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Pit for LM (red, Fortress, Vesta, Vesta) def SpiriTT (blue, Tower, Nella, Korbak), Panic, 135.
From the start, 25 lizards, the game is playable. I defend with a +2 shield, find a few chests, and have enough money. On turn 114, I break through the block on the Necropolis secondary town and take the town; it has a conveniently located stable. Vesta gets Logistics and Earth Magic. I move the army back home, and by the end of the week, Rosik will clear out the swamps. Result: 1-6 in the Citadel, I don't build a Castle – there won't be enough money for buyouts then.
On turn 121, I buy a book and Rosik takes the last Crypt. 122 – I pass everything to Vesta; he defeats the Griffin horde to open the way to new lands and takes the Boots there. On turn 123, for 10+ Black Knights in Pandora, I get 35 Griffins, take the Amulet of Despair, and the village. Further on, the passages are guarded by a monk horde and a Lhota Scorpius; I can't break through them yet, so I go along another road from the Necropolis village. 124 – Castle village. 125 – Inferno village; from it, I break through to the opponent through a teleport – but it's an unpaved road. I go to the Treasury through 9 Giants (2 of them were Titans), take a Hive with 4 Wyverns and a Naga Bank there. 126 – another 6 Wyverns. 127 – two Naga Banks, and I break into the stable. I built Hydras and a Castle.
131 – through the Scorpius, I go to the next Treasury. I free a hero from prison there. 132 – I find a Conservatory! And right away, a Tier 3 resource. I take a Naga Bank near it and the town. 133 – through the monks, I make my way to the Inferno village; the passage to the opponent is again on an unpaved road. But on turn 134, Rosik scouts that the road is very close, so I attack, and take the Necropolis village. On turn 135, I reach the capital, where Korbak is entrenched. The superiority in army and stats allowed me to take the Castle quite easily.
Thank you for the game.