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Pit for LM (red, Necropolis, random Straker, Isra) def Captain (blue, Castle, Valeska, Aislinn), 126, 2sm4d(3).
Took rest 113 - a rotten dungeon. Got Straker, but on the surface - at least something. In front of the castle, there's a level-1 Griffin Conservatory. Behind the horde of basilisks - Boots of Speed and Armor +5 Spellpower. Not many troops, nothing to build momentum on, respawn is tiny and without gold, only one road leading to the swamp. Wanted to surrender, but doing it twice in a row seemed improper. Vidomina gets diplomacy at level 2 - leaving Isra, whom I play. She leveled up as poorly as possible - Water Magic, Artillery, Wisdom, Navigation, and finally Earth Magic. First few days, Vidomina tries to gather skeletons - with poor results. On day 115, 100 gr. skeletons + 17 zombies + 3 vamps + 7 ghosts take 1 angel, leaving most of the skeletons. I decide to go cross-country onto the grass. Everything is very slow. End of the week - 5 heroes, vamps and ghosts in the fort, didn't reach the secondary town, just over 100 skeletons.
On day 121, I take Conflux, reclaim the helmet +3. On day 122, I visit the stables and stop by the basilisks. On day 123, 170+ skeletons and 1 angel kill almost 70 basilisks with a gr. stack without losses (terrain helped). On day 124, I attack the horde of nomads for Pandora's Box. And there are almost 100 of them... Plus I fight the battle incorrectly - result: -70 skeletons, but +30 gr. ghosts. I don't risk the Naga Bank, break into Conflux, build a Mage Guild there, converting all resources. On day 125, I head towards the opponent - I feel things aren't going smoothly for him either, relying on Magic Arrow dealing 140 damage. 126 - speed boost with the angel, stables + boots - I reach Valeska level 1 with an army and Aislinn on a fairy. Still, even in a fair fight, Isra would have been stronger.
Thank you for the game.