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Posts from SoY-5: Online Tournaments "Seasons of year" - "Seasons" - Spring Season 2009

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In reply to Dirty_Player
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17 years ago
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Dirty_Player
Here, when fixing and preparing for a game as Fortress on a specific map, the approximate number of Gremlins is taken into account, but Pikedram ruins everything. He should definitely be banned, or a report should be filed against Pikedram.
I don't see anything fair in this post.
Relying on 80 Gremlins is definitely too much, while if Pikedram appears, the army will be approximately 50 Gremlins and 10-20 Gargoyles.
And this is only 1 case out of 7.
Meanwhile, for the same Swamp, a hero can come with 12-15 Gnolls, and I've encountered many such candidates. Should a report be filed if you take Pyre or Gervulf as starting heroes, and they come with 16 Imps and 12 Gnolls respectively, and also without artillery?
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17 years ago
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I think I arranged a game with geroj for the weekend. Just in case any of my opponents can’t reach me on ICQ, here’s my mobile number: 8-915-225-06-17, feel free to call.
In reply to Alex_R
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17 years ago
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Alex_R
I don't see anything fair about this post.
Counting on 80 Gremlins is definitely too optimistic, while if a Pikadrim appears, the army will be approximately 50 Gremlins and 10-20 Gargoyles.
And this is just one case out of seven.
But in this post, everything seems fair... If you calculate the minimum number of Gremlins, you get 30+30+16=76... and the maximum is 96 accordingly. Of course, 80 is too much, no doubt!
And 50 Gremlins is not an army at all. 8 Ballistas also don't provide enough firepower on the battlefield. You can't even venture into a Crypt. And 10-20 Gargoyles - is that a strike force? The role of Gargoyles is only to target single units, as a distraction!
In reply to SpiriTT
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17 years ago
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SpiriTT
Dear Wicc! I didn't quite understand, is this some kind of hidden joke? I can only take this as criticism, and even then, to put it mildly, incomprehensible. Did I step on something sore for you? Well, if you know better, then say how it's better, teach me. Just in a PM, not like this. Maybe I reasoned incorrectly when choosing a town, maybe I should have attacked the Green Dragon without Serpents, I don't know, few people share experience when playing on fixes — I only know one person who does, and it's not you. But I chose Swamp — that was my decision. And how to do a rush as a mage for Swamp on day 117-121 in a tournament where you can't attack your opponent in the first 8 days, I, alas, don't know :( Did I even mention the word "rush" in my report? It's very unpleasant to see posts LIKE THIS from such a Respected Person.

Moderated: FLOOD in the message

Let's just do it without whining, please. Life can pinch your dick much harder than that.
As far as I remember Universal, there you buy 5 heroes on day 1 and clear your entire territory within a few days, including the gold mine. You simply place heroes in specific tiles (found by trial and error), and the troops, moving between them, fight the neutrals.

Naturally, this yields enough resources not only to break the "Papa" at home, but also to build up properly — 6 dwellings with a Castle.

Actually, past the middle of week 2, there's not much to do on your half of the map, so you need to go to the opponent. It's better to level the mage, simply because of early contact, and you can't gather troops much without caches. It's better to invest in the mage guild, even Lightning in the hands of a decent mage does good damage, although it's desirable, of course, to have the 4th tier by week 2 (in a secondary town — so as not to distract construction pace from the main one).

I couldn't handle the rule banning contact before day 121; the map is purely rush-oriented.

The deciding factors: Conflux (Mages and Firebirds are OP as hell), Dungeon (Warlocks, Vortex, decent army), Tower (Wizards, Golems, Mages) — these towns are best suited for magic battles. The rest are worse.

Swamp is good due to its tough army and no need for valuable resources (Bull can be skipped as a last resort) — the 4th tier will be built faster. Also, kiting with Flies on Dragonflies is good. Plus, Dragon Flies give first speed and remove Antimagic.

When playing strong and roughly equal opponents, the outcome is decided by the alignment of Major skills, heroes in the Tavern, and spells in the Mage Guild. You need Warlocks, Wizards, or, failing that, other Mages. For Swamp, Andra or Stig are optimal. You need exactly one fighter — to fight Golems for the gold mine.

Something like that ...
In reply to Wicc
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17 years ago
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Moderated: OFF-TOPIC in the message

Wicc
. Life can pinch your… well, you know… much harder.
I sympathize with you...
And regarding the rule... well, what can we do with our "noobishness"?
In reply to SpiriTT
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17 years ago
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SpiriTT
I sympathize with you...
And regarding the rule... well, what can we do with our "noobiness"?
Don't argue, the rule is truly terrible :(
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17 years ago
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Am I arguing? Not at all. I’m just saying that before you start lecturing me about life, you need to back it up with facts. I asked in a private message to explain how it should be done and what’s best, and I pointed out that rushing, at the time I was playing at levels 117-121, was prohibited by the rules. I’m all for the rule being changed – I wrote about this earlier – so what’s the point of these words? Everyone already knows who’s better and who’s worse; the issue is something else...

Moderated: FLOOD in the message

Someone shared a personal tragedy with me...
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17 years ago
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Besides the fact that I'm not a high-level player – what have I done wrong?
17 years ago
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APPLICATION! Julia88 457099926)))))
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17 years ago
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REQUEST! Yulia88 457099926)))))
Yulia, both Tournaments are already in full swing.
You can ask to be added as a reserve player in the team Tournament – I’ll check the link soon.
I don't think we'll have to wait long for the offline tournament – Kostya will create another masterpiece soon ;)
team Tournament
Besides the fact that I am not a high-level player, what is my fault?
Perhaps it was my fault; I should have reread the rules and thought about it again…
Guys, let's not do this, okay? Let's play by normal rules, everything is fine ;)
In reply to Wicc
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17 years ago
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Wicc

As far as I remember from Universal, on day 1 you buy Heroes 5 and clear your entire territory, including the gold mine, within a few days. You simply place heroes in specific cells (found through trial and error) and troops, and they move between them, fighting the natives.

Just to remind you, according to point 4 of the rules, this tournament is held on a 200% difficulty level, so buying 5 heroes on day 1 is out of the question.
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17 years ago
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Regarding the discussion of the rules, I'm not very experienced in such matters. But the situation strongly resembles the atmosphere in a boxing club, when at the beginning of the season, many newcomers sign up, and everyone actively attends and trains. And then the coach announces: there will be a sparring session in a week, and everyone disappears. I don't know if these are good rules or not, but they are the same for everyone, and that's enough for me.
In reply to Dirty_Player
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17 years ago
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Avern
I don't know if these are good rules or not, but they are the same for everyone, and that's enough for me.
+1
The rules have been in place since 2007 and haven't really bothered anyone... but as soon as the next season started, people started cluttering the tournament thread with useless posts... Over 4 tournament seasons, the rules were gradually refined, but who knows the original idea and the author's vision?
Let me remind you that this tournament was created by Adelaide, and the main idea was that you had to play with all the factions once in one season (tournament) = 8 games, since the Conflux is excluded. This is like the tournament by Kanigem, where the gimmick is stages for all parts of Heroes, or like the gimmick with mercury, and this is NOT UP FOR DISCUSSION
Of course, there are many other smaller gimmicks, such as 200% difficulty, no attacks in the first 8 days. And this doesn't limit the game in any way, but rather allows you to develop and showcase the factions and their native growth in action.
Dirty_Player
Well, don't argue, the rule is really terrible :(
So tell me, what difference does it make to you? You haven't participated in any of these tournaments and probably won't.
In my opinion, the rule is not terrible at all, but quite normal, and it was created even before you started playing.
It's like I'm going to prove to you or other TE players now that your mod is just terrible (although I really don't like it).
And there's no need to defend and support Vikka either; his arguments are unconvincing and not relevant at all. And besides, what's with the way he writes, like:
Dirty_Player
Spirit, don't take it so close to heart. Vik has this style of communication, everyone has gotten used to it!
- Who told you that everyone is used to it?
- No one is obliged to get used to other people's shortcomings, because that is the problem of those who have these shortcomings.
Dirty_Player
Really... What kind of noobishness is this???
That's what I think... :smile01: ...asking such questions and giving such "helpful" advice without even reading the regulations :smile30:

Typical disrespect, direct or indirect insult, directed not only at SpiriTT, but also at the organizer and all participants of the tournament.

P.S. Sometimes it's good to have something in life that is "for fun", especially something related to relaxation
In reply to Alex_R
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17 years ago
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Alex_R
Typical disrespect, a direct or indirect insult, directed not only at SpiriTT, but also at the organizer and all participants of the tournament.
I didn't even think about insulting SpiriTT, because I respect this player! I also respect Evgeniy for his organizational activities!
I only disrespect YOU here, and I'm ready to insult you too! Because

Moderated: VULGAR LANGUAGE in the message

you are a pain in the neck!
You haven't hosted a SINGLE tournament yourself, you just criticize, lower ratings, and issue warnings!

Moderated: VULGAR LANGUAGE in the message

Your level of play is low, and your human qualities are even lower!

Zhenya, please forgive me for butting in. Delete all my posts if you think they have offended anyone, including you!

P.S.: Regarding the non-aggression pact until turn 118. I have always believed, I believe now, and I will continue to believe that a restriction on RUSH in ANY game is a significant limitation!!!

P.P.S.: Maybe we can extend it to turn 141? What's the point of watching Archangels and Titans :D
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17 years ago
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I find it amusing how some people, instead of discussing the issue at hand, start asserting their authority. You'll be stuck in the basement for a long time with that attitude... I'm not against asserting authority in itself (I sometimes do it myself), but when it's not accompanied by anything constructive, it's just empty keyboard-bashing. During my perhaps not-so-polite, but still not overly sarcastic, discussion, I shared quite a few ideas regarding strategies for playing on the Underworld map (UC), and they made up about 80% of the text. But a lot of time, posts, and whining passed before I finally received a substantive response – about the "no rush 8 days" strategy and the 200% bonus, etc. Let me explain what I do when I'm criticized: 1) If the criticism is valid, I simply take it into account. 2) If the critic is mistaken in something, I point it out to them. 3) If the critic continues to insist on their misconception, I suggest they prove their point with action (and if they succeed, see point 1). In this situation, it could be something like, "Here's a starting save, try to play better." This approach allows me to progress quite quickly in the things I do, including Heroes of Might and Magic.

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