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Posts from All castles in Heroes 3. Auto-translated

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In reply to Ареус
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#563
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Areus;22763
You can (and should) learn to play well with any faction, and regarding preferences...
Everything except Necropolis. I just hate these walking dead, to be honest.
What's so interesting about it? It's a very interesting faction... No wonder it has so many fans... Although I won't try to dissuade you... There are as many opinions as there are people.
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#564
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Necropolis in the third game is a very interesting and original faction. It is in no way inferior to, and in many ways surpasses, other factions. The concept of the undead is very, very appealing. I personally perceive the undead not as walking corpses, but as another side of existence, on par with life. And the heroes of Necropolis are simply great!
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
In reply to AlexeyPank
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#565
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AlexeyPank;22940
Necropolis in the third game is a very interesting and original faction. It is in no way inferior to, and in many ways surpasses, other factions. The concept of the undead is very, very appealing. I personally perceive the undead not as walking corpses, but as another side of existence, on par with life. And the heroes of Necropolis are simply great!
Life is a cyclical process; you are born and you die.

And Necropolis is indeed a very balanced faction that is very different from its other neighbors.
В ЭТОМ УЖАСHОМ ОБЩЕСТВЕ ВHЕШHИЙ ВИД И СЧЕТ В БАHКЕ ЗHАЧАТ ГОРАЗДО БОЛЬШЕ, HЕЖЕЛИ ВHУТРЕHHЯЯ СУЩHОСТЬ И СВЕТЛАЯ ГОЛОВА!
In reply to AlexeyPank
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#566
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AlexeyPank;22940
Necropolis in the third game is a very interesting and original faction. It is in no way inferior to, and in many ways surpasses, other factions. The concept of the undead is very, very appealing. I personally perceive the undead not as walking corpses, but as another side of existence, on par with life. And the heroes of Necropolis are simply great!
I can't disagree with you here! I have always been interested in a completely different, unique (I would say "reverse") concept of life compared to others. And I came to love necromancers not for their strength, but for the interesting nature of their ideas.
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#567
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No, there's still something appealing about the undead. For example, vampires are just adorable. And very few can stand against an army of skeletons. The only thing that disappoints is the dragons. They seem too weak.
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#568
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The dragons of Necropolis are far from being as weak as they seem. A -1 penalty to the enemy's morale is already quite good. And if you also age them, it's game over. But first and foremost, I like the originality of Necropolis's ideas.
Мы спасемся? Я не знаю. Верьте...
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#569
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I play as Fortress...
but I don't understand one thing...
here's the development order:
1. Town Hall (1000 gold)
2. Guild of the 1st level
3. Market
4. Blacksmith
5. Magistrate (2000 gold)
6. Citadel
7. Castle
8. Capitol
and after that, developing troops becomes extremely easy, because there's money, and you can buy a lot with it.
With this order, I've won against almost all my friends, although there's a risk involved.
Tell me your opinion: what are the advantages and disadvantages?
In reply to Voyage_Scorpio
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#570
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Voyage_Scorpio;23611
I'm playing as Castle...
But I don't understand one thing...
Here's the development order:
1. Town Hall (1000 gold)
2. Guild of the 1st level
3. Market
4. Blacksmith
5. Magistrate (2000 gold)
6. Citadel
7. Castle
8. Capitol
So, for the first 2 weeks, you're just sitting in the Castle without any troops...?
What difficulty level is this build order for? :)
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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#571
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my gameplay strategy for the first week is as follows:
two heroes loot all unguarded resources (wood and ore mines) within their reach, using the fastest units.
second week:
then, one of them (the main hero) goes to the Castle and buys level 5 and 6 (preferably 7) units. Clears out resource locations and castles.
all of this requires good micromanagement.
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#572
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Personally, during the first week (and even the second), I build all creature dwellings + a Stronghold + a Castle to increase my forces; the rest can be built later!
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#573
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Much depends on who you are playing against and which faction you are using. The Necropolis can manage for the first two weeks without hiring troops in the city; this tactic is viable for them. However, it is not suitable when playing against the Necropolis. When I play as the Necropolis, I act according to the circumstances – either focusing on troop development or on accumulating resources, depending on the city's location and its surroundings.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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#574
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I agree, it's difficult to rush head-on against the undead...
In reply to RomaShSh
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#575
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The Elven Castle has one useful building you can construct – a treasury. The sprites are also quite good.
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#577
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Dungeon Castle is a great faction with powerful magic and strong units.
Защитник всех драконов - ваш Lord Dragon
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#578
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The Barbarian Castle is a fast-paced death machine!