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2 WhiteLizard, unfortunately, that won't work. The storyline is already planned, and several maps are being developed around it. However, we can consider adding it to the list of standard maps, i.e., those included with the add-on. So, think about it, and focus on creating the map. If it turns out to be good, I'll suggest it. Although, it might not even be necessary to suggest it. As for WoG 3.59, it will be a slightly different game compared to 3.58, and maps from 3.58 might not be compatible.
Одна древняя легенда гласит,
Что темный дракон весь мир покорит,
Темный дракон - безликая тень,
Теперь навсегда ночь сменит день.
Он свергнет всех местных Богов,
Ни сила, ни воля не сдержат его.
Рыцарь, король - все одно для него,
С ним в битве исчезнет и зло, и добро.

.
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By the way, regarding maps, I would suggest redesigning the Oceania map in the new expansion pack, adding lots of scripts, and generally improving it. Oceania is my favorite map, and I hope I'm not the only one who feels that way.
Добро потеряешь - не много потеряешь,
честь потеряешь - много потеряешь,
мужество потеряешь - все потеряешь.
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By the way, regarding maps, I would suggest redesigning the Oceania map in the new expansion, adding lots of scripts, and generally improving it. Oceania is my favorite map, and I hope I'm not the only one.
Interesting idea, but maybe it would be better to create it from scratch rather than improve it, because the landscape is very well-known, everything is familiar, and it's not very appealing to go through the same thing over and over again.
Одна древняя легенда гласит,
Что темный дракон весь мир покорит,
Темный дракон - безликая тень,
Теперь навсегда ночь сменит день.
Он свергнет всех местных Богов,
Ни сила, ни воля не сдержат его.
Рыцарь, король - все одно для него,
С ним в битве исчезнет и зло, и добро.

.
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Yes, the idea of an oceanic island setting, where everything is changed, is appealing.
Добро потеряешь - не много потеряешь,
честь потеряешь - много потеряешь,
мужество потеряешь - все потеряешь.
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Please tell me how to use scripts. They stop working after reloading a saved game.
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Sensej, reinstall the game.
- Электронный журнал на тему Героев.

http://heroes.worldofplayers.ru/ - Новостной сайт по Героям.
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Are you sure the problem is with that?
Because when you load a map, all the Wog features, which are also made using the same scripts, work and continue to work even after reloading the save.
I didn't install Wog at all. I have the unpacked game files saved on a disk.
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I don't understand... the map archive is password-protected... author, what did you do there?)))
Инфа о разных моих проектах, по большей части геройских, тут http://phomm.narod.ru

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