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Glad that the tournament results have been summarized. Thanks to Adelaide for organizing the tournament. Here's a brief walkthrough.
There were many options for developing the main character, but the most important thing is to level up his logistics and the Path of War as quickly as possible. There was an option to get the Path on level 9 (by leveling up an unnecessary skill). But, in the end, it turned out like this:
Must-have artifacts: Scepter of Chaos, Staff of Chaos, Artifact of Magic, Artifact of Mastery, Logistics, Advanced Logistics, Path of the Warrior, Secrets of Magic, Advanced Logistics, Path of War, Fire Fury, Magic Mirror, Education, Intermediate Education, Higher Education, Spellcasting, Sign of the Mage, Advanced Spellcasting, Master Spellcaster.
Basically, it was necessary to immediately defeat the manticore and rush to the dwarves. And then, without any deviations and without completing unnecessary side quests, head to the final boss.
Before the final battle, you definitely need to get the Sign of the Mage.
Day 1. Defeat the Rakshasa, visit the Dolmen of Knowledge, and grab two chests for experience (don't take the gold!).
P.S. - I tried to defeat the Minotaurs and Furies later – I defeated them without any losses, but it turned out to be a waste of time. The only benefit was learning the Lightning spell. It would have made it easier later (on days 8-9) before the battle with the wolves, and later, to defeat the Rune Priests.
Day 2. Defeat the manticore (losses – 3 gremlins), and, without drinking water from the well, rush forward.
Day 3. Reach another well, replenish mana, and defeat the Death Knights.
P.S. - Of course, you could go down and take a bag of gold from the assassins, but that's also a waste of time. By the way, the battle for the bag turned out to be difficult (I lost 7 golems there).
P.S.2 - Or, you could try to immediately attack the centaurs and not touch the Death Knights at all, thereby saving half a day or a day, but then you would get the Path of War later.
Day 4. Pick up chests for experience, go back to the well, then defeat the centaurs, and then the militia.
P.S. - Going to the stables and, moreover, recruiting free gremlins, I also considered a waste of time.
Day 5. Take the Boots of Swiftness, a chest, and run along the path, past the phoenixes, to fight the Rakshasa.
After the battle, take the valuable ring and a chest. Finally, get the Path of War.
Day 6. Defeat the hydras, replenish mana, and rush to the city of the dwarves.
Day 7. The dwarves give a quest – to defeat the wolves near the mine. Head there.
Day 8. Important battle with the Rune Priests. Take 3 Djinns, 15 golems, and 1 gremlin into the battle. Only 5 golems survived. But, we buy 50 Bear Lords for 7000 gold. (P.S. - when I had Lightning, I only lost 4 golems out of 8). Only 20 mana left.
Then, one by one, we defeat the Minotaurs, the Undead, and the wolves (10 mana each for the Undead and the wolves). Return back.
Day 9. Replenish mana, talk to the dwarf.
Day 10. Defeat the water elementals, go to the stables, defeat the Paoka and the Daughters of the Sky.
Talk to the dwarf so that he opens the passage through the garrison.
Day 11. From the garrison, turn left, to the meadow. Defeat the halberdiers, then the wild ents. Stop before the elves.
Day 12. Talk to the elves, get the key to the Red Guard.
Run along the path, defeating everyone you encounter – Djinn Viziers, vampires, Death Knights, Inquisitors. Then, run to the Red Guard. Without drinking water from the well, defeat the griffins and open the path that the Red Guard was blocking.
Day 13. Defeat the earth elementals. Then, in the fort, sell the ring and run towards the hydras.
Day 14. Defeat the cave hydras. Through the pyramid, dive into the dungeon, add 16 Rakshasa to your army, drink water from the well before the final battle, level up at the tree, and go into battle with Nadir.
In principle, for the battle, it is enough to deploy only the bears and the Rakshasa. The battle is not difficult.
In total. Before the battle with Nadir, my main character, Nazir, was level 20 and had 82772 experience. After the battle, he gained a new level and 14209 experience (thanks to Higher Education). Total = 96981 experience.
P.S. - As I expected, the results at the top of the table are very close. I had no doubt about the skill of Conservator, Viking, and Valleo. I especially want to note Valleo – he is a newcomer to the site, but not to the game (I noticed how well he plays on another related site – he was always on my heels, and this time he could have overtaken me if he had defeated the Necromancer on day 13).
If you have any questions, ask. ))