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Posts from Chaos structures. Auto-translated

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What kind of warriors do you recruit when playing as Chaos?
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#61
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How much defense does a tower provide?
In reply to UTER
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#62
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UTER;27259
How much defense does a tower provide?
I might be wrong, but I read somewhere that the side towers give *2, the central tower *4 to attack and defense... and of course, shooting without any obstacles...
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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#63
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It seems to me that the tower defense is twice as effective!
††RomaShSh††[/FONT][/SIZE]

:cool: :cool: :cool: :) :) :)
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#64
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I think all towers have the same attack and defense values!
Скоро! Всем ждать! Они явятся!:smile20:
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#65
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and it’s very difficult to take down archers and mages with them!
††RomaShSh††[/FONT][/SIZE]

:cool: :cool: :cool: :) :) :)
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#66
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Yes! Haven actually has a really cool teleport spell!
Скоро! Всем ждать! Они явятся!:smile20:
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#67
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Or by moving downwards! ;)
††RomaShSh††[/FONT][/SIZE]

:cool: :cool: :cool: :) :) :)
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#68
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Chaos has a pretty good Confusion Cloud spell! Or just Confusion!
Скоро! Всем ждать! Они явятся!:smile20:
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#69
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Hehe! Usually, when facing an opponent who plays like a noob, you'll often find Warriors or a Warrior hero defending the Towers!
††RomaShSh††[/FONT][/SIZE]

:cool: :cool: :cool: :) :) :)
In reply to celt
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#70
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celt;27333
I think all towers have 2 attacks and 2 defenses!
Yeah, tell me more, that the central tower has the same bonuses as the side towers... :) ... nope.
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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#71
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I don't know, but it seems that way! Previously, the central tower was built first, but now three are built simultaneously!
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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#72
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celt;27416
I don't know, but it seems that way to me! Before, the central tower was built first, but now three are built simultaneously!
No... the central tower definitely provides a bigger bonus... about twice as much...
By the way, I hope that in the courses, the damage from the castle (citadel) is greater than from the stronghold... (even if you attack in melee from different sides of the fence...)

And the fact that all towers are built simultaneously is a bit disappointing... the citadel has practically no bonuses... it's just an intermediate stage before the castle.
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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#73
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Yeah, and it’s a real shame because it’s quite expensive!
††RomaShSh††[/FONT][/SIZE]

:cool: :cool: :cool: :) :) :)
In reply to RomaShSh
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#74
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Without a doubt, the Night Terror Hydra - Champion Dreadnought is the optimal choice. Night Terrors have ranged attacks + poison, Dreadnoughts have terror + decent combat skills, and the Champion Dreadnought has magic immunity and is a strong warrior. Hydras are significantly weaker than dragons. Therefore, you shouldn't skimp here. Even if you don't have sulfur, you can always trade for it (there's a wonderful thing called the Market :) ). The increase is small, but it allows you to accumulate resources and money, and you'll have the strongest unit in your army :) The only unpleasant thing is when the Champion Dreadnought kills its own warriors along with the enemy, but you can live with that if you play carefully :D
RomaShSh;27335
and it's very difficult to kill ranged units and mages with them!
Because the damage they take is huge. Especially from Barbarians and Nature faction heroes with ranged attacks :cool:
In reply to Пандора
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#75
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In the end, the Ifrit turned out to be not only more mobile but also stronger than the Nightmare. I used to think differently. But I was wrong. And Hydras can help. For the Dark Dragon, immunity is a strong point, but it hinders its further improvement in battle: it cannot be blessed. Casting the first strike spell on Hydras is very easy, and now they will retaliate even less often. I'm not even talking about their cat-like reaction (two unreturned attacks) – no comment. If the Dragon encounters Phoenixes or Horrors, it won't seem so formidable anymore. But Hydras can put up a fight against those same Horrors, and they don't get retaliated against, which is a huge plus for a level 4 creature.