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No, no, I don't think that's necessary: [br][/br]HotA aims to balance the game. While WOG is unbalanced (I doubt it will be any different in 3.59).
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No, no, I don't think that's necessary.
HotA aims to balance the game. While WoG is unbalanced (I doubt it will be different in 3.59).
And won't there be the Kremlin in the fourth version of HotA?
As far as I remember, it should be there.
That's not quite right. There are simply imbalanced options in Warlords, but it's the PLAYER who enables them, so they are responsible for the imbalance introduced into the game. There are Warlords settings where you can't even talk about imbalance – disable many features (commanders, experience systems, modified skills, etc.), and you'll get balance.
- Slavic mythology features many gods (for example, the most important one, Veles, seems to be similar to the Greek Zeus, the god of lightning and thunder. He could be added as the seventh hero with a lightning chain =))) )
He could have been the seventh, with a chain lightning spell =)))
- I suggest simply changing "Baba Yaga" to "Yaga" - it sounds more stylish.
You don't seem to know your native mythology very well: the god of lightning and thunder is not Veles, but Perun! But the idea is good.
A god as an ordinary unit? So, Veles will be running around the battlefield?
And the enemies will be shouting, "Our Veles are cooler!"
In any case, as a patriot, I'll crush everyone, but only for the sake of the Kremlin!
"Perun's assistant"