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What interesting ideas do you have? Regarding new artifacts or a special building, or even a Grail. And in general, ideas related to the city.
I hope to see at least a couple of posts in the new threads.
/topic/583/ Maybe you can find something useful here, if you haven't read it yet? /topic/612/ - And this is Triton's work. You have probably already read it.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ. Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
Do you mean on the battlefield? If so, it's a significant bonus and doesn't make sense, because the warriors of Haven are also made of flesh and blood.
A u suschestv budut bonusi, kogda oni budut srasatsia na korabliax(vode)? A kak eta rasa otnositcia k vodnim i ledianym elementaliam? Kstati, ix armii smogyt plavat po vode bes korablei?
I doubt we can implement walking on water without ships.
Maybe we can just increase the drop rate for the water walking ability in the magic guild.
I think some bonus creatures from Haven will also receive benefits from their native land (or rather, water – a little pun). Although this hasn't been discussed yet.
Well, water elementals morally belong to the Conflux...
Kstati o vodorodax, mojet bit, sdelat artefakt, kotorii posvoliaet ix sosdovat? Plivesh na lodke, v odnom meste sozdaesh vxod, a v drugom meste(kogda ti tuda priplivesh) sozdaesh vixod. Oblegchaet jizn. Eto takogo roda magicheskii vodovorot, to est on ne soedinen c obichnimi. Nu, dlia balansa.
there is such a spell... removing obstacles on the battlefield... it could give some unit the ability to do the opposite... that is, to create a swamp in some place on the battlefield! (I've seen battlefields with such an obstacle). I think this could make adjustments to the battle tactics.