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Posts from Reports on online games and their confirmations (Summer 2009 season). Auto-translated

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#873
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SEM_56 (blue, Rampart, Ivor, Ivor) def Redwait (red, Castle, valeska, valeska) 2smd4(3) 137
I played terribly, but at least I know how to provoke with FB, thanks for the game!!!
Ушел с героев, пока пряники)
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#874
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SEM_56
SEM_56 (blue, Rampart, Ivor, Ivor) def Redwait (red, Castle, valeska, valeska) 2smd4(3) 137
I played terribly, but at least I know how to provoke in the Fortress Battle, thanks for the game!!!
The setup was great, but today wasn't my day, and my opponent was given a level 7 creature again...+Unicorn Week+5, so I had to give up on rushing...
In the Fortress Battle, I messed up with the catapults and morale....
Thanks for the game!
1-1 in defending the castle when it's impossible to defend on the battlefield...
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#875
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scorp (blue, Castle, Valeska, Valeska) def Forrest (red, Swamp, tazar, Tazar) 2sm4d(3), 137

111 - archers built up, took the crypt and broke through to the secondary town and the consulate guard (with 2 angels with upgraded stack)
112 - Valeska couldn't even see the castle via the fast roads, but spotted a Hive
113 - capture of the secondary town, immediately 2 scouts scattered; luckily money allowed it and Valya stayed there for half a turn (waiting for +9 upgraded archers), at home using 4 swords I took back the vision from 20-49 upgraded bones (freebie)
114 - Valya defeats the first Hive guard (20-49 nomads), but horses will only be available next turn so I don't even try to enter, I dismiss the hero and buy a new one for the chain
115 - delivery of 2 horses and 4 swords, I take a minimum dwarfess, two objects for +1 defense
116 - defeat the guard of another Hive 20-49 vamps - checked by Valya herself (with 4-6 ducks, defense is already 7) - I take 4 vivs, scout takes the army and breaks through to the metro (treasure zone) on the other side 20-49 grands, but a Hive is immediately visible at the entrance
117 - kill 50-99 witches for the earth sphere (mainly for experience and waiting for 121), break through another Hive guard (50-99 magogs)
117 - at home 1-4,6 in the citadel, in the secondary town 1-4 in the fort
121 - Hive with 6 and 4 ducks, I pass everything to Shakti and he defeats Pandora and levels up by 2 levels in the process
122 - Shakti takes the consulate for 2 angels and passes everything to Valya without archers while breaking through a portal to another treasure zone on the way; Valya gets another +8 ducks in the treasure zone (22 already) / scout took Pandora 5k exp )) fun - well, didn't get lucky with money (unlikely there could be 10k of anything, especially magic above level 3)
123 - took nagbank by 4pcs and nothing else tasty is visible, and in the second treasure zone a Hive and Dragon Utopia were spotted
124 - another useless turn in the treasure zone, adjusting the chain for the split
125 - I split, army passed to scouts, they finish off another Hive at the secondary town (+12), Sir Müllich is bought for the nagbank (maximum 6 pcs) - I give him the army and immediately dismiss him, the whole army is passed to the Miner to take the scouted consulate near the portal +3 angels
126 - already 42 ducks(+8)
127 - regarding build-up: horses in the Castle in both houses
131 - Dragon Utopia with 1CD (magic restriction cloak and junk), 2 Hives 8+8
132 - Dragon Utopia 1CD (titan armor, +4 attack and junk), another Dragon Utopia 1CD (book of fire, ribs of the damned - already 3 arts from the cursed armor that I can take), Hive +8 and I speed up near the surface exit where the opponent's respawn is presumed to be, but there were no red flags nearby so I sped up without fearing attack and head towards the Hives and the red orb!!!
134 - scouts took a couple of Hives (4+4) and +2all for 27 bone dragons, and Valya
82 minotaur kings for the red orb and Hive (+6) - I split back home and refill mana (no slow or haste) and set up angels
135 - unable to pass the army because time ran out on 134 and I didn't place one hero slightly closer to the chain, because of this I upgrade to arch and fly towards ГО (90 vivs with upgraded stack)
136 - when passing the army almost passed the golden bow, barely managed to give it to Valya, I break ГО and sit in the opponent's capital - went there to upgrade vivs )) , they requested 24k - I laughed, alas none
137 - head towards the cluster of flags and the last red castle, they attack me but seeing the red orb - they give me the victory

Valya 18 16(red orb, 82 vivs)

Thanks for the game and the adrenaline !!!
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#877
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Gomunguls (Red, Castle, Valeska, Valeska) def Wlk777 (Blue, Dungeon, Shakti, Shakti) 2smd4(3), 2.1.1

The start was average... I'm making my way to the secondary town (Elves)... then to my own respawn... in the second town I'm building angels in the Castle (I blew everything on them!)... I'm pushing towards the secondary town again and run into Shakti... (Shakti attacked, and after we beat each other up, I had to retreat as the enemy outnumbered me! On the very first day, I buy Valeska and the angels and go to reclaim the money... I don't have enough gold, so I buy everyone out and run to the Pandora's Box, but then Shakti, having gathered his reinforcements, heads my way... scout heroes break through the Rust Dragons for the Pandora's Box — 10 thousand gold!!! Great! I stand in the Castle, buying more troops... Shakti ran past my capital and headed towards my secondary town... he captured it and started building a chain... I had just bought more troops and, after breaking the chain, attack Shakti on the next turn... This time my troops won! The enemy retreated... I gather the army and run to the Griffin Conservatory, where I got another 2 angels!... I run into enemy territory to break the Naga Bank, and then I planned to go back to upgrade the troops and buy everyone out, but the opponent surrendered!

Thanks for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#878
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Gomunguls
Gomunguls(Red,Castle,Valeska,Valeska)def Wlk777(Blue,Dungeon,Shakti,Shakti)2smd4(3),2.1.1
It was a nightmarish game — what seemed like a promising native secondary town, for which I didn't take restart, turned out to be Necro; little gold; from the pickups only Troglodytes; on the second week I take a Dragon Fly Hive (a small one, of course); Troglodytes around 250; on the adjacent secondary I encounter Valeska with 60+ Marksmen, 5 Cavaliers, 50 Pikemen and miscellany.. I kill them all without significant losses, relax — and the opponent, like a magician, pulls another 74 Marksmen and 5 Angels out of his sleeve.. After that I played on inertia, without interest — took a couple of Dragon Fly Hives (again small ones, of course); went into the treasure zone, where I got wiped by a horde of Diamond Golems (turned out there were almost 100 of them). Thanks for the game.
Всем удачи ! И Морали !
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#879
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Kluka (red, Castle, Valerka, Valerka) def Kash (blue, Rampart, Kirr, Kirr) 2sm4d(3) 114 Didn't find anything good on the map except for an angel stash worth 50+ gems. There were two heroes with +350 stats, though. And there was a vision point near the Goblin Outpost, so I could almost see the opponent's castle, but he could only see my vision point with scouting. I broke through to the lava, where there was a block of archers, then the boars were killed in the first turn. In general, I came out of the metro with 16 archers and 9 spearmen, 1 griffin. In the next turn, I was going to attack 10-19 wood elementals, which would have probably led to my defeat. But Kash attacked a block of 10-19 pit fiends, where he was defeated under my magic gaze. And behind the pit fiends and energy sources, there was a castle resource with 2 archer stashes and 4 conscripts. Thanks for the game. 3:2 in favor of Viktor. Vitya, sorry for gloating. :smile39:
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#880
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Kluka (red, Castle, Valenska, Valenska) def Kash (blue, Rampart, Kirr, Kirr) 2sm4d(3) 114
...
Vit, sorry I was gloating. :smile39:

Nah, it's all good. I was just wondering - why are they moralizing with every move? =) And it turns out Pasha is sitting there and gloating...
Anyway, he took the Dungeon, put some weak units in there, they regained vision, and are just wandering around... Kirr decided to warm up on the pits, haha... In the end, the unupgraded elves were running away from single demons, but even they were moralizing. Kluka was gloating hard))

Thanks to you.
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#881
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Wlk777 (red, Rampart, Kirr, Kirr) def Dextroyer (blue, Swamp, Tazar, Tazar) 2sm4d(3) 143
There wasn't anything special about this game; I didn't take any swamps (although there were opportunities, and I could have taken them towards the end), and I didn't explore for treasures. In the first turn, I captured Inferno and placed ifrits there, and in the capital, I placed knights in the citadel. After that, nothing special happened; I earned money, accumulated troops, and on the third turn, I took two cons (3+4), and the ifrits met their end. Then, through an adjacent secondary town, I went to my opponent and managed to snatch one maxed-out town from under his nose. Unfortunately, my opponent couldn't organize anything resembling a final attack. Thank you for the game.
Всем удачи ! И Морали !
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#882
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Wlk777
Wlk777 (red, Rampart, Kirr, Kirr) def Dextroyer (blue, Swamp, Tazar, Tazar) 2sm4d(3) 143

Confirmed. We took all the restarts. The rewards were "nothing special." No Hive, no Canned Goods, a hidden Basilisk, and that's it. I took the secondary town too late, and the enemy was already at the gates. I didn't buy an army; the parent town was far away. I'm still learning to play.
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#883
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PReDS (red, barb, Crag, Crag) def Gomunguls (blue, dungeon, Gunnar, Gunnar), 2sm4d(3),212. 4 minutes
Right next to the castle there is an external dwelling of ogres, I cast view aura and see a second one :). On the second day, Crag broke through the diamond golems to the Rampart secondary, reached it on the third. On the grass, I took a couple of crypts for 5 vamps, an external dwelling of wood for exp. Build order: 1000 and 1-5 in the castle, dwellings with buying ogres from both external dwellings. 1000 and a market in the secondary. Running around the respawn is hindered by the GO from the Titans, blocking the road and splitting the respawn almost in half - there is a bypass over the pebbles, but not a close one. Notable on the second - Adelaide with 9 rocs, +2 magic and 60 mana, broke through 70 lizardmen with gremlins to the snow secondary of the blues by roadless travel, lost 4 rocs. Too bad, but we're not playing for them with +18 ogres per week. Before Gunnar on a dragon chased her off, she managed to visit the view tower. I took the only minimal Griffin Conservatory with ogres, an external dwelling of cyclopes, stuck some centaurs in. On the third day, going around the GO, I passed to the underground secondary, there are a couple of Dwarf Cottages and a view tower, illuminating the GO from the other side - crystal dragons. I ran to the Dragon Utopia near the Rampart secondary. Had enough gold to upgrade 5 bears, 64 ogres! and buy a feast from 60+ dwarves (also from 2 external dwellings). 3 gold dragons gave +4, +2 to all, a cap of the fifth level and gold for buying. About half the dwarves were lost. Passages to two treasures from the Rampart secondary are visible, but in such distances that if Gunnar shows up, no chain will be enough. On turn 146, I jump to the Dragon Utopia behind the mountain - there is a pillar in front of it :( , barely enough movement on fly to return so that scout heroes speed up Crag (I'm sitting without logistics). On turn 147, I double my mana at the spring, hit the titans with the loss of goblins, crystal dragons - they mauled the dogs (I don't waste much mana, in case Gunnar returns). A scout hero from the view tower reveals an empty castle, an external dwelling of medusas, 2 external dwellings of troglodytes, an external dwelling of dragons - it also tossed quite a bit. On turn 211, I sit in the empty castle, double my mana, chase away the blue scout with an angel. On turn 212, the angel runs to the teleport to recapture the tower, Adele, running out of the metro on the other side, reveals Gunnar with a lot of power (his stats also grew, probably from a Dragon Utopia). I set up an artifact market, take the speed artifacts there (in case he changes his mind), +1 morale, pick up the dragon from the external dwelling, buy 3 more in the castle and another 17 minotaurs, and calmly await the visit. I have a weaker implosion, but expert resistance and almost 200 mana. And a stack of ogres with 3840 HP.
Thanks for the game.
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#884
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Wlk777 (red, swamp, Tazar, Tazar) def Fluffy24 (blue, castle, Valenska, Valenska) 2smd4 (3) 122
Starting from turn 115, a truce was possible, but no one wanted to agree to it. As a result, I cut Valenska off from the chain and, at the beginning of the second turn, with a new reinforcement (as much as I could afford), I caught her – GG. Thanks for the game.
Всем удачи ! И Морали !
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#885
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Wlk777
Wlk777 (red, swamp, Tazar, Tazar) def Fluffy24 (blue, Fortress, Valenska, Valenska) 2smd4(3) 122
Starting from turn 115, a truce was possible, but no one wanted to agree to it. As a result, I cut Valenska off from the chain and at the beginning of the second turn, with a new reinforcement (as much as I could afford), I caught her – GG. Thanks for the game.

Confirmed!
He killed my scouts and cut off the chain:smile19:
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#886
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PReDS
PReDS(red, barb, Crag, Crag) def Gomunguls(blue, dungeon, Gunnar, Gunnar), 2sm4d(3),212. 4 minutes
right next to the castle there is an external dwelling of ogres, I cast View Air and see a second one:) . On the second day Crag broke through the diamond to the Rampart secondary town, reached it on the third. On the surface I took a couple of crypts for 5 vampires, an external dwelling of wood for experience. Build order: 1000 and 1-5 in the castle, homes with buying ogres from both external dwellings. 1000 and marketplace in the secondary town. The Titan GO blocks the road, dividing the respawn almost in half - there is a detour over the rocks, but it's not close. Notable on the second day - Adelaide with 9 Roc riders, +2 magic and 60 mana, breaking through 70 Lizardmen with upgraded snow secondary town of blue through no roads, lost 4 Roc riders. Too bad, but we are not playing with them with +18 ogres per week. Before Gunnar on a dragon chased her away, she managed to visit the lookout tower. I took the only minimal Griffin Conservatory with ogres, the external dwelling of cyclopes, bought scouts. On the third day, bypassing the GO I went to the underground secondary town, there are a couple of Dwarf Cottages and a lookout tower, showing the GO from the other side - crystal. I ran to the Dragon Utopia near the Rampart secondary town. There was enough gold to upgrade 5 bears, 64 ogres! and buy the Feast of 60+ Dwarves (also from 2 external dwellings). 3 Treasure Chests gave +4, +2 to all, Helm of Fifth and gold to buy. About half of the Dwarves were lost. Passages to two Treasures from the Rampart secondary town are visible, but in such distance that if Gunnar comes - no chains will be enough. On day 146 I jump to the Dragon Utopia behind the hill - there is a column in front of it:( , barely enough moves on Fly to return so that scout heroes speed up Crag (I am sitting without logistics). On day 147 I double my mana at the fountain, fight the Titans with the loss of Goblins, the crystal ones - Saboteurs lost some (I don't spend much mana, in case Gunnar returns). The scout hero from the lookout tower reveals an empty castle, an external dwelling of Medusas, 2 external dwellings of Troglodytes, an external dwelling of Dragons - also not bad drops. On 211 I sit in the empty castle, double my mana, with an Angel chase away blue's scout hero. On 212 the Angel runs into the teleporter to take back the tower, Adelka, running out of the metro from the other side, reveals Gunnar with a powerful army (his stats also grew, likely a Dragon Utopia). I set up an artifact market, take Pendant of Negativity there (in case he changes his mind), +1 morale, take the Dragon from the external dwelling, buy 3 more in the castle and another 17 Minotaurs, and calmly wait for the visit. I have a weaker Implosion, but expert Resist and almost 200 mana. And a stack of Ogres with 3840 HP.
Thanks for the game.

That was the game! The map is terrible(((, didn't take Resist because of the external dwelling of Dragons near the castle and 2 Griffin Conservatories, but I should have... since I broke through to 2 more respawns and there and at my place there was no gold, I was gathering some small change to somehow not lose the tempo... it wasn't a game, it was survival... I destroyed 1 Medusa dwelling and 1 Dwarf cottage.. both were minimal, on my territory there was nothing for gold (((... then I gathered an army and destroyed a Dragon Utopia (gave a good shield +12 and the Tome of Fire) built Dragons, and at that moment the opponent destroyed the dungeon GO and captured the town... I gathered all my forces and attacked the town...

Thanks for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#887
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Fluffy24 (red, Castle Valeska, Gunnar) def Slav4eG (blue Tower Nella, Nella) 2sm4d(3) 137. 6 min

On 111 I already see the Griffin Conservatory, take two crypts, max crypt, and 5. With Imps I spread out, transfer the army, break through gold, resources, and in the end, horses in the Citadel!
121 - week of horses +5!!! Immediately take Griffin Conservatory 1, two Naga banks, Dwarf Cottage
127 Angels didn't spawn, decided to keep money for buying on 131
132 take the 3rd Griffin Conservatory in the corner of the respawn, break through home, take the 2nd Griffin Conservatory, enter the well
135 went to the basement, hoping for a Treasury
136 revealed Cloak +2 to speed, see Nella on the road
137 attack the opponent, won the battle!

Thanks for the game!!!
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#888
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Fluffy24
Fluffy24 (red, Castle Valeska, Gunnar) def Slav4eG (blue Tower Nella, Nella) 2sm4d(3) 137. 6 min

On 111 I already see the Griffin Conservatory, I take two crypts, max crypt and 5. I scatter with Pixies, pass the army, break through gold, resources, and in the end horses in the Stronghold!
121 - horse week +5!!! I immediately take Griffin Conservatory 1, two Naga Banks, Dwarf Cottage
127 Angels didn't spawn, decided to keep money for buying on 131
132 I take Griffin Conservatory 3 in the corner of the spawn, break through home, take Griffin Conservatory 2, enter the Well
135 went to the basement, hoping for a Treasury
136 revealed Cape +2 speed, I see Nella on the road
137 I attack the opponent, won the battle!

Thanks for the game!!!

Confirmed!
The spawn wasn't great, 3 mini crypts, mini Dwarf Cottage. On the first week I couldn't break through anywhere, strong shooter blocks everywhere, on the second week a single Griffin Conservatory and 2 Dragon Fly Hives (6+4) revealed an underground Treasury, with strong guards, but no Slow, I broke through the Library, but couldn't enter it due to lack of level, and on top of that a Cavalier week :(

Thanks for the game! :smile14: