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Posts from Reports on online games and their confirmations (Winter 2009 season). Auto-translated

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#108
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Dubrovin Pavel (Red, Castle, Valeska, Orrin) def Javdet (Blue, Conflux, Luna. Crag Hack), 2sm4d(3), 1.3.5.

On the first — secondary Conflux, and Stronghold, Horses in Castle.

On the second week — secondary Dungeon, Angels.

On the third week — Maximalka and Tier 2 Griffin Conservatory, finally Expert Air Magic, which I previously refused to Expert in favor of Logistics. Through the secondary, Crag comes, a scout hero takes away the secondary Dungeon, with Crag — the secondary Stronghold. Couldn't resist, went to take back, with the scout hero — secondary Dungeon and Stronghold, and with Orrin I attack Crag, who buys himself out, barely have enough time to break through to the Main, but I have Napoleonic Plans to take the Conflux capital on the 3rd week, through 20-40 Bears, so I leave the castle and stand in the way, which almost destroyed me, because Crag, having broken through, directly punches through GO (it turns out our castles were practically one day apart) transfers the entire army to Brissa, who attacks Orrin with 9 Angels. With Tactics, I move my Angels far away from the 8 Birds, I wait, Brissa casts Haste on 32 Elvises, which, together with 20 Storm Elementals, remove 50+ Health from the Angels. The Tent heals 17. After the Wait, I cast Haste on the Angels, knock out the Elvises, Roma leaves the game.

Thanks to Roma for the game, my heart sank into my stomach when I saw how Crag punched through GO, but fortunately for me, Brissa reached Orrin who was already in motion, otherwise it would have been GG!!!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#109
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Pavel Dubrovin
Pavel Dubrovin (Red, Castle, Valessa, Orrin) def Javdet (Blue, Conflux, Luna. Crag Hack), 2sm4d(3), 1.3.5.

On the first - secondary Conflux, and Stronghold, Horses in Castle.

On the second week - secondary Dungeon, Angels.

On the third week, Maximum and a Double Griffin Conservatory, finally mastered Air Magic, which I previously refused to master in favor of Logistics. Through the secondary, Crag comes, using a scout hero he takes the secondary Dungeon, with Crag the secondary Stronghold. Couldn't stand it, went to reclaim, using the scout hero the secondary Dungeon and Stronghold, and with Orrin I attack Crag, who buys himself out, barely enough time to break into the Main Town, but I have Napoleonic Plans to take the Conflux capital on week 3, through 20-40 Bears, so I leave the castle and stand in its path, which almost ruined me, because Crag, having broken out, goes straight through ГО (it turns out our castles were practically 1 day apart) transfers the entire army to Brissa, who attacks Orrin with 9 Angels. On Tactics, I move my Angels far away from the 8 Birds, I wait, Brissa casts Haste on 32 Elves, which, together with 20 Storms, remove 50+ Health from the Angels. The tent heals 17. After Waiting, I cast Haste on the Angels, knock out the Elves, Roma leaves the game.

Thank you Roma for the game, my heart sank when I saw how Crag broke through ГО, but luckily Brissa reached the outrushed Orrin, otherwise it would have been ГГ!!!

Yeah. I hesitated for a long time and in the end there were 10 seconds left, couldn't transfer the army, although maybe if Brissa had moved aside - I could have made it...

P.S. Already used to the fact that in games with Pasha, the generator is a true prick:D
P.P.S. Didn't mean anything by it :D
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#110
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bRitvo4kA (red, Stronghold, Gurnisson, Gurnisson) def Wlk777 (blue, Swamp, Tazar, Tazar), 2SM4d(3), 114
On day 4, news came that the game was lost =(
Thanks to Valentin for the game!
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#111
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Wlk777 (red, Swamp, Tazar, Tazar) def Lider1 (blue, Castle, Valeska, Valeska) 2SM4d(3), 137.

The starting position wasn't bad, next to the castle there's an external dwelling of Wyverns, a bit further away a Hive and a Griffin Conservatory. I gradually explored, gathering Wyverns; as a result, by the start of the 3rd week I had 30 upgraded Wyverns, and by the end of the 3rd week, an additional 6 Angels and a level 18 Tazar with 24 Defense (he beat the Guardian Shield from 60 Minotaurs), Expert Earth and Air magic. Valeska attacked with 52 upgraded Archers, 8 Champions, 3 Angels, and some chaff. Almost no losses, only the shooter and a few Champions, and she took down about 120, a couple of Angels. Thanks for the game
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#112
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bRitvo4kA
bRitvo4kA (red, Stronghold, Gurnisson, Gurnisson) def Wlk777 (blue, Fortress, Tazar, Tazar), 2SM4d(3), 114
On day 4 came news of the forfeit =(
Thank you, Valentin, for the game!
Confirmed.
After all the restarts, the poorest respawn, almost no gold except for 2 windmills, went into the crypt without wyverns (didn't have the gold for them) — turned out to be the max spawn, almost got wiped, left with 14 lizards. No gold anywhere, territory tiny, on one side a horde of lizards, on the other 20-49 upgraded dwarves, went at them, turned out to be around 49, wipe.
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#113
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Wlk777 (red, Swamp, Tazar, Tazar) def Lider1 (blue, Castle, Valeska, Valeska) 2SM4d(3), 137.

I want to draw Wlk777's attention for the future

Rule excerpt:

5.12. It is forbidden to enter neighboring territories without defeating the guard stationed at the passage (i.e., if it has been moved). If two or three guards are scattered along the road – any one may be defeated at the player's choice.
In the ABSENCE of a passage guard, including one that has been moved, free transition from respawn to respawn is permitted.

That is, the dendroids should have been defeated not on the fifth day after capturing the secondary, but on the second!!! At the moment of entering the next respawn.

As for the game itself, after two restarts I spawned in the center on a tiny respawn with no hidden caches. On the enemy's side (5th and 6th).

The most interesting thing is that the map reminds me of my recent game with Mizrael. There are neither Hives nor Dragon Utopias in the treasure zone! - a nightmare!!! (I created it).

On the second turn I dive into the metro, the treasure zone is empty. The road is blocked by a crowd of upgraded wyverns, I was afraid to touch them, turned back.

At the start of the third turn I crashed home and took the only Hive on my native respawn, then a 3-stack Griffin Conservatory in the snow.

There was a choice: run through the snow to another Hive and a Conservatory above, or crash and go into another treasure zone. I bet on the latter.

But as it turned out, when I entered another treasure zone and fully revealed it - I found complete emptiness! Not a single Hive! No Dragon Utopias! - a few chests and mines.

Meanwhile, Tazar took my "targeted" Conservatory. He only had a few angels, a few dragonflies, and a crowd of upgraded wyverns.

I decided not to delay and attacked. (just in case, maybe he'll loot a Dragon Utopia).

It turned out Tazar had 30! upgraded wyverns. 6 angels and 6 dragonflies. I had no tactics. After Mass Haste I simply had no chance.
The funny part is that almost every day I checked Tazar's stats and missed him picking up a +12 shield)

PS: post-mortem revealed that there wasn't a single Dragon Utopia on the map after all =)


***
Considering that there were incredible connectivity issues, namely the turn not being passed! Every time after passing the turn, the enemy's game would freeze. And he'd send me a save via ICQ, so the game turned out very "fun" :D
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#114
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Lider1
Wlk777 (red, swamp, Tazar, Tazar) def Lider1 (blue, Castle, Valeska, Valeska) 2SM4d(3), 137.

I want to draw Wlk777's attention to this for the future.

A point from the rules:

5.12. It is forbidden to enter neighboring territories without breaking through the guard standing at the passage (i.e., if it is moved). If two or three guards are scattered along the road, any one can be broken through.
In the ABSENCE of a passage guard, including a moved one, it is allowed to freely move from one spawn to another.

That is, the dendroids should have been broken through not on the fifth day after capturing the secondary castle, but on the second!!! At the moment of entering the next spawn.
I know all this, the dendroids were killed on the day the castle was captured; they were just standing there, and I didn't immediately realize they were guarding the spawn. Seeing the castle, I didn't capture it and tried not to touch anything behind them until they were killed. It takes about one day for the slowest hero to reach the castle from them. However, if the opponent sincerely believes that this seriously affected the outcome, they have the right not to acknowledge the defeat; I won't argue.
I want to draw Lider1's attention to this for the future (C): if you see an enemy unit of 20-49 units, I don't see anything strange or terrible about there being 30 of them (in this case, another 8 went for an upgrade; in a day or two, there would have been even more). However, after "revealing" the situation and discovering that your hero's level is 12 against my 18, with corresponding skills, I would say that I probably would have needed only half of my troops to win in this situation. To be honest, I didn't expect an attack (otherwise, I would have split up the flies). But in principle, I don't argue; given the situation, I would have had to really mess up to lose.
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#115
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The issue here is not about hero levels. 12 or 18.

I'm telling you, you had to break through the guard!!! It doesn't matter that you did nothing with your scout hero. Without breaking through, you cannot make a single move point!
I'm sure that in the future, you will still encounter principled players!

And I am not insisting on "such a victory," I don't need it that way.

Secondly, I know without you that a crowd is from 20 to 49. I attacked you with the intention of shooting down as many as possible and buying my way out, but with your masquerade, there was no chance there, that's no longer important.

And thirdly - I know myself that I played poorly, and that level 12 in the third week is crap. But that's not an indicator.

That's why I am not demanding a technical win for my bad play.

I would very much like to say let's play again, but I have no desire to load your auto-save every day.

Sorry everyone for the off-topic.

***
I've already said everything. You won this game.

But in the future, BE SO KIND, do not break the rules.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#116
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bRitvo4kA (red, Stronghold, Gurnisson, Gurnisson) def Wlk777 (blue, Swamp, Tazar, Tazar), 2SM4d(3), 142
Tazar breaks through the enemy's main force of champions, invades my territory, and attacks my Gurnisson. Tazar has an impressive army of 11 angels, 14 griffins, and other units. My Gurnisson has 6 angels, 5 rogues, 31 birds, and other units. Due to the advantage in stats, the victory goes to the Barbarian.

Thanks to Valentin for the game!
P.S. This is not a dream, it's Gurnisson :smile13:
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#117
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Lider1
This isn't about hero levels. Level 12 or 18.

I'm telling you, you had to break through the guard!!! It doesn't matter that you did nothing with your scout hero. Without a breakthrough, you can't make a single movement point!
I'm sure that in the future, you will still meet principled players!

And I'm not insisting on "such a victory," I don't need a victory like that.

Secondly, I already know that a crowd is from 20 to 49 without you telling me. I attacked you hoping to shoot down as many as I could and buy my way out, but with your masquerade, there was no chance there, that's irrelevant now.

And thirdly - I myself know that I played like garbage, and that level 12 in the third week is crap. But that's not the indicator.

That's why I'm not demanding a techwin, for my poor play.

I'd really like to say let's play again, but I have no desire to load your autosave every day.

Sorry everyone for the off-topic.
What can I say? Calm down, will you. If you don't want to admit it, don't admit it; if you want to demand a techwin from me on such (to be honest, flimsy) grounds, that's your right. I won't argue. Let it all remain on your conscience. Level 12 and level 18 are different things, and in your place I would base the loss on an unfavorable layout, which I already agreed with. Do you want a rematch? God knows I'm not against it. Technically, until January 1st, everything will be the same for me; after that, maybe something will change, and even that I'm not sure of. Anyway, in short, I'm removing this game from the scoring, and let it be counted only if Lider1 himself demands it. Happy upcoming holidays to everyone.
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#118
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bRitvo4kA
bRitvo4kA (red, Castle, Gurnisson, Gurnisson) def Wlk777 (blue, Swamp, Tazar, Tazar), 2SM4d(3), 142
Tazar breaks through the enemy's main force of champions, invades my territory, and attacks my Gurnisson. Tazar has an impressive army of 11 angels, 14 griffins, and other units. My Gurnisson has 6 angels, 5 rogues, 31 birds, and other units. Due to the parameter advantage, the victory goes to the Barbarian.
Thanks to Valentin for the game!
P.S. This is not a dream, but Gurnisson :smile13:
Parameter advantage, plus my mouse was stubbornly glitching, resulting in an incomprehensible defeat, which, however, cannot be disputed. Thanks for the game.
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#119
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Zly_romantik (Blue, Castle, Valeska, Valeska) def KostyaN (Red, Rampart, Kirr, Kirr) 2SM4d(3) 1.3.6.

I got a decent respawn, so there weren't many problems with money. On week 1 — cavalry in the Castle, on week 2 — I managed to take Pandora's Box almost without losses, it gave 10,000 experience, I saw the road to the opponent's respawn guarded by mages, sold everything I could, bought everything up and rushed. Lucky that the opponent didn't expect me to reach his capital in 1 day, so the castle was almost undefended, and the growth hadn't been bought out. The next day Kirr attacked, but considering the parameters and the castle walls — he had no chance. Thanks for the game and good luck in the future.
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#120
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evil_romantic
evil_romantic (Blue, Castle, Valeska, Valeska) def KostyaN (Red, Rampart, Kirr, Kirr) 2SM4d(3) 1.3.6.

Confirmed!

We restarted countless times, and in one case, I refused to continue after respawning with only 3 weak units: if I had won, it would have been a victory for the generator, but if I had lost, would it have made sense to continue playing online with such a shameful level of play?

The final respawn turned out to be not only central but also exceptionally poor: there wasn't a single crypt, or even the worst imp hut, let alone any good units, but in the first game, I ran around and greatly boosted the economy, defending here and there against small groups of enemies and collecting gold and resources:D. In the end, I had a strong position in the citadel, +1000.

On day 121, I broke through a path through 70 gr. zombies to the Inferno respawn. Further down the road, I encountered a block of champions guarding the ifrit spawn - I retreated:( (with an army of 22 gr. elves and 80 centaurs, without slow, I couldn't fight them effectively...). On day 125, with the same army and only a blessing as a useful item in the spellbook, I broke through the guard of the second adjacent respawn, consisting of 33+11 golems. On day 127, I found a native secondary town with elves; the buildings were Castle and +2000.

On day 3, the opponent arrived and said "hello!":). GG. Although I managed to take the consulate and the medusa lair (the only treasure chamber in the game!) - both turned out to be minimal:mad: ...

Thank you for the game!
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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#121
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Kash (red, rampart, Ivor, Ivor) def KostyaN (blue, Castle, Valeska, Valeska), 2SM4d(3), 2.3.4.

We played for a long time, in several sessions, I don't remember everything, but I'll tell you about the finale, otherwise some people here are calling me a "talentless hack." )

224. At home – all units + a stash of pegasi + two dryads.
Secondary – Necropolis – liches with a stash in the Castle.
Secondary – Inferno – ifrits with a stash in the Castle.
Two conscripts – 7 angels. Minimum troops, traditionally and consistently losing.
225. Things started to improve. Utopia – tier 3: Titan armor, +5 shield, water spellbook.
226. Titan sword for 170 gold golems. Utopia – tier 2: helmet, water spellbook #2, and some other junk. I send Ivor home, the scrubs are gathering the remaining troops there. We are not blessed with wisdom, so we buy a cloak of resignation.
232. I'm planning to go on a campaign tomorrow, but Valya gets ahead of me, attacks – 40 hydras.
233. Okay, I'm staying home. Partisans are scouting a bit, managing to kill a horse and a few archers. The opponent camps in front of the Castle, offering surrender. I smile.
234. The finale.
Valeska, level 18. 7 archons, 44 horses, 83 griffins, 174 archers.
expertise: attack, leadership, tactics, air, advanced archery, ballistics, basic wisdom
Ivor, level 20. 7 angels, 5 dracols, 21 pegasus, 130 dwarves, 16 dryads, 14 elementals, 42 archers.
expertise: attack, archery, leadership, luck, earth, water, advanced air.

Turn 1. The opponent uses mass haste, breaks down the doors, but is hesitant to enter, saying "come out."
In response, I use mass slow. Everyone is on defense, the archers take out a group of horses, minus 5.
Turn 2. Towers and archers take out another 5 horses, the rest wait, giving the opponent a chance to speed up and enter the Castle, so that I can then slow them down again and attack for two turns. But Kostya strikes down my archers with lightning. Mass bless.
Turn 3. I wait, the opponent uses haste and enters the Castle. Slow, and that's pretty much it… Everyone just beats up the archons and horses. + luck, + battle discipline.
Turn 4. Angels and pegasi attack the archers, the rest finish off the archons, horses, and minimize the number of griffins. Valya, left with a few archers and griffins, bravely continues the fight with now a simply huge army, ignores offers of surrender, and dies a heroic death.

In fairness, I'll add that I don't see how Kostya could have won this battle, my advantage was overwhelming from the start, mainly due to the stats.
I respect his courage and thank him for the instructive game.
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#122
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Kash
Kash (red, Rampart, Ivor, Ivor) def KostyaN (blue, Castle, Valeska, Valeska), 2SM4d(3), 2.3.4.

I confirm and congratulate Vitya on his first victory; I must say, it was very well deserved!

Scouting the respawn on the first week was simply "killing" in the best sense of the word! External dwelling of archers + 2 - centaurs:eek:! On day 1-1-7 I take the first of them (since it was near the free golems), with unupgraded 30 archers + a screen of 1st-level units, losing only about 30 pokemons; I built them either in the citadel or in the castle and bought them from the external dwelling. On day 2 - I take the second one with 65 marksmen without losses (Valya had Tactics), in the dwelling itself I only lost the tent:) . Then came a global brain freeze on my part:D. Instead of running along the fast road, picking up secondary heroes, clearing treasure zones - I went through the grass, first chasing after the bowstring. Then I decided not to return to the road, I cleared the respawn with low-level units (with such external dwellings!), even though I could have seriously leveled up Orrin, who only arrived on the 3rd week; he was given Logistics right away and quickly Expertized. On that grass, I was hoping to reach a secondary Conflux hero, and some treasure too... In the end, after long aimless wandering, I had to split up and take a loooong time to send the army that had been led away back home:(. At home, I immediately took a fat naga bank, the Griffin Conservatory - as always with my luck - minimum(((((. I went along the road to the secondary hero, took it only on the 5th week and there - a minimum Dragon Utopia (the only useful thing was a shield +6), cleared some other small stuff, somehow never reached the treasure zones, and went to fight the ГО with overconfident attitude. I thought: I'll trample them with centaurs alone. Kash modestly kept quiet about our true parameters, I'll tell you: mine were 10-15, his - 29-20; I didn't even deign to check his folder at the tavern:o... I also thought: lightning will decide))))) if anything. But mine was under 400, and his - under 500. So I got what I deserved and signed off, big time.

Thank you for this wonderful game, which teaches me not to relax for a single second!
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51: