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Erdem (Blue, Tower, Neela, Neela) def HeadHunter (Red, Stronghold, Dessa, Dessa), 2sm4d(3), 222
Started without restarts, roads are slow.
Week 1. On day 111, two native heroes in the tavern, Solmyr came on the 4th. Near the castle, a free gremlin dwelling, to the north of the castle I see a mage dwelling, to the south another mage dwelling and gremlin dwelling, so no restarts. Had enough gold for 4 heroes, decent striking force of 136 master gremlins. :) On day 112, I free Rissa level 5 (expert attack and mysticism), send her to the castle, upgrade gremlins, transfer to Neela, now 170+ of them, break through to the swamp secondary town (lots of medusas with a griffin stack), lose 30+ gremlins, get Air. On day 114, I take the swamp secondary, scout the area, got a decent amount of gold, hire a hero to clear the swamp, Neela returns to the snow. Two penalty terrains cause certain movement issues, and no Pathfinding yet.
On day 116, I break through many orcs with Fafner, take the mage dwelling, buy them out, in the capital I have nagas, in the secondary wyverns. On day 117: I break through to the teleporter through a hundred zombies and a pack of gold golems, end up in another swamp, see a Dragon Utopia next to the road, guarded by a horde of orc chieftains, they also block the path to the swamp secondary, I turn around and sleep at home. Week result: at home level 1,2,3,4,6 in the Citadel, in the secondary level 1,2,6 in the Fort, market.
Week 2. On day 122, I take the medusa dwelling, check the Griffin Conservatory: tier 3 with a griffin stack. On day 123, I take the plate armor +1 all stats, advance Air, get Wisdom and Resistance. On day 124, a Dwarf Cottage with 100 dwarves, 2nd mage dwelling. On day 125, a mini Dwarf Cottage, I head to the lift, presumed treasure zone. Neela sleeps right in the lift on top of 1+1 gargoyles (no one else to gain speed on), meanwhile Fafner loots crypts nearby in the snow and guarded gold chests. Then on day 127, a dragon fly hive of Red's pops out of the ground with one goblin, runs into Neela, and dies from arrow fire. Immediately another scout hero attacks with some Inferno army, Neela buys her way to the capital, runs to 2 medusa dwellings in the south (was planning to split them anyway). Fafner kills the enemy scout and transfers troops home. Week result: in the capital market 1-7 in the castle, 2 floors of magic, in the secondary level 1,2,3,5,6 + Citadel and Village Hall.
Week 3. On day 131, I loot two medusa dwellings, expert Air, get Pathfinding! On day 132, for 90+ nomads a chest for 5k exp and a Dragon Scale Shield in a grave. On day 133, I finally get Earth, split forces in the capital, head to the Griffin Conservatory. On day 135, I reach it and take with Mass Haste and an army of 193 master gremlins, 3 giants, 8 nagas, 34 mages a tier 3 stack with griffins losing 1 ancient gargoyle (took for the first turn) and 2 gargoyles. On day 136, I loot cyclops stockpiles (6 each), split forces home, restore mana. On day 137, I go to the teleporter, break through the orc horde, head towards the swamp secondary. Week result: home has Village Hall, Mage Guild level 4 (Berserk and Water Walk :( ), but Neela's Wisdom is still basic, in the secondary unchanged.
Week 4. On day 142, I take the swamp secondary, free Nymus level 10, 3 scout heroes scatter across the swamp with gnolls, collect gold bit by bit, at home I build the Library hoping for Town Portal (but get Inferno). On day 143, I sleep at the Dragon Utopia, at home upgrade mages, resource drain. On day 144, I take the Dragon Utopia for 3 Azure Dragons with an army of 13 nagas, 5 giants, 3 angels, 100 master gremlins (for meat shield), 1+1 ancient gargoyles and 50 archmages, losing all gremlins, gargoyles, 2 giants and 1 angel. Get Earth Book(!), Angelic Arrows +15%, Captain's Hat, Archmage's Crown +4 and 30k gold, advance Wisdom. On day 145, upgrade nagas, buy 15 master genies, head towards the Dwarf Cottage in the swamp. First priority is to advance Earth for proper use of Town Portal. On day 146, Neela is offered to advance Earth or basic Logistics! What to choose… a minute of agonizing deliberation, but ultimately I choose Earth for city control. On day 147, Town Portal to the swamp secondary, sleep there, a scout hero passes a Spirit of Oppression found in a chest. Week result: home unchanged, in the 1st swamp secondary level 1,2,3,5,6 in the castle, in the 2nd secondary level 1,2,6 in the Fort + market and Village Hall. I see in the tavern that Dessa's combat stats are noticeably higher than Neela's.
Week 5. On day 211, I finally go to the underground treasure zone south of the swamp secondary (inconvenient location, penalty terrain snow and swamp, lack of Logistics noticeably slowed the pace), Pathfinding only basic, so I move on serpents, nowhere else to go. On day 213, underground I get Blackshard +3 (first sword all game, still no shield), expert Earth. Neela crawls very slowly at 5 speed (starting to regret not taking Logistics), no Air scouting, have to go blind, aided by a couple scouts. On day 214, I take the max Dragon Fly Hive. I see a Book of Air behind many cavaliers. For the 3rd time, an enemy scout hero Calid with ancient psychos, minotaurs (probably took from a camp) comes from the underground trying to scout the capital's location, I chase him off again with Nymussa and 270+ gremlins. On day 215, I take the Book of Air, a Dragon Utopia nearby, approach and on day 216 check it – maximum strength, take it with an army of 61 archmages, 5 giants, 2 angels, 15 master genies, 17 naga queens, 26 wyverns, 1 ancient gargoyle. I lose all angels, 2 archmages, 1 gargoyle, 1 naga queen, too bad I couldn't restore the angels. Get Titan's Thunder set (without cuirass), Red Boots, head north in the treasure zone. On day 217, I get the Resist Cloak (Neela's total resistance becomes 45%), check the teleporter: leads into enemy Rampart territory, Town Portal to the swamp secondary, sleep. Week result: home has Capitol, in the secondary upgrade gorgons, in the 2nd secondary level 1,2,3,5,6 + castle. I buy all gorgons and wyverns in case of plague.
Week 6. On day 221, I see Dessa at the border of the respawn, use Town Portal to buy all wyverns and gorgons, upgrade gorgons, buy who I can in Tower, sleep in the capital. On day 222, Dessa uses Dimension Door and doesn't quite reach the castle. I decide to scout, attack with Fafner, he is killed with a morale proc before he can move and see. I sacrifice Nymussa, she gets through, I see no speed bonuses, morale and luck +2, decide to cast Lightning Bolt, but no dice: Dessa uses Sphere of Inhibition! I spend all resources, buy who I can, equip the Spirit of Oppression to neutralize Dessa's high morale and attack. Neela level 19, 74 archmages, 32 mighty gorgons, 264 master gremlins, 38 wyvern monarchs, 5 giants, 20 naga queens, 25 master genies. Dessa level 19, 14 royal cyclops, 5 angels, 19 thunderbirds, 32 wyverns, 9 ancients, 45 wolves, 72 orc chieftains. The opponent redeployed with Tactics, protecting the cyclops and orcs. But Neela's ranged support was stronger, forcing the barbarians to advance. Superiority in meat shield, home territory (snow) and Neela's specialty decided the battle outcome: survivors were 71 archmages, 30 mighty gorgons, 32 wyvern monarchs, 6 naga queens. Thank you Headhunter for an interesting game! :)