Posts from General discussion about Heroes of Might and Magic II.
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How much time have you spent playing hot-seat? There's not much point in playing as the Sorceress – Phoenixes are cannon fodder with their 100 HP (without hit-and-run, of course). The Knight is better, but only good for maps without magic resources. The Barbarian is similar to the Knight, but will be slightly stronger. The Necromancer is good for small maps due to the quick construction of a laboratory. But the Wizard with a Dungeon usually does very well. And if there's also a sulfur mine nearby, that's almost a victory. The Mage has it harder – the troops are too expensive without a Dungeon, but the mushroom sprites are good for accumulating gems. And if there's good gold income, the situation will be better than for the Wizard.
And if you have any non-standard maps, please share them.
Read the section, and you will find a lot of interesting information.
General rule for spells: acceleration, deceleration, and other curses last for a number of rounds equal to the hero's magic power (unless there are artifacts that increase the duration of the spells), lightning deals 25 * magic power damage, ice bolt deals 20 * magic power damage (without taking into account artifacts that increase or decrease damage), arrow deals 10 * magic power damage. More details can be found in the relevant sections.

Орден Феникса – харизматический :) лидер
In any case, the game from the disc is much better. No lag, no crashes.

Орден Феникса – харизматический :) лидер
I only have 2 campaigns for Heroes of Might and Magic II. This one is called "Old Campaign". There is also "New Campaign". But in Heroes of Might and Magic III, there are many campaigns.
And in "New Campaign" there are as many as four! Achtung! In one of the new campaigns, there is a bug possible on the last level, so save more often!

Орден Феникса – харизматический :) лидер
I haven't opened the new campaign yet. What's the bug there? I'm playing with autosave enabled. I didn't even look to see if it could be turned off.
Is there a "Wait" command in battle?
As far as I understand, the old campaign is the vanilla campaign, and the new one is the expansion campaign.
I haven't started the new campaign yet. What kind of bug are you talking about? I play with autosave enabled. I didn't even look to see if it could be turned off.
Is there a "Wait" command in battle?
As I understand it, the old campaign is the vanilla campaign, and the new one is the expansion campaign.
The new one is the expansion campaign, yes.
There is no "Wait" command in battle; you either skip your turn or take it.
Enabled autosave probably refers to the built-in save feature that saves the last turn (there is also an autosave made by fans that saves AFTER EVERY turn, so there are many such saves in the folder).
You don't need to disable autosave.
The bug is related to the fact that in the final stage of one of the campaigns, if you capture castles in a certain order, you get a castle that cannot be captured. This can be overcome by capturing the castles in a different order.

Орден Феникса – харизматический :) лидер
Vanilla refers to the classic version of any game (without expansions).
Tactics based on map size aren't quite the right approach.
Or at least, provide a link. Essentially, the most interesting thing would be to compare and see how objectively and why I structured my path to victory.

Орден Феникса – харизматический :) лидер
Slagfest – a rook, Hotspot (7 days!!!) – a queen, Beltway (4 days) – a king (impossible). Moreover, several players completed Beltway in just 4 days.

Орден Феникса – харизматический :) лидер