Posts from - Баги в Heroes 3
When the opponent (a human player) takes their turn, opening the Capitol (town hall) allows you to view their approximate resources.
For example, let's say we can't build a fourth guild. We skip our turn, open the Capitol, and if the fourth guild can be built, it means the opponent has all 8 resources and definitely has 1000 gold. I hope I explained it clearly.
Once, there was a bug that I remember for a long time.
Basically, my brother and I were playing, and something happened, and both he and the computer were controlling his hero; that is, during his turn, he controlled it, and during the computer's turn, the computer controlled it....
That's the kind of bug it was....
"Guys, I've been through a ton of websites, and I was surprised that absolutely nowhere is anything said about how "Buka" completely messed up the localization of the legendary RPG. The bug described below was first noticed by me in the cracked "Breath of Death" from Buka. I thought it was an isolated case, but no - I downloaded the complete edition of Heroes 3 from Buka... and it's the same thing.
The essence of the bug is as follows:
You know how towers work during a castle siege - they take down the mobs attacking the castle, and their attack depends (or maybe it doesn't depend) on the hero's attack, the "Ballistics" perk, and the presence of the "some kind of arrow" artifact! BUT! That's not all... The towers of each of the castles increase their damage with each subsequent siege. Regardless of the outcome of the siege and the change of ownership of the castle, the towers continue to develop, so after twenty sieges, you can destroy a catapult with a single volley before it even breaks through the walls, forcing the enemy to abandon their infantry units and flee, even if their army is significantly superior to yours... and la-la-la and tra-la-la... So, in the licensed version from Buka, the towers always deal damage within one range - 20-40 and 50-70 (approximately), regardless of the above conditions and the enemy's defense, although in the information window (at the bottom) the expected damage is calculated correctly (100, 250, and 1000, but in reality it's only 29 and 51).
Why am I so worried about this - I've been playing exclusively on "Unreal" since my first year of university, and I know that in this difficulty, upgraded towers often decide the outcome of what seemed like a lost war in your favor. So, if anyone knows how to fix this bug (maybe with some patch), please let me know. Or maybe someone knows where I can download the English version of the complete edition of Heroes 3."
My quote from the neighboring thread, maybe someone here can help...
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
I already explained that the Golden Arrow is not in the Platinum Edition — damage only increases like that in WoG.
The Golden Arrow increases the number of shots!
Zhenya, you're wrong. SoD has THIS too!!!
The Golden Arrow increases the number of shots!
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
I've watched it about five times now – they were talking about Platinum. There seem to be problems with The Shadow of Death – maybe the image file is corrupted; I'll look for a backup disk.
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
you don't need the save file - just show a screenshot of the editor where this art is located
The art isn't the issue here. I don't even know why the damage is increasing so much... I can't figure out the cause of the bug.
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

