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Posts from Leaks. How to avoid them.

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You’ve probably guessed that we're not talking about fruits here :). I would like to see advice from experienced and strong online players in this thread on how they assess the balance of power between their armies and enemy forces (whether it be independent neutrals, treasure guardians, or an opponent's army), what they consider a defeat, and what are acceptable losses. Also, if there are any special tactical tricks (like taking the maximum Hive with two Hydras in "quick battle" mode without losses). It would be especially interesting to know the minimum army size and hero stats required to overcome strong defenses (Pandora, powerful artifacts, ГО, etc.) and capture outposts. Thank you in advance.

The monsters online don't seem eager to reveal their secrets :smile32:. And then some wonder why so few newcomers come to online play and why even fewer reach a good level…

Since such a vague question is being asked, let me give an example from my recent real game where I lost. I entered a Consul-level dungeon with a greased stack on dirt for 125, Torosarus 3-3, almost all spells at level 1, 25 mana, and strength 4; the army consisted of 5 simple Nags, 120 Gremlins, 1+1 Gargoyles, 17 Mages, and single Gremlins. I won’t say the exact arrangement, but the Gremlins were in the first slot – to run immediately to the upper left corner, the Mages – I don’t know why :confused: - in the middle, and the Nags – in the third. A complete defeat: because on the first turn, White Griffons blocked all ranged units and attacked the Mages... Or was it better not to attack with this army, or what did I do wrong? I feel that if I had Blindness, even with a couple of Nags, I would have survived...
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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Good topic, Kostya! You hit the nail on the head with these tips. I'm certainly not some super cool online hero, but to support your topic, I'll add my two cents. With one Hydra, you can take out the maximum number of Crypts by attacking the Vampires. All the other inhabitants of the Necropolis will just stand there and wait for the end of the battle. With two Hydras (1 stack) plus single units, you can take the maximum Hive. Without the single units, one Hydra is lost. I haven't tested the hero's parameters, but I remember that 3 defense is enough.
In reply to gamer-kirill
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gamer-kirill
Good topic, Kostya! You hit the nail on the head with these strategies!
I'm certainly not some super cool online hero, but I'll add my two cents to support your topic.
With just one Hydra, you can take on the maximum number of creeps by attacking the Vampires. All the other inhabitants of the crypt will just stand there and wait for the battle to end.
With two Hydras (1 stack) plus single units, you can take the maximum Hive. Without the single units, one Hydra will be lost. I haven't tested the hero's stats, but I remember that 3 defense is enough.
It seems it's not such a great strategy after all, Kirill, considering how little "popularity" it has :)!
And about the Hydras - good job writing that. I just wanted to clarify: did you mean the crypt on the swamp (where the Hydras' speed is 5+1=the Vampires' speed) or on neutral ground?
As for your second example, I haven't tested it myself, but our forum member Oelm has already established that the maximum Hive can be taken with two Hydras without any single units and without losing a Hydra, if you take it in "Quick Battle" mode, which is set in the settings window. By the way, I can add that it's also easier to defeat Archers in Quick Battle mode than "manually" - there are usually fewer losses, although this is not guaranteed:) ...
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to КостяN
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Well, I didn't install it, but rather stumbled upon it:smile26: One Hydra and one Dwarf can handle level 15. If it's against level 1 units, they can even handle level 20. Any Necropolis can be taken on any terrain. On a quick map, a Hydra can take down a Wood Elf with a lot of Sprites.
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But why rush? Everything is possible if you act correctly. And then, with the right strategy, even a Demon Lair can defeat any 7th-level creature.
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First I wrote a post here, recalling where I got wiped most often. But now I've come to the conclusion that the topic will evolve into something like what's already been created: "how to capture this or that object on the map with minimal forces."
Or maybe I misunderstood the title of the topic?
2 Kostya
Any Crypt.
Here's another one:
10-11 wasps and 40 gnolls, 5 lizards plus units — an army for capturing a Griffin Conservatory with minimal forces (realistically on the second day). Hero — a level 1 fighter. Preferably Tazar or Bron.
In reply to gamer-kirill
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2KостяN: regarding the Consul. Your troop selection is incorrect. If you're not relying on mass magic, in most cases, it's best to take one stack of archers. Then, you'll need 2 decent stacks to protect the archers, and in your army, I only see one way to do this – split the nagas. Next, you need a stack to distract the griffins' first attack so they don't focus on the archers. The army of the 3rd hero is ideal for this. And another stack for soaking up damage. This could be part of the army from the left hero, or some other unit. Although, in principle, you can break the 2nd Consul without a damage-soaking stack, but for the 3rd, you definitely need one. Also, your hero is strange for this task – Torosar. If you've decided to take the Consul using a cheesy strategy, it's better to use a fighter with a combat skill. Actually, all of this is written in the forum. If you read the beginner's school and the difficult battles sections more carefully, you'll find everything there. 2CFMag: you wrote complete nonsense.
In reply to Oelm
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2Oelm: regarding that build – it was a stupid idea on a rough map without upgrade buildings. As a result, all my main troops had a speed of 5, while the griffons had 6 and 9 – and no matter how I positioned them, I would have ended up with only 1-2 nagas left. Also, I shouldn't have taken mages there; I should have taken golems or at least a few gargoyles to block the passage. And Torosar was there, along with mages in the army, because it was an online game, not a training session, and things just happened that way :smile32:. That build could have been taken by an opponent in a couple of days (and I tried Torosar as a support hero, although I usually take Nelk as a starting hero)... By the way, does anyone know what's up with this: on Platinum, I noticed that when viewing treasure chests, the presence of an upgraded stack is not displayed:confused:. For example, it says "troop of warriors," "horde of warriors" – whether they are upgraded or not:mad:.
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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If I understand correctly, a Hydra with 1 attack power destroys any Hive on Quick battles?
But I have 2 questions:
1. What parameters should the hero have?
2. A regular Hydra or a Chaos Hydra?
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I didn't quite understand correctly. There's a bug related to auto-combat, Hydras, and possibly something else. I read about it in various posts – I don't remember the details, and I haven't tried it myself, but it's something like Hydras attacking even units they can't reach, and under certain conditions, they aren't attacked at all.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
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dnaop-wr
I didn't quite understand correctly. There's a bug related to auto-combat, Hydras, and possibly something else. I read descriptions of it in various posts – I don't remember the details, and I haven't tried it myself, but it's something like Hydras attacking even those they can't reach, and under certain conditions, they aren't attacked at all.
If this is a bug, then, of course, using it is prohibited?
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It's not prohibited. But it was fixed in the latest HD mod. I think.

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