't open it, I don't know.
There should be a "maps" folder directly inside. Look for the map there, create a ZIP archive, create a path from similar folders, and put all the files of the found map there. Then, change the extension from ZIP to MAP, and there it is, the map. But in general, look in the section and in this thread as well; there should be detailed instructions somewhere.
In reply to shmshm
#188
Auto-translated
Okay. I asked this question on other forums and already realized that in the window where all sorts of monsters, heroes, etc. should be displayed, from which you select and place them on the map, I have nothing. It's just an empty window.

Maybe someone knows why this is happening and how to fix it?
I selected each item from the Filter list.
In reply to Imaris
#189
Auto-translated
Hello everyone, after rereading the forum, I still couldn't find an answer to my question. When creating a map, everything works fine, and there are no errors during the check, but when saving, I click the floppy disk icon (I don't know if this is correct or not). Then I click the cross and close the window, but before closing, the computer displays in English: "save changes to the map like this." I click Yes (I don't know if this is correct or not). The computer saves it to D:\games\Heroes of Might and Magic V - Tribes of the East\Editor. But when I go into the game: Single Player\Scenarios, my map is not there. What's the problem? Help me. :smile05:
User Avatar
#190
Auto-translated
As far as I remember, the maps should be located in D:\games\Heroes of Might and Magic V - Tribes of the East\data\maps. If the maps folder doesn't exist, create it.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
User Avatar
#191
Auto-translated
How can you create an army or garrison with a thousand or more units for a hero?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
User Avatar
#192
Auto-translated
Gilraen
How do you create an army with a thousand or more units for a hero or in a garrison?
Select the hero, press the spacebar, and set the army size; do the same for the garrison.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
#193
Auto-translated
How do I add mixed units to a map?
In reply to senyaarseniy
#194
Auto-translated
Hello everyone. Please help me. When working with the editor, the computer displays the following errors:
Object and craig intersection: 57:37, ground floor.
Object and craig intersection: 58:37, ground floor.
Object and craig intersection: 58:38, ground floor.
Object and craig intersection: 59:38, ground floor...
What do they mean and how can I fix them?! :confused:
In reply to senyaarseniy
User Avatar
#195
Auto-translated
senyaarseniy
How do you add mixed units to a map?
It seems this question has already been raised on the forum, but no one has given a constructive answer. Most likely, this can only be done with scripts, here: http://all4heroes.net/node/515, study it.

Added 8 minutes later
Anton A.A.
Hello everyone. Please help. When working with the editor, the computer gives the following errors:
Object and craig intersection: 57:37, ground floor.
Object and craig intersection: 58:37, ground floor.
Object and craig intersection: 58:38, ground floor.
Object and craig intersection: 59:38, ground floor...
What do they mean and how can I fix them?!:confused:
My English isn't very good, but judging by this, I can say that somewhere on the map, objects are sinking into the ground, meaning it will be impossible to approach them, or, for example, a Castle on a hill, but there is no way to descend from it. Be more careful when creating the map, and you won't have these problems ;) .
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
In reply to Небо
#196
Auto-translated
Thank you, Tieru, for your help. I have a question: my map is large, and I have 271 of these errors (Object and craig intersection: 57:37, ground floor.
Object and craig intersection: 58:37, ground floor.). Question: can I ignore them and try to run the map? (This is important; I spent several days creating the map, and it would be a shame if it crashes). (For example, I ignored the error that a map cannot have more than 8 castles, and the map still worked). Can I do the same in this case?

Statistics

Welcome our newest member: Emil

Users Online 3 users 1347 guests