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Posts from Favorites into Battle - 2

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In reply to Captain
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Captain
Did you draw a conclusion about me? ;)
I also wrote there that he found a Necromancer cloak and used it for Necromancy.
The Necromancy cloak can also be disabled with a single checkbox.
In reply to Wicc
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Wicc
The cloak for necromancy can also be disabled with a single checkbox.
What's the point of playing a castrated version (without necromancy) then?

I'm saying that even though I didn't build any gargoyles, I had two hidden spots right next to the castle – one for gargoyles and one for gremlins. Mostly, I was just unlucky and didn't have time to build GM5. Although, on day 115, I took a secondary castle, and on day 121, I already had three castles, while Pete only had one the entire time.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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Javdet (Rampart, red, Kirrya, Kirrya) def Van (Conflux, blue, Pasis, Pasis) 2sm4d3 146

With 2 units of horses and wood, and provisions for 8 angels, all that remained was to execute the plan.

Thank you for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Javdet
Javdet (Rampart, red, Kirrya, Kirrya) def Van (Conflux, blue, Pasis, Pasis) 2sm4d3 146

With 2 knights, 2 wood carts, and provisions for 8 angels, all that was left was to execute the plan.

Thanks for the game.
I was planning to rush and attack through the adjacent treasure, which led to the opponent's territory, but I didn't have a road there. I even captured a castle on the secondary path, but when 8 angels appeared, I tucked my tail and ran. I wandered around the treasures for 2 weeks, gathering 26 ducks. Among the artifacts, only the orator's hat was decent, but I couldn't use it in the Fortress. Kirrya must have been feasting in more advantageous locations, as his attack and defense parameters were twice as high. Thanks for the game.
In reply to Alessandro
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I'm playing... Of course, Dungeon is strong, and in other cases, I would play as them, but Necropolis is undoubtedly the strongest, and I rarely get to play as them. And what about Galtaran? Can't be chosen as a starting faction, and if he comes as the second or third, is that okay?

Necropolis!
484861469
I prefer the 2cm4d template.
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a) In the evenings and on weekends
b) Necropolis
c) 387093098
d) ready to scribble
В дикім полі
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Let this be my first tournament :)
a) By prior arrangement, any time except at night;
b) Dungeon
c) 489-834-353
d) any option
In reply to Alone
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Alone
but undoubtedly, Necropolis is the strongest faction
There are doubts about this. For example, according to statistics, Necropolis does not win more often than other factions. The outcome also depends on the map.
Всем удачи ! И Морали !
In reply to Alone
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Alone
I'm playing... Of course, Dungeon is strong, and in other cases, I would play as it, but Necropolis is undoubtedly the strongest, and I rarely get to play as them. And what about Galtranam? Can't be chosen as a starting faction, and if it comes as the second or third, is that okay?

Necropolis!
484861469
I prefer the 2cm4d template.
Hide it so the opponent can't restart.:)
In reply to PReDS
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Piterius (Conflux, Grindan, Crag Hack) def Kash (Inferno, Pyrr, Pyrr), 2sm4d3, TE_full, 132

From the start I see a Griffin Conservatory, a Hive, three water mills, the road to ГО and a fork. On 112 I scout my native secondary town with the view spell, it's quite fun. Plenty of money was thrown around — I managed to build the Psychic Elemental dwelling in the castle, and levels 1-4 in the secondary town's citadel. On the second day I took a tier 1 creature from the Griffin Conservatory, two Hives for 10 Wivern's, farmed some money, built Psychic Elementals in the citadel by 127 and am preparing to take the Sword +5, Shield +6, Cyclops Stockpile, Naga Bank on 131 — all in one spot, and on 132 another Hive and in ГО 100 Minotaur units in the metro. Earth magic with Slow was available, but then news of capitulation arrives.

Thanks for the game!
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

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Hello everyone. If it's not too late, I'd like to sign up for the tournament. 1. Weekends during the day. 2. Conflux (I haven't had a chance to play with this castle for fun yet). 3. 382-238-561 4. 2sm4d(3) sod.3.2
In reply to Keba
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Piterius (Conflux, Grindan, Crag Hack) def Kash (Inferno, Pyre, Pyre),2sm4d3, TE_full
Confirmed. The native area also gave me units, even two stacks.
Below. One direction had three roads - all blocked by 10-19 cyclopes, only 122 could kill them.
The other direction - native area, killed 17 Storm Elementals along the way, a horde of Archers, lots of Lizardmen and more Archers ... and ran into 40 Mages at 115 (thx for auto)).
Tried to bypass from both sides - Pyre with Efreet and cannon broke through to the opponent's respawn, but the slow units with the army got lost.
On the second attempt, I broke through the cyclopes, de-demoned only the Devils, 2 Dragon Fly Hives (16 Wyverns), max Griffin Conservatory, native area secondary and Necropolis, looked around at 127 - no money, no troops, Pyre is weak, level 11 with Expert Wisdom and Resistance, gg.. Opponent will come soon, need to bail out, stall the game, but can't be bothered.. Well, after several crashes I had no mood to play for a win. Anyway, I'm not playing tournaments until I get a stable connection, set the techs.

Thanks to Petr for the game, for the time, and for convincing me to play TE
In reply to Kash
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THAT'S IT! Registration for the tournament is closed. Additional applications are only possible in case of a withdrawal. The groups are filled. We will inform you of any inaccuracies. You can change your faction until September 1st, if you haven't played any games. Good luck to everyone! P.S.: As a player, I'll add that I might be able to play even less often now, so catch me if you can. I'll also add that I won't give anyone my autosaves, so please don't be offended in advance.
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Changes in the first post:

II. Organizational matters.1. The tournament starts on September 1, 2009. Planned end date - December 21. There may be a slight adjustment of the schedule depending on other tournaments.
2. Regulations. 40 players are divided into 8 groups of 5 and play against each other. Thus, each player will have to play 4 matches in the group. 1 point is awarded for a win, 0.5 for a draw, and 0 for a loss. The top 2 players with the most points advance to the playoffs. In case of a tie in points in the group, the players with the highest seasonal rating at the end of the summer of 2009 advance. If the seasonal rating is also equal, the player with the highest permanent rating on the date of the end of the group stage advances. If there is still a tie, the player who completed their group stage games the fastest advances (according to the report in this thread).
Next - a cup system with a match for 3rd place. Draws are not possible in the playoff stage. Accordingly, the semi-finalists will play another 4 games. A total of 8 rounds.
Each game is given 2 weeks. The end of the group stage is October 26.

I will add more later:
- rules for setting technical results,
- about awarding the winner (the issue of awarding the winner of the first "Favorites in Battle" tournament will also be resolved).

Clarifications in the Rules:
The color in the draw tables is for the first generation. Then the colors change after each SUBJECTIVE (only 111 and 113) restart.
In the Necropolis castle, it is forbidden to choose Galtran as the starting hero. If Galtran comes as a non-starting hero, you CAN develop him, and for any castle.

Regarding the Balance template. We decided not to change anything. In the CM restart, there is only one road in the GO, it seems that restarts 111 and 113 are provided for such cases. We have already played with the underground, and it was not very exciting. If desired, players can agree on any option. Perhaps our respected AliaSmehova will agree to play with Captain on the Balance with the underground.

We added one more participant to each group. Groups A, C, D, please pay attention, a CM player has joined you!!!You will play on the 2sm4d(3) template. Check your information, please, and let me know if I made any mistakes or if anything has changed.

Participants(those who preferred the 2sm4d(3) template are highlighted in burgundy, scouts are purple):

Group A (scout)
Forrest (Rampart) - 319979133 (almost every day from 13:00 to 21:00 Moscow time)
Javdet (Rampart) - 432146477 (by agreement)
Van (Conflux) - 463459046 (on weekends (Friday, Saturday) from 18:00 Moscow time, on weekdays by agreement (unlikely until late)).
SpiriTT (Inferno) - 474558204
loi (Necropolis) - 589481131 - 2SM4d(3)!!! (weekends in the morning, weekdays by agreement)

Group B (2sm4d(3))
Wlk777 (Dungeon) - 442018688 (on weekends in the morning, on weekdays by agreement)
vbn (Conflux) - 252-OЗ9-З9З (Weekdays - usually after 19:00 (20:00). Weekends - usually any time of the day.)
Ta Kotoraya... (Rampart) - 215038020 (weekdays after 18:00 Moscow time. Weekends - by agreement (but not at night))
SEM_56 (Rampart) - 411719767 (almost any day)
Alone (Necropolis) - 484861469

Group C (scout)
AliaSmehova (Dungeon) - 227227076
Pit for LM (Conflux) - 471401475 (weekends from 12 Moscow time, weekdays - by agreement)
Captain (Tower) - 310-362-915 (playing time: evenings after 21:00 and weekends)
KostyaN (Fortress) - 430405413 (in different ways (and completely!), but preferably after 20:00 Moscow time.)
Fluffy24 (Castle) - 590360827 - 2SM4d(3)!!! (weekend days, weekdays in the evening, during the day!)

Group D (scout)
KobRa_RR (Necropolis) - 286-406-830
Dirty_Player (Inferno) - 408722873
PReDS (Dungeon) - 394-777-828 (weekends anytime, weekdays after 20.00 Moscow time (just warn me))
Avern (Conflux) - 594336178 (weekdays and weekends after 20:00 Moscow time, by prior arrangement at any time.)
Slav4eG (Tower) - 350941084 - 2SM4d(3)!!! (weekdays after 15.00 Moscow time. weekends depending on the situation)

Group E (2sm4d(3))
Dubrovin Pavel (Rampart) - 482071082 (usually on weekends)
Keba - Conflux - 2SM4d(3)
Aldegir (Rampart) - 411833496
Tyazhyoly Sluchai (Dungeon) - 451587880 (weekdays - after 19.00, it is better to agree in advance.)
AYMAN (Dungeon) - 583 780 779 (weekdays - usually after 19:00 (20:00), weekends - usually any time of the day)

Group F (scout)
Mizrael (Castle) - 27-384-379 (any time, by prior arrangement)
Piterius (Conflux) - 407907277 (from 21 Moscow time)
Hermit (Fortress) - 462086086
Kash (Inferno) - 2-628-615
bRitvo4kA (Necropolis) - 387093098 (in the evenings and on weekends)

Group G (scout)
LeBron (Tower) - 55О279567 (weekdays from 17 Moscow time, weekends as it turns out)
numOne (Stronghold) - 305035002 (weekends in the morning, weekdays by agreement)
Medium_HP (Conflux) - 498-032-090 (in the evening, in September the evening will start somewhere around 20 Moscow time, closer to winter, it can be earlier)
Alessandro (Conflux) - 442018688 (16 Moscow time - we will always find a time, in extreme cases we will play in 2-3 sessions)
Kluka (Dungeon) - 489-834-353 (by prior arrangement at any time except at night)

Group H (2sm4d(3))
scorp (Dungeon) - 360913099 (I think we'll agree)), except at night)
Dekontaminator (Rampart) - 383282418
Psyche_7 (Castle) - 391200071 (weekends: Saturday-Sunday)
~no1_knows_me~ (Stronghold) - 387-919-246 (usually in the evenings, and on Sundays in the morning)
Everlast (Dungeon) - 405111978 (weekend days during the day)
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Heavy case (blue, dungeon, Shakti, Shakti) def. Dubrovin Pavel (red, ramp, Kyrre, Kyrre), 2sm4d3, 133

We started without resets. Playing as blue, I had 4 roads! 130 Troglodytes from the start. First day, I hit a Dwarf Cottage for 20 — they give a log) From the Horde of Lizards, I fight off a Sword 2/2, I get Earth. There's a sea of freebies lying around, at the entrance to Barborep 50 Pixies guard three chests. 114 — after construction, I have 14K gold left, don't know where to put it) Scouts find artifacts totaling +4/4 Knowledge/Power — Shakhter the Great Mage!) In secondary, I take a book with Slow. I have Shield, Haste, and archers. 117 — on 50 archers, I level Earth to Expert. Construction — Cats in the Citadel with mushrooms and a thousand. On 121, with the loss of two Harpies, I take a Nagashnik for 3. From the Unicorns, I fight off a Sword +6, double my mana, and break through home. There, I take another Nagashnik for 3, a Tree for 8 Wyverns, and jump up onto the grass. Scouts fight off a Castle, scout the descent into the treasure zone. Shakhter breaks through 120 Gargoyles for a Ring with Bluelies and dives in there. Almost without losses, I take Earth Boost and two Trees — already 22 Wyverns. On 131, I upgrade the Cats so I have someone to scatter with) In the other corner of the treasure zone, I notice movement from the reds, but a crowd of Snipers separates us. Kyrre takes a Tree and runs not right towards me, but down into the darkness. Fearless Shakhter stays on 9 Scorpicores, next to a Scout with the whole crowd. The next turn, the opponent emerges from the darkness, crushes the Snipers, and misses reaching Shakti by one hex and the Scout by two. Catastrophically lucky!))) The turn passes and my Castle turns gray(( Dancing with a tambourine yielded nothing. The capital steadily changes orientation and Gunnar's double ends up in it. Agreed on FB, especially since the main heroes are standing next to each other face to snout). I buy everyone out, transfer.
Shakti — 13 7 9 44: 9 Scorpicores, 22 Wyverns, 160 G. Ugly Guys, 9 Minos, 17 Harpies, 30 Evil Eyes and 18 Medusas.
Kyrre — 9 8 9 41: 37 G. Elves, 22 G. Trees, 10 G. Konyak, 5 Angels, 14 Wyverns, 85 Cents and 14 G. Piebalds.
On tactics, all forward, my turn first. Mass Slow, Scorpicores take the retaliation from an Angel and stun one. Wyverns take out two more. Kamikaze Harpies remove the retaliation from Unicorns, Troglodytes take down 5 of them. Minos crush more than half of the Pinocchios. Then a real meat grinder started, where I managed to win thanks to a larger stack of Wyverns, Evil Eyes and Medusas standing on straight shot and magic arrow under Earth Boost for 180 HP.
Thanks for the game, it was interesting)

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