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Posts from map size greater than 144x144

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Is it possible to create a larger map than 144x144 with a dungeon?
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yes, there's a program... search through the topics here, someone posted it.
СМЕРТЬ ПОПСЕ!:smile10:
In reply to TWELF 12
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The program exists, but you'll have to create the maps yourself, as it doesn't generate random maps for non-standard sizes.
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found on the internet: Bourn's patch for the map editor, allowing you to create maps of any size: http://bournwog.narod.ru/patchmaps.zip It doesn't seem to work on WOF 3.58f or SOD. Added 5 minutes later Yeah, but what's the point if it can't generate a map of the desired size? Manually creating it is tedious, and there's no element of randomness because you'll learn the entire map inside and out. Added 2 minutes later And it only works with the Heroes map editor. Added 10 minutes later The bad thing is that you can't even generate small maps and then insert them into a larger map, refining them.
In reply to uinoksk
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There's a program that can copy maps. You can create an empty 288x288 map, then create four 144x144 maps and simply copy them. I haven't used the program, so I don't know how it works...
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It is currently impossible to create a fully functional map of extremely large scale. Bourn's patch, roughly speaking, only allows you to assess the possibilities of such an area and dream... neither the minimap, nor the random generator, nor the scripts work correctly with maps of this size.
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ok, thanks, it can be done manually :-))). It's just a hassle. Maybe they'll come up with something in 3.59.
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Rumor has it that a 200x200 map without a basement can be created, and the generator will handle it (it might be necessary to adapt the template), but if it's larger, there won't be enough memory allocated for the map, and glitches will occur. Theoretically, creative people like AlexSpl could solve these limitations. Probably.

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