Posts from Haven vs. Fortress (how to play against dwarves?!)
I recently started playing on ubi.com with friends. We like to play for longer periods to fully enjoy the game, but I've encountered a problem: I can't find a tactic to play against the Dwarves. It seems that after level 25, it's impossible to defeat them with their endless resurrection runes, etc. I don't know what to do in this situation. I'm playing as Heaven, with the hero Axel, version 3.1. What are your thoughts?
Option 2: Try a combination of Light + machines + attack up to Fireball, but then it's better to develop Vittorio.
In short, to be sure – as soon as you find out what you have in the magic guild, develop that magic. Key spells:
For Darkness magic: Berserk and Dominate.
For Light magic: Divine Wrath.
And since you'll be playing for a long time, I think you'll have time to train your troops well (if you have a lot of money, create a stack of Paladins that can destroy any Dwarven stack in one hit, and then the resurrection rune will be useless).
In general, Dugald or even Axel would be good heroes.
But there's also another strategic way to win: take Rutger and develop his War path, and you'll reach level 25 much faster, and accordingly, you'll conquer more money and artifacts (if you don't clearly define the boundaries of the territory that cannot be crossed until a certain time).
In any case, Heaven and Necromancer should not be inferior to other Castles in the late game, if not more so
Option 1: Try developing Darkness + Machines + Attack.
Option 2: Try a combination of Light + Machines + Attack up to Fire Arrows, but in that case, it's better to develop Vittorio.
In short, to be sure – as soon as you find out what you have in the magic guild, develop that magic; key spells:
for Darkness magic: Berserk and Dominate.
for Light magic: Divine Retribution.
And since you'll be playing for a long time, I think you'll have time to train your troops well (if you have a lot of money, create a stack of Paladins that can defeat any Dwarf stack in one hit, and then the Resurrection Rune will be useless).
In general, Dugald or even Axel would be good heroes.
But there's also another strategic way to win: take Rutger and develop his War path, and you'll reach level 25 much faster, and accordingly, you'll conquer more money and artifacts (if, of course, you don't clearly define the boundaries of the territory that cannot be crossed until a certain time).
In any case, Haven and Necromancer should not be inferior to other castles in the late game, if not more so. :)
I recently started playing on ubi.com with friends. We like to play for longer periods to fully enjoy the game, but I've run into a problem: I can't find a good strategy for playing against the Dwarves. It seems like after level 25, it's impossible to defeat them with their endless resurrection runes, etc. I don't know what to do in this situation. I'm playing as Heaven, with the hero Axel, version 3.1. Does anyone have any ideas?
The tactic is ridiculously simple: turn all the monks into cavalry.
Just don't say it's impossible, assuming, of course, that the Humans don't interfere with each other for a while and just enjoy the game.
Collect artifacts, sell the unnecessary ones, be sure to buy Elaine and give her peasants, buy peasants every week and give them to Elaine, capture gold mines, upgrade everything for training (preferably with a secondary hero) - and after a while, you'll be producing 20 cavalry units per week.
Okay, is there any universal tool against dwarven runes? Maybe I'm missing something, like a rune breaker or immunity?
- kill entire stacks at once
- charm or berserk them
- artifacts and magic that lower morale
- block them with a wall of swords or crystal
Honestly, I don't understand the problem – let the dwarves move, they're still slower than Haven and will move later – and your main goal is to eliminate the most dangerous ones immediately with magic and your own monsters, of which you should have many more!
It's not a given that Haven will have more monsters; it's more likely they'll have fewer.
Because, at best, Haven will have more Paladins than Erls and Priests combined... and maybe even as many as the Fortress has Bears.
And, at worst, there will be 2-3 times more Red Archers than the Fortress has Spearman.
P.S. The Fortress is indeed strong with large armies, as single magical skills from runes are more effective than other racial special abilities, but why isn't the Fortress as popular? It rarely survives in the early stages, and even if it's left alone, it simply falls behind in development.
but almost no one knows about this upgrade...
After level 40, it's simply impossible to kill Dwarves; they have a huge amount of defense and runes. With the right build, 20 Black Dragons can't kill a single level 1 Dwarf, but almost no one knows about this build...
Are you willing to bet on this with someone for money? (not including myself).
Maybe there's some very clever secret?
A simple calculation of the damage dealt by 20 Black Dragons shows that the above is impossible.
20 black dragons cannot kill one level 1 dwarf.
Even if the dwarf has a super ability and defense of 40. Let's calculate, for example, the damage of one Black Dragon (assuming the dwarf's defense is 40):
warrior's defense: 5 (+40) = 45
Black Dragon's attack: 30
minimum damage of Black Dragon: 45
actual minimum damage of Black Dragon to warriors: 45/[1+0.05*(45-30)] = 25.7 damage units.
With a super ability, this attack will be 100% unsuccessful: 25.7 / 2 = 12.8 damage units. With skilled defense, another -30%: 9 damage. The warrior (with resilience) has 14 hit points. That is, even 2 Black Dragons will take down 1 warrior with one hit (this is with a defense of 40, a super ability, skilled defense, and resilience).
In principle, if there are 2 stacks of warriors, the hero has a lot of mana, and there is resurrection (and all the dragons are combined into 1 stack), you can revive the dwarves one by one. But mana will eventually run out, and the dragons will still eat this dwarf...
Only if this one dwarf is in the squad and there is a guardian angel.
Or use the rune of intangibility.
Except the ones we've made
Will you share the secret?
Let's bet that I can level up so much that even 100 Combat Damage won't kill a level 1 Dwarf with the first hit?
A specialist in "warriors" might have more than 20 hit points for one warrior + 2 from the skill for defense + 4 from two rings of life... and considering, for example, a column that increases the number of hit points before the battle, and the unlimited level of the hero, it is quite possible to have 40-50 hit points for a warrior with huge defense -30 damage from the skill and, for example, from "Stalwart Defense". By the way, the hero can cast the maximum upgraded Celestial Armor (the one from Nature Magic) and Stone Skin (from the Dwarven set).
And the dragons' attack from a distance of 9+ cells, with an attack that negates counter-attacks.
It's a different matter if the dragon first flies close to the warriors and then attacks "without a penalty from distance" - then it's not certain. although it needs to be tested!