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Posts from Reports on online games and their confirmations (Spring 2009 season).

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SpiriTT (blue, Castle, Turis, Marius) def Redwhait (red, Inferno, Pir, Pir) 136 2sm4d(3)
Strange maps were created; red played 3 times, and in 3 out of 3 games, he was in the Dungeon, and twice he had a Grand Order on rough terrain...
The Grand Order on rough terrain blocked access to the wood and ore, although there was enough gold in the first week, but there was nothing significant. He took back his native secondary town, but there was nothing special there either. As a result, in the capital, in the first week, he had 1-6 units without anything (there were no resources at all). In the second week, he made a stupid mistake, taking a scholar with Eagle Eye with Pir, and he wandered around uselessly for a whole week. In the third week, gathering the remaining troops, he decided to go into the teleport, and that was the end of him...
In reply to gamer-kirill
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gamer-kirill
Gamer-Kirill (Castle, Valiska, Kir) def Blackpoint (Swamp, Vistan, Vistan) Sod, 2sm4d(3) 146
Thank you for the game.
I confirm. At the beginning of the game, I was distracted a lot at home, so I made many mistakes. But, since the pace didn't set, it became uninteresting to play, and I gave the victory to my opponent. I will make up for it later.:smile13:
Герои 3 - слоупоки ликуют, задроты - пичале...
In reply to Тяжелый случай
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scorp (red, Tower, Anya, Labetha) def vbn (blue, Castle, Katya, Alkin) 2SM4d(3) 1-2-7

On 1-2-7, Labetha is an expert in Wisdom+Earth+Archery.
14 wyverns + 1 angel + 198 master gremlins + 19 mages + 5 ultimate nagas + 8 ultimate djinn
With expert-level Slow, she kills 20 Chaos Hydras without losses and attacks the capital.
After such a game, I couldn't recover for a long time. :eek:

Thanks for the experience! :smile41: :smile41: :smile41:

__________________

vbn (red, Inferno, Pyre, Pyre) def scorp (blue, Stronghold, Gurnisson, Gurnisson) 2SM4d(3) 1-3-4

1-1-7:
Gurnisson: birds+orcs in the stronghold, secondary Tower.
Pyre: demons+pitfiends+efreets in the castle, secondary Conflux, with fire elementals + hidden fire elementals. Grindan arrived, but Pyre was given Earth, and he started developing it. Yes, it turns out that getting expert-level Slow is the most important thing in online play. I finally understood this after the previous defeat.

1-2-7:
Gurnisson: hippogryphs in the castle, secondary Necropolis.
Pyre: devils in the castle, 2 heroes spent on scouting 2 throne room guardians, one tier 2 creature, one tier 4 creature.

1-3-1:
A tier 2 creature is taken (1 devil + 9 ultimate efreets), without losses.
1-3-2:
A tier 4 creature is taken (2 devils + 9 ultimate efreets + 2 angels), without losses.
1-3-4:
Pyre with 6 angels, 9 ultimate efreets, and 2 devils, 40 mana, and pathfinding - goes to the treasure on the desert, where Shield of the Elements +4, Necklace of the Elements +3, and Wings of the Angel are easily found.
Gurnisson with 5 mana for 1 expert-level Slow, but with a strength of only 2, cannot handle 55 improved wyverns, because he didn't assemble a powerful stack (2 angels+2 hippogryphs+6 birds).

Thanks for the game!
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Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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vbn (red, Inferno, Pyre, Pyre) def scorp (blue, Stronghold, Gurnisson, Gurnisson) 2SM4d(3) 1-3-4
Confirmed and thank you for the games!!!
In reply to SEM_56
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SEM_56 (red, болото, Tazar, Tazar) def Ahivog (blue, Tower, Solmyr, Solmyr) 2sm4d(3) 231
Confirmed and thanks for the game....
it was hell for me to go take Dragon Utopias... and then attack... and I with shouts: FOR THE MOTHERLAND climbed... to fight on the swamp field...)))
РЕКРУТ КЛАНА''РЫЦАРИ АПОКАЛИПСИСА''

Тьма не знает, что такое чувства...

Как же смешен этот суетный мир для тебя, полюбившего смерть.
Зло и добро - два извечных врага, бросив бой, покорились тебе...
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SEM_56 (blue, Dungeon, Shakti, Shakti) def Kluka (red, Castle, Valeska, Valeska) 2sm4d(3) 217...
What a hot match on Armageddon, we played for 6 minutes per turn!!!
We both took a rest and it all started...
111-117, he revealed 4 Medusa Warriors, 2 Dwarf Warriors, and 2 Centaurs near the Castle!!!
The result of the week, 1-5 in the Castle...
121-127, all the money-making buildings fall, 1-7 in the Castle....
131-137, I'm hanging out, secondary Rampart, I take 3 Centaurs + 4 Angels...
141-147, mini Utopia, a couple of Pandoras, in GM4 Armageddon....
211-217, I attack with a Grand Mage, 5 Fabled creatures, I take the red capital, on the next turn, the opponent mows down almost all his army with Armageddon and dies, I get the Sphere of Fire....
I see Valeska is coming, I attack myself to use Armageddon...
First turn, Archangels, Valeska casts Armageddon and wipes out all her own troops, I'm left with 1 Death Dragon, thanks for the game!!!
Ушел с героев, пока пряники)
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SEM_56 (blue, Dungeon, Shakti, Shakti) def Kluka (red, Castle, Valeska, Valeska) 2sm4d(3) 217...
I confirm. The most absurd mistake in the final battle, which cannot be explained in any way.
Thank you for the game!
In reply to Kluka
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A very rare case—I'm playing as Inferno in SOD :)
LeBron (red, Inferno, Pyrre, Pyrre/Tamika/Aislin (all fought)) def Maggot (blue, Rampart, Kyrre, Kyrre) 2sm4d(3) 134
Due to my inability to play Inferno, I took both rests. The generation was quite specific. On one hand, 2 external dwellings of demons and native secondary. On the other, 40 imps and 10 gogs starting army, and no money at all—absolutely none—plus an underground respawn :smile04:
In short, with great difficulty I broke through to the native secondary through 70 wolves, then placed demons there on day 117. By maneuvering cell-by-cell along a complex chain, I took out 26 Evil Eyes and 30 lizard group soldiers, captured 2 external dwellings of demons, and bought them out.
On day 121, I take a tier-2 Griffin Conservatory with Horde—no Grinders at all, so all pits and efreets die—a scout hero checks another tier-3 Conservatory—the temptation is great, but I decided not to risk it yet. The army is passed to Tamika, who heads to the barbarian secondary, finds another Conservatory there—we check it—strong—I don't engage—I pass the army back to Pyrre, who upgrades the demons and breaks the tier-3 Conservatory—on the same turn, the army is already with Tamika—she goes into the strong Conservatory—also tier-3, we break it without losses.
And then I didn't know what to do—ГО on my side is black dragons, and no idea what's on the other. So I went off-road. It took a hell of a long time—I captured the blue capital, set up for a speed run on 8 angels. And then Kyrre attacks my scout hero who only has demons and skeletons... and... doesn't win :)
Thank you!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
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LeBron (red, Inferno, Pyrrh, Pyrrh/Tamika/Aislinn (all fought)) def Maggot (blue, Rampart, Kirrh, Kirrh) 2sm4d(3) 134
Confirmed
Ah, there's not much to tell :)
In the very first week, I destroyed 70-80% of the army :D, and in the end, I was left with only a couple of centaurs and seven elves :). At the end of the week, I attacked a horde of zombies, and it took me about 10-20 minutes to kill them with elves, and two survived :smile43:.
Because of this, I completely stopped developing, and I only built the castle by day 121 :D :smile15:.
Thanks :)
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия
In reply to Kluka
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Mizrael(red, Fortress, Bron, Tazar) def Blackpoint(Castle, Valeska, Valeska) 2sm4d(3) 214

Got some semi-fast roads and Tazar in the tavern, I'm playing. A couple of uliks on the respawn, roads are only winding (the respawn too, as it turned out later) and lead into ГО and a horde of marks; unpleasant, but the ox external dwelling is a plus. Painted it on 113, later found a viv external dwelling, but so far away that my 5 heroes (money was a bit tight) would take forever to build a chain there, so I skipped it. Result of the week: 1-6 in the Castle with the ox external dwelling; Tazar is already expert attack (as it turned out later, refusing water at lvl 5 was a mistake; time and again Tazar refuses some not-so-vital but useful skill at 5, stubbornly insists, and then scoops up all sorts of trash).
121 Taz with cornflowers and cows with devour crushes the marks (lucky the battle was in the swamp, transitional territory - losses could have been worse).
122 found a stable and canned goods on the barbarian respawn, papa is already on a dragonfly, movement will be good.
123 stronghold secondary.
124 first ulik for a lot of master djinn was hard (the hive itself is small, but the blue ones went wild - constant counterattacks, stone skins and fire shields, they did some decent damage).
125 hive number two for a pack of liches is easier.
127 messed up troop transfer with the wrong hero and devour didn't end up in papa's hands; didn't push into the double-hive with only oxen and vivs, not urgent.
131 cleared all the trash: +2 angels and stable are still there.
132 Bron with the purse took the necromancer secondary, Dragon Utopia is under it, papa is leveling up on angels.
133 too early for Dragon Utopia (stats aren't great and nothing to upgrade oxen into yet), and there's nothing else tasty underground - papa goes back up.
134 Bought a book, doubled mana in the fountain and led Taz to the treasure zone; after wisdom they shoved tutoring down my throat (well, at least Pandoras will be fatter). The treasure zone turned out to be tiny as hell; by 141 I hauled away a Pandora with 30 monks, a library, a gold mine, and a breastplate +4 attack\defense.
142 beat the lollipop from a lot of sultans, forgot to take the dragonfly - those pests roasted me. Dragon Utopia towers were visible south of papa and a passage in that direction; turned out to be a dead end... turning back and crashing into necro.
145 double-hive Dragon Utopia brought wings and a tunic +4 spell power, they shoved resist on me (offered it along with pathfinding, but I already have wings) - screw that, I don't need it with the lollipop, pfft.
146 Wanted to gear up for a large sandy treasure zone on the outskirts, but Ayna finally brought papa earthview up to her expert and he found another mini-treasure zone right next door. There were several Pandoras and prisons, which sped up the exploration (Pandoras only gave trash - Inferno meat, just ruins morale, and Dragon Utopia is no longer visible).
212 treasure zone ended in the metro exactly under the blue respawn; had to leave the purse with papa, just in case.
213 climbed back up, ate a ring +1 life and prepared to fly to the Castle capital; for good measure Taz pleased me with First Aid (would have died).
214 Valeska is already home, she has the purse, but apparently not all of it - only a lot of marks and other stuff is also low; as luck would have it, didn't have enough movement to attack, papa spent the night in the observation post, wearing the lollipop. On her turn Valeska attacks, but 19-11 for Vali (without armor or offense) against Taz's 17-21 is not enough. Thanks for the game.
http://www.twitch.tv/mikevalentine/
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Mizrael
Mizrael (red, Fortress, Bron, Tazar) def Blackpoint (Castle, Valeska, Valeska) 2sm4d(3) 214
Thanks for the game.
I agree. We need to take the game more seriously. He's been messing around for a whole month, and he's built up his Rampart to the max and upgraded everything. And then he went and started collecting skeletons with a Necromancer. Awesome, he's got the power, but he's lacking in stats, and that's because someone, and I won't point fingers, was busy building instead of scouting. There are plenty of options, go here, go there, go wherever you want, but we'd rather watch a movie and play a game on someone else's turn. No, you definitely can't play like that.:smile14:
Герои 3 - слоупоки ликуют, задроты - пичале...
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Wic (blue, Necropolis, random, Tazar) def Javdet (red, Necropolis, random, Kalt) @ Spider, 211

TE, full random with color swap. Ended up with necro vs necro.

From the start, nothing special, scouted the area - from external dwellings only zombies, little gold, but a stable on the way and a native village. Taz in the tavern. Let's play.

On week 1, I took the village and the external dwellings of skeletons and witches near it, as well as the brown stronghold. But the AI ran off somewhere, so I couldn't kill it, and about 3 days later it took the castle back.

Built up to Liches in the main Citadel and up to Vampires in the secondary Fort. Very little gold.

Day 122, Taz and 22 Vampires take the Griffin Conservatory - tier 3. The army splits in half - Taz with the Vampires runs to the treasure zone under the village, while the Angels and the rest of the army with Aislinn run to scout the roads.

By the end of the week, Taz cleared the treasure zone, found 2 external dwellings of Red Dragons, some creature banks, and a few Pandora's Boxes for experience. Not much.

Meanwhile, Aislinn took the native AI and cleared its territory for gold and Conservatories with beehives - 4 Angels and 4 Wyverns. Time to build up a power stack...

By the end of the week, I built all 3 Necropolises up to Horses in the Citadel. Taz with Logistics, Explorer, Offense, Water Magic, and Wisdom. Sehr gut.

Throughout week 3, Taz explored another treasure zone - under the Dungeon village. Collected plenty of ducks, but still no Dragon Utopia or Pandora's Box with control items :(. Meanwhile, the opponent raised their stats well and started overtaking in army power in the tavern. Considering that the noob had already revealed the red Inferno village on week 2 and exposed himself, we're expecting guests any day now.

But the guests don't come, and on day 142, Taz with Expert Scout reveals the edge of a Dragon Utopia through 2 rock formations. That same day, I leveled Wisdom to Expert and Dimension Door was built in the guild (and Town Portal on the 4th floor). For the first time in 2 weeks, there's a prospect...

Day 143, Taz hop-skips through a vortex and takes the Dragon Utopia, there's another one next to it, takes that too. Gave Alliance without Sword and Titan's Cuirass.

Day 144, collecting gold, Town Portal home, building chains to gather the power stack from 3 castles.

Day 145, all the power stack arrives home, gets upgraded, excess troops converted, the tavern shows we have higher stats and more power. Taz, having received the entire army, runs to the revealed village and takes it. Releases the noob - cleanly.

Day 146, running along the path, I take the opponent's castle. Release the noobs - I see another red Inferno village.

Day 147, a ridiculous battle of Ani with 1 group of Witches and Anti-Magic against Sandro with 1 Lich and 1 Goblin. In the first round, Anti-Magic and Defense; in the second, Ice Bolt on the Lich; in the 3rd, Anti-Magic wears off, no Ranged attack (though could have schooled), not enough mana for Ice Bolt, roll of 7-10 lands on 7 and the Goblin survives, while the Witch is finished off by a ranged shot.

Meanwhile, Taz takes the Conflux village, then turns around and stations back in the Necropolis - can't give up the growth. Tiracsor is sent out with 7 Witches to take the Inferno village.

Day 211, Tiracsor dies even more stupidly against the same Sandro.

A repeat of the turn shows movement in the zone under the starting castle - Isra visited the library and stayed there with a stack of Angels and good stats. Greetings :)

I defeat Aislinn with Dimension Door, resurrect him in the Necropolis, transfer the entire army to him, and finally take that damned village. Papa crashes into it, builds the Portal of Summoning, teleports to the main castle, and reaches Isra without issue.

Wanted to kill him cleanly - not let him act with Berserk, but the Angels saved morale and Isra cast Armageddon for 1000. However, the creature banks didn't let him retreat.

Thanks for the game!
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Captain (red, Dungeon, random, Geon) def Vavashik (blue, Castle, Orin, Orin) 2sm4d(3), 137

I chose a completely random faction; I didn't manage to gather enough Shakti in three weeks, but my native secondary resource and two harpy nests allowed me to break through everything.
Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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numOne (Red, Castle, Valeska, Tazar) def Дубровин Павел (Blue, Dungeon, Shakhti, Shakhti), 2sm4d(3), 215

A Tazar showed up with 2 flies, and a stable on the road — we play!
On the first, I took native secondary skills, stuck +1000 there. Horses at home in the Citadel. Tazar with Expert Defense, Offense. 2 Griffin Conservatories are lit up.
On the second — 4 crypts, an external dwelling of Swordsmen. Castle at home, in the secondary — Swordsmen in the Citadel. Pasha's scout hero broke through from the secondary, out of the underground, and dashed to my main town, but didn't make it. I caught him the next turn. The Shakhti peeked out and ran back.
On turn 3, both Griffin Conservatories are broken — turned out to be minimums. I buy the Machina and go into the underground from another passage. There — 10000 XP, a Sword +6, a gold mine, 80 Troglodytes in a Pandora's Box (right by the Dragon Utopia), and some other small stuff... I position on 2 Angels at the launch point not far from the Dragon Utopia, a bit of meat from the neighboring 2 scout heroes, and plan to bring the rest next turn. But that wasn't meant to be... Apparently Pasha has a nose for me, and breaking through the passage guard, he attacks first my main hero then the scout heroes — I lose everything I had, since I have 1500 gold — can't buy them back!:smile32: It became quite frustrating, but the Shakhti had too little meat, and I still have my native secondary, 2 external dwellings of Griffins, and hope for a big Inferno — the treasure zone already shining with one Dragon Utopia. I move there...
[Then comes incoherent muttering due to clouded mind from the sight of 5 Dragon Utopias :smile11: and other countless treasures...]
In short, by the start of week 5, having stats of 25 and the Book of Air, with skill and boost (the chain was hitting for 2000+), I quickly caught up to Pasha (who was busy shaking down ducks in some dubious treasure zone), and after my first cast, the battle was over.

Thanks for the game! This time luck was on my side! :smile02:
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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numOne
numOne (red, Castle, Valeska, Tazar) def Dubrovin Pavel (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 215

Thanks for the game! This time I was lucky! :smile02:


Confirmed!

As luck would have it, I generated a Harpy Specialist for myself twice. If there was a restart the first time, when the Specialist came the second time, there was no restart left.

In the first week - Shakti with 2 stacks, about 80 Troglodytes.
The first road is blocked by 20-49 Eyes, I didn't attack them.
I broke through the teleport, but on the other side of the teleport again Archers (Orcs), I go along the last road to the exit of the Underground (20-49 Dragonflies) and 20-49 Pegasi with Greyzhenny, who also cast Slow. Total 40+ Troglodytes left. Took a Conflux secondary hero. No money, 1-3 in Castle.

In the second week - native secondary, external dwelling of Manticores. On the Inferno secondary, a Dragon Utopia is revealed. No money and no Money Buildings either, sadly...

In the third week - I catch Tazar in an Underground Treasury near a Dragon Utopia, but the army is small, I wait for week 4. At three spawns I didn't find any Consa. I took Shackles of War in another Underground Treasury, revealed there with 50-99 Gr. Orc-Birds a Sword +5 to All, which confused me, and instead of going to the Inferno Treasury with 5 Dragon Utopias, I hang around at the Underground Dragon Utopia.

In the fourth week - I get a +4+4 Crown in a Minimal Dragon Utopia, take the Sword for All, go to another Treasury above, because in the Inferno one Tazar is already operating. I stumble upon a Dragon Utopia with a Barrier.

At the start of the fifth - I don't manage to escape from Tazar, who runs like Kyrre and flies like an Archangel.

No luck with Dragon Utopias at all, and 39 Scorpions melted instantly from Tazar's Magic and Parameters.

Thanks to Andrey for the game!
С истиной где-то рядом...





Лето 2010.

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