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Posts from A Warrior hero from the Dungeon faction? That's absurd... Auto-translated

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In reply to KonServator
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#63
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The most useful light magic spell for a Warlock is Resurrection. I should remind you that increasing creature numbers isn't a priority for him. But overall, it's a matter of taste. I don't like choosing Lethos because of his rather narrow specialization. There are more worthy heroes, although many of them have a personal skill that is only useful at the highest level of development.
Нет принципиальной разницы между светом и тьмой, потому что каждая из этих эпостасий жизни несёт в себе равносильное преднозначение

Клан "Вершители Асхана" - "Masters of Ashan"
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#64
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Resurrection for a Warlock???

It's unlikely to be a good idea.
Even if you somehow manage to learn light magic (which is difficult) and even, let's say, you find a spell, I wouldn't recommend spending the turn of a Warlock (the most effective mage in the game) on resurrection (which also reduces the health of the unit).
In reply to Мститель
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#65
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This skill is useful in the later stages of the game. The troops of any Warlock, with their irresistible magic, can deal additional damage equivalent to three or four fireballs. So, such skepticism is unnecessary. I once developed Kifru this way and didn't regret it at all:smile24:. It's more than pleasant to exit a battle without any losses, especially when playing as a Warlock.
Нет принципиальной разницы между светом и тьмой, потому что каждая из этих эпостасий жизни несёт в себе равносильное преднозначение

Клан "Вершители Асхана" - "Masters of Ashan"
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#66
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And what does irresistible magic have to do with resurrection? If we're talking about fighting neutral creatures without taking losses, then Dark Elves can achieve the same result using only invisibility, even without resurrection.
In reply to Мститель
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#67
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some achieve the same result using only invisibility spells.
But what do they use for that? I usually use Chaos. Well, Light is needed for a Warlock-Warrior, for example, for punishing strike, stone skin, and so on. Although, I don't understand why resurrection is needed).
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Except the ones we've made
In reply to Wistrit
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#68
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Light magic provides good compensation for troop losses during battle, and Invincible magic allows you to increase the damage dealt to the enemy, which further reduces losses. It's quite simple, after all.
Нет принципиальной разницы между светом и тьмой, потому что каждая из этих эпостасий жизни несёт в себе равносильное преднозначение

Клан "Вершители Асхана" - "Masters of Ashan"
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#69
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2Drake I didn't understand, do you mean taking Haven and Dungeon at the same time? In principle, it's a very good option, especially if you have Armageddon's Blade, but Resurrection will still take a backseat. It's not very wise to use it at the very beginning, and by the end of the battle, you might not have enough mana.
In reply to KonServator
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#70
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For a Warlock, this isn't a problem at all :) Otherwise, why would he level up his spellcasting?)) In general, I prefer to take Education, as it comprehensively increases characteristics and also increases mana reserves with the right selection of skills:smile24:
Нет принципиальной разницы между светом и тьмой, потому что каждая из этих эпостасий жизни несёт в себе равносильное преднозначение

Клан "Вершители Асхана" - "Masters of Ashan"
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#71
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I have a question: as I understand it, with Invincible Magic, can you resurrect Black Dragons?
P.S. I just don't understand what this has to do with a Knight hero?
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"
In reply to Центавр
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#72
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You can't resurrect black dragons)). Only chaos magic will affect them. And this has nothing to do with the Warrior hero; it's just a good development option.
Нет принципиальной разницы между светом и тьмой, потому что каждая из этих эпостасий жизни несёт в себе равносильное преднозначение

Клан "Вершители Асхана" - "Masters of Ashan"
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#73
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And what about raising the dead? So, wait, does it only give Chaos an insurmountable breakthrough ability?
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"
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#74
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The manual says that "Irresistible" applies only to Chaos.

But someone on the forum wrote that mines also bypass magic resistance.
In reply to Мститель
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#75
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Invincible, except against Chaos. At least, the game's physics confirms this.
Нет принципиальной разницы между светом и тьмой, потому что каждая из этих эпостасий жизни несёт в себе равносильное преднозначение

Клан "Вершители Асхана" - "Masters of Ashan"
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#76
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I understand, but someone was seriously saying that resistance is also overcome for mines, and even for the Hive! I definitely remember that the person who claimed this wasn't a weak player. And his opinion is valuable. I personally don't feel like checking it myself, to be honest.
In reply to Мститель
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#77
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Maybe this is an exception :) I vaguely remember something about a swarm of bees and mines... I need to check:smile20:
Нет принципиальной разницы между светом и тьмой, потому что каждая из этих эпостасий жизни несёт в себе равносильное преднозначение

Клан "Вершители Асхана" - "Masters of Ashan"