Posts from General gameplay tactics and its features.
HA-Ha-HA, what's up, guys? You have some strange way of thinking. What kind of game doesn't have a capital? Are you trying to tell me that a capital isn't important at all? You need a lot of troops for Utopia, and a hero who has at least 10 attack and 10 defense... and Utopia doesn't appear that often!
And 10/10 skills aren't that important if you understand the battle process... + Resurrection three times...
And if you read Qwerty's post, he simply offers an alternative option that may be just as effective. For example, the game might end in 2 weeks (it happens, believe me), and in this case, you simply don't even get to the capital. It's just that the priorities are different and depend on the starting situation... It would be a shame to focus on building a capital and then lose the city right after it's built, right? But you're just defending one of the game strategies, without taking into account that there are many...
The happy people are the ones who have a soul.
I'm complicated
and i celebrate it!
Forgive me, but "utopia" is only possible in 3% of cases.
I can't imagine living without a Capitol!
Money is a resource that, strangely enough, is much more valuable than gems, crystals, and stones.
Money is EVERYTHING!
The question is, what to do with chests? Take them for money or experience?
Personally, I (depending on the circumstances, of course) take chests with 1500 experience for experience up to level 10, and I take the weaker chests for money.
Yes, money is the main resource, both in Heroes and in our everyday life :)
I completely agree about Fortress; I use the same tactic...
Especially on L and XL, they are essential.
Кику с Кокой расскажи!
На заборе расскажи!
Д.Хармс
