Skip to content

Posts from Grail

No ratings yet — be the first to rate!
Open
Which building is more useful?
133 voters
Single choice
Sign in to participate in this poll.
Poll results will be visible after you vote or when the poll closes.
In reply to kien
User Avatar
18 years ago
Auto-translated
kien;179391
It's really cool to play as a Necromancer and place a Grail in an Inferno town. How many level 1 units appear then?
I agree, there are already a legion of skeletons, and if you add Imps to grind them into skeletons! But still, the Rainbow faction rules, all magic is unmatched.
User Avatar
17 years ago
Auto-translated
And what about the Stronghold (+ approximately 35 attack and defense)?
User Avatar
17 years ago
Auto-translated
I like the Grail (in terms of beauty and effects) at the Conflux – it’s like a rainbow! I also think the demons have a very cool design (even though I’m not really into demons in real life!).
User Avatar
17 years ago
Auto-translated
they are all good in their own way, but I prefer the rainbow, but in some cases, I choose something else.
User Avatar
17 years ago
Auto-translated
Of course, the rainbow. I figured everyone would vote for it. Although, I decided to vote for the celestial ship myself.
17 years ago
Auto-translated
After Rainbow, I would rank Dungeon of Souls, then Sky Ship, and God of War. Colossus and Spirit Guardian are not very useful, as the Knight and Sylvan commanders usually have good morale or luck, so they don't need the Grail. In the other cities, the Grail building only enhances the garrison commander.
User Avatar
17 years ago
Auto-translated
As a rule, you find the Grail relatively late in the game. And the point of placing the Rainbow Amulet becomes irrelevant, as the hero already knows all the spells... But the Dungeon is always useful. You always need troops...
User Avatar
17 years ago
Auto-translated
I remember that a Grail was very useful to me in the Dungeon. I built it there. And near my Castle, there was a portal exit. And suddenly, an enemy hero with a huge army emerged from it. I quickly teleported my army into the city and defended it, and my Hero was casting spells incredibly well. One explosion alone was worth it.
17 years ago
Auto-translated
I don't know, because I play as Fortress, so I always have a Colossus, but I think Rainbow would be better.
17 years ago
Auto-translated
Rainbow is definitely the best.

But the second place is debatable. Necromancers are the strongest here...
User Avatar
16 years ago
Auto-translated
undoubtedly, the Rainbow is useful... although the Airship in the Tower is also helpful... especially when you find it at the beginning of the game... towards the end, it's almost pointless because the entire map is already revealed.
User Avatar
16 years ago
Auto-translated
Here's another question. If we assume that players obtain the Grail closer to the end of the game (when almost the entire map has been explored and there's little risk of losing important towns because the garrisons are strong), then only the Rainbow becomes truly useful. That's why I'm voting for it.
User Avatar
16 years ago
Auto-translated
Yes, I certainly have my own thoughts and will mark my list:

Controversial question 6) or 7) Castle - Colossus - Increases the morale of all friendly heroes by 2 points.

Controversial question 6) or 7) Rampart - Spirit Guardian - Increases the luck of all friendly heroes by 2 points.

5) Tower - Sky Guardian - Reveals the entire world map and also increases the knowledge level of any defending hero by 15 points.

9) Inferno - God of Fire - After the appearance of this deity, each week becomes Imp Week (Imp, Familiars +15).

8) Necropolis - Soul Dungeon - Improves the Necromancy skill of all friendly heroes who possess this skill by 20%.

4) Dungeon - Earth Guardian - Increases the Spell Power of any garrison hero by 12 points during an enemy siege.

3) Stronghold - Monument to the Gods of War - Increases the Attack skill of any garrison hero by 20 points during an enemy siege.

2) Fortress - Carnivorous Plant - Increases the Attack and Defense skill of any garrison hero by 10 points during an enemy siege.

1) Conflux - Rainbow - The presence of the Rainbow gives the Magic Guild of this city all known spells, even if they are generally prohibited on the map (exception - spells that are indicated by the map author as unavailable specifically for this city will not appear). :smile42:

1), 2), 3), - etc. the numbers indicate the place: 1) - first, 2) - second, etc.
User Avatar
15 years ago
Auto-translated
Ugh... I wanted to vote for the "spirit guardian," but I accidentally voted for the rainbow. :( If it's not too much trouble, I'd ask the moderators to move my vote. What's most annoying is that the rainbow is the worst Grail in Heroes of Might and Magic III – it's full of bugs and imbalances, and I voted for it. :))))
User Avatar
14 years ago
Auto-translated
Rainbow gives all the spells, you took them, became stronger, and went to send everyone to hell! And everything else they give is only useful for sieging a castle, so it might be helpful, but not very much.

Statistics

Welcome our newest member: recijeb