Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Is it worth learning multiple schools of magic, or not?
Alan
20 years ago
Auto-translated
Too general of a question. Which faction are you referring to, are you playing against the AI or another player, what is the map size, which hero, etc.? Please specify, and we will answer.
Rean
20 years ago
Auto-translated
I'm playing as a Warlock... must-have skills: Destructive, Learning, Attack, Leadership, Sorcery. I don't know where to put the summoning magic skill.
SEVER
20 years ago
Auto-translated
The choice of magic really depends on your Castle, the race of your opponents, and even the size of the map... I usually level up 1-2 magic skills...
By the way, it's a paradox... Demons are specialists in summoning... like "reinforcements from hell"... but the chance of a demon getting the Summoning magic skill is the lowest - only 2%...))))
UTER
20 years ago
Auto-translated
I have a general question! Because why upgrade two if you can only use one per turn, and as a rule, you use the same one.
Rean
20 years ago
Auto-translated
so, you cast your light magic on all your units, what will you do next?
as for Inferno, their castle's magic is destructive and dark.
I have a general question! Why upgrade two spells if you can only use one per turn, and usually, you use the same one.
And then, the opponents are different... against some, one type of magic works, against others, another... For example, you specialize in Darkness... you blind everyone, instill fear, and berserk them...))) And suddenly, out of nowhere, a Necromancer appears with his horde, which, as everyone knows, Darkness magic doesn't affect...))) That's when another type of magic comes in handy))) That's how it is)))
fanat
20 years ago
Auto-translated
Should I take the magic skill or not? I don’t take it because I’m not sure if it’s worth spending a skill slot on it.
Rean
20 years ago
Auto-translated
magic - when casting a spell, the hero uses only 90/80/70% of their initiative.
This should be a feature for every mage!
Alan
20 years ago
Auto-translated
Hmm, actually, magic reduces the interval between two consecutively cast spells. I hope you understand the difference. And magic can also be taken for warriors to increase their wisdom, allowing them to learn the third circle of spells and reduce the mana cost for casting, which they have a limited amount of.
Snowball
20 years ago
Auto-translated
2 Alan
Rin is right. It's the same thing as with the abilities of light magic, only there it's 50% initiative for spells, and here it's 90, 80, and 70 on the expert difficulty level, respectively, for all spells.
Alan
20 years ago
Auto-translated
With Light, yes, but here, if you cast a spell, attack with your hand, and cast spells everywhere, all your initiative will be used up. You need to cast another spell afterward, and that will use up 70% of your initiative.
Rean
20 years ago
Auto-translated
No! If you are casting a spell, you spend less initiative. It's just a poorly worded description.
However, if you perform a direct attack, you will spend all of your initiative.
Alan
20 years ago
Auto-translated
Yeah, if the description is inaccurate, then thanks for pointing it out. I rarely use this skill myself; I just haven't gotten around to it.