Skip to content

Posts from Reports on online games and their confirmations (Winter 2009 season).

5.0 (1 rating)
In reply to Wlk777
User Avatar
17 years ago
Auto-translated
Dubrovin Pavel (Red, Fortress, Tazar, Tazar) def Tixiy_omut (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 2.1.5.

On the first week - secondary Castle, Vivi and Dragonflies in Castle.

On the second week - secondary Necro, we reached it simultaneously, Tazar and Shakti, but I managed to arrive a bit earlier. Shakti was on Week 2 with 11 Manticores and 160+ Troglodytes. However, Shakti did not attack Tazar in the Necro secondary, retreated.

On the third week - took a couple of Hives, Library, stood near a Dragon Utopia on the Castle secondary, built Hydras, took their external dwelling.

On the fourth week - Dragon Utopia Minimal (Speaker's Hat), went to another Treasury (Titan's Cuirass) several Hives, Library, other Major Artifacts.

On the fifth week - Plague, Shakti entered the reachable zone, I chase, cast Explosion on the Scorpicores, about 20 remain, Shakti buys back, I attack the Castle, kill the remaining 20 Scorpicores and the small fry.

Thanks to Roma for the game, good luck in the future!
In reply to Дубровин Павел
User Avatar
17 years ago
Auto-translated
Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def Ahivog (Blue, Castle, Valeska, Tunis), 2sm4d(3), 1.4.7.

Confirmed!

Thank you for the game...
User Avatar
17 years ago
Auto-translated
Mizrael(red, Stronghold, Gretchin, Crag Hack) def Lider1(Fortress, Tazar, Tazar) 2sm4d(3) 137

After all the rests, a rare piece of garbage was generated.

On the first day, I break through the block near the Castle with 22 elves. Good thing they were green.

Anyway, I ran around; one treasure zone was half-revealed by the overview, but there's nothing in it—not a single hive, no Dragon Utopia, just crates.
I went into the underground and found one pre-minimal hive. That's basically it.
The only thing that pleased me was the external dwelling of same-type units at the edge of the respawn, which I only had time to reach by the second week.

Having no prospects and no desire to continue further—I laid down my arms.

Thanks for the game.
User Avatar
17 years ago
Auto-translated
1.Vigo (red,Necropolis,Galtran,Galtran) def Marajan (blue,Stronghold,Crag Hack,Crag Hack) 2sm4d(3), 136
Finish.

I don't remember much, but we loaded up and Gasi had nearly 200 skeletons at the end of the first. I took two cons for 5 angels and broke into the treasure zone with two Dragon Utopias; the opponent emerged there as well.
Thanks for the game.

2.Vigo (red,Dungeon,Shakti,Shakti) def Hermit (blue,Rampart,Kirr,Kirr) 2SM4d(3), 236

We went all out! Methodically cleared the map. The Miner had more luck in the treasure zones and Dragon Utopias.

Thanks for the game.
In reply to Vigo
User Avatar
17 years ago
Auto-translated
Vigo

Vigo (red, Dungeon, Shakti, Shakti) def Hermit (blue, Rampart, Kirrh, Kirrh) 2SM4d(3), 236

We played a very defensive game! We methodically cleared the map. The miner was luckier with treasures and utopias.

Thanks for the game.

I confirm. That's how it was. And I didn't have a native secondary skill. That's why Dungeons and Inferno, and probably Necropolis, often find good respawn points underground, but the probability of finding a native secondary skill, and maybe even more than one, is very high. Thanks for the game.

P.S. What should I do? I can't find utopias in treasures, and when I do find them, I don't go into them... and that's why I always lose to my opponents in terms of parameters, even though my hero is on the same level as theirs... And I would also like to clarify one thing: is it possible to enter the treasure zone from a respawn point (my own and my opponent's) by flying, using a door to another dimension, or walking on water without breaking through the guard? Because I thought it wasn't possible and didn't go into the lower treasure, although I saw several pandors there, and after the game, I found an unclaimed utopia.
In reply to Hermit
User Avatar
17 years ago
Auto-translated
Hermit
What should I do? I can't find utopias in treasure rooms, and when I do, I don't go into them... and that's why I always lose badly to my opponents in terms of parameters, even though my hero is on the same level as theirs... And I'd also like to clarify something: is it possible to enter the treasure room from the respawn point (mine or my opponent's) by flying, using a portal, or walking on water without breaking the guard? Because I thought it wasn't possible and didn't get into the lower treasure room, although I saw several pandoras there, and after the game, I discovered an unclaimed utopia.

First of all, you need to carefully read all the rules!
But even if it were forbidden to fly past the guard, if you're going into the treasure room for pandoras and utopias, you'll already have some troops with you, so why not just break through the guard, clearing the way for your chain and saving mana...:)
User Avatar
17 years ago
Auto-translated
Pit - for the sake of LM (blue, Tower, Nella, Nella) defeated NumOne (red, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 143. First week - problems with sulfur and ore, building up - mages in the fort. Didn't make it to the secondary town. Lost Alamar with 6 golems to a horde of gremlins in an attempt to seize the necessary resources. Had to buy him back, losing 2500. No hidden resources either; I don't like gargoyles and didn't even bother enchanting them. But there's a lot of gold, and Nella got Earth Magic and Wisdom. In the second week, I go underground. There's a lot of gold there; I took the black market from the Crusaders and a +5 club from 70+ fire elementals thanks to advanced slow. I went to the secondary town on Necropolis-Earth, and they finally increased the speed in the stable a bit. I see a total of 3 conservatories, one in each secondary town, but it's scary to go there without troops and mass slow. I also saw a Utopia in the secondary town. At the end of the week, I finally got Expert Earth and took a conservatory with 1 angel from the Utopia. I built a Naga with Djinns in the castle. In the third week, I build a guild of mages and take conservatories. In total, 6 angels, which, with Alamar's resurrection and doubled mana, easily take the Utopia on 137, which turned out to be a tier 3 town with the Speaker's Hat, Titan Sword, and Boots of Resistance. In the capital, I built a Capitol, which is almost the first time this has happened in all my games. 141 - I upgrade my troops and go from the stable to the underground treasury. There's a Utopia there, a minimal town; they gave me Sandals of the Saints and a +4 Knowledge Hat. I teleport through the wall to the opponent's secondary town, and there's Gurnisson on the offensive... Thank you for the game.
User Avatar
17 years ago
Auto-translated
Pit - for the sake of LM (blue, Tower, Nella, Nella) def NumOne (red, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 143. Confirmed. The setup wasn't bad, with a lot of dungeons and resources gathered, but I played a bit poorly... In the Dungeon, I got 5 angels, set up on the Dazgon - and Nella with DD overwhelmed me. Although it wouldn't have mattered anyway, I wouldn't have been able to counter it. I fell short... Thanks for the game!
In reply to Pit for LM
User Avatar
17 years ago
Auto-translated
Pit - In sake of LM
Pit - in sake of LM
Are we going to beat up people from Tyumen? :mad: Then we will take revenge :smile19: ;)
In reply to LeBron
User Avatar
17 years ago
Auto-translated
Pavel Dubrovin (Red, Castle, Valeska, Tazar) def OUTLAW (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 2.2.1.

On the first week - native secondary skills. Horses in the Stronghold.

On the second week - Inferno secondary skills, arrived there slightly earlier than Igor.

On the third week - Angels, Consa for 2 Angels, beat the Head of Legion, several Hives.

On the fourth week - again only Hives in the Treasury, in the other Treasury there is also no Dragon Utopia, several artifacts, Boots of Resistance.

On the fifth week - went into the sands, there finally took a Minimal Dragon Utopia (Charm of Mana) and the Library.

At 2.2.1., Shakti appears, I boost the Army, attack, Shakti bravely fell on the battlefield. Explosion, Mass Haste, and 60+ Vivs decided.

Thanks to Igor for an interesting game!
User Avatar
17 years ago
Auto-translated
bRitvo4kA (red, Stronghold, Gurnisson, Gurnisson) def Wlk777 (blue, Swamp, Tazar, Tazar), 2SM4d(3), 143
Thanks to Valentin for the exciting game! :smile19:
In reply to bRitvo4kA
User Avatar
17 years ago
Auto-translated
bRitvo4kA
bRitvo4kA (red, Castle, Gurnisson, Gurnisson) def Wlk777 (blue, Swamp, Tazar, Tazar), 2SM4d(3), 143
Thanks to Valentin for the exciting game! :smile19:
I confirm. First, I took a rest on turn 113, and the second time, when the situation was even worse, it was no longer available. I had little money, so I couldn't improve my hero's speed, and I didn't have any hidden resources. It's strange that I still put up some resistance and even forced the opponent's main hero to retreat at the beginning. Thanks for the game.
User Avatar
17 years ago
Auto-translated
Aldegir (Red, Rampart, Kir, Kir) def Kostya N (Blue, Castle, Valeska, Orrin) 2sm4d(3), 1.3.4 Started without restarts. 111 - 5 heroes - 11 Elves + 44 Centaurs... 1 Conservatory is visible, and the Centaur Axe +2 attack is behind the Skeletons. 112 - We take the Centaur Axe... they gave us an attack. 113 - We upgrade the Elves and break through to the secondary Grassland location for 75 Boars. 114 - We take the secondary Castle... and forget to build Pegasi in the main Castle =((((((((... we see another Conservatory. 115 - We take the scouting building and see a Manticores horde and another Conservatory, and a Unicorn lair. 116 - We take the Unicorn lair and buy 2 Unique units. 117 - We break through to the secondary Swamp location... 1-6 in the Citadel in the main Castle, and a Market + Tavern in the Human secondary location. 121 - Another Conservatory on the Swamp... we buy Elves + Pegasi + Unique units and give a weak hero to take the Necropolis. 122 - Another Conservatory on the Swamp, a total of 5 Conservatories, 2 of which have 3-4 Angels... + we took the minimum Necropolis. 123 - The secondary Swamp location is taken. 124 - Maximum, pre-maximum, and minimum Necropolis. 125 - We transferred the troops and took the Hive for 4 Wyverns. 126 - We took the furthest Conservatory on the Swamp, for 2 Angels. 127 - We took another Conservatory for 2 Angels. 131 - We bought all the troops and took another Conservatory for 2 Angels... + we broke through to the Underground Passage. 132 - Through the Underground Passage, we reached the Blue respawn... + with a weak hero, we took the secondary Inferno location. 133 - At the Blue respawn, we took the Hive for 8 Wyverns and almost reached the Castle. 134 - We took the Blue Castle... and they surrendered. Thank you for the game!
In reply to Aldegir
User Avatar
17 years ago
Auto-translated
Aldegir
Aldegir (Red, Rampart, Kyrre, Kyrre) def Kostya N (Blue, Castle, Valeska, Orrin) 2sm4d(3), 1.3.4

Confirmed!
I should have taken the restart: I saw a lot of Crypts and Dwarf Cottages right away—thought everything would be awesome—ended up screwing myself over)))).

111. 4 heroes, Orrin, Iza, and Taz arrived—I was torn on who to make the main hero; I chose Orrin because I had 26+7 Archers and took a minimum-level Crypt.
112. Another almost-minimum Crypt, scout heroes "scattered" on Gnolls)))))))—no one else to use them on yet... In parallel, I decided to boost Taz too—just in case—so I’m walking around collecting Scholars for him on the other side from Orrin (gave +1 to Attack and basic Attack).
114. Upgraded the Archers and went with the main army along the path—there were 2 external Griffon Dwellings, annoying blocks of Blue Butterflies and Storms.
115. Ran into 20 Snipers and a horde of Lizard Warriors, scouted a Dragon Fly Hive, but it’s behind 20-49 Crossbowmen—too early to break the guards)).
116. Broke through the outer guard of the Metro, but there were about 20 Medusae further on—for some reason I didn’t go, probably a blunder... I’m swamped with money, catastrophically short(((, I had to train Leadership on Orrin out of sheer necessity, even though I already had Attack.
117. Bought a 5th hero to have time to clear all the external dwellings (only found the Pokemon-style one so far) and capture the mine. Build order: Horses + Griffins in the Fort((((, Orrin gets Earth from a Scholar.

2nd week: a couple of scout hero battles with small fry, 2 Dwarf Cottages with 40+10 and 20*5, I buy out 4 Horses and with 4 Champions break through the guard into the Swamp off-road (nearly 40 Earth Elementals, upgraded) — I lose almost all my Pikemen (never bought the Spell Book anyway...).

132. Kyrre showed up on Angels, and I’m stuck in the swamp unable to help my capital at all(((, I station Tazar there, trade resources, buy out whoever I can.
133. Kyrre took my only Dragon Fly Hive and attacked—she only loses a few Elves and a couple of Pegasi (but still has 6 Angels, 11 Wyverns, and 16 Dendroids in her army). I beat 20-49 Gogs for the Coliseum, get some pairs 7-7, but I’m still far from the Castle, and my army is 40 Marksmen, 4 Horses, and 30 Griffins, so—
134. I surrender...

Thanks for the game! Still, I should have taken the restart!..
In reply to Дубровин Павел
User Avatar
17 years ago
Auto-translated
Pavel Dubrovin (Red, Castle, Valeska, Tazar) def OUTLAW (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 2.2.1.
It happened. A personal thanks to Pasha should have been given to the generator of this game :D After all of Pasha’s rests, it generated me at the top - one road leading upward, and I was riding all the way to the end in the firm belief that there would be at least a fork leading to a subway to the underground, but I ran into a ГО. Especially since Shakti was given Earth on day 3 - what kind of rest could there be.....
Pasha, meanwhile, reported that he could see a large chunk of my respawn, which was even more depressing - and there was no talk of an unexpected breakthrough... Anyway, by the end of week 2 I somehow made my way off-road to the Inferno secondary town, I cast view, and I see Tazik at the guard blocking this secondary town. I decide to shake a beehive and a Griffin Conservatory nearby, giving up that secondary town. The Conservatory - Tier 2, the beehive (4). Meanwhile Tazarych rushed toward me.... I set up a chain and go to the second beehive (6). Troglodytes - a huge pile from 4 vaults - Pasha's archers are no longer scary.... But Pasha changed his mind and crashed back into his own domain. I leveled Alamar's scholarship to expert, taught him Meteor Shower from Dimer, and was planning to pass Resurrection and Meteor Shower to the already skilled Shakti, but the generator decided to mock me to the end and gives these same skills in Mage Guild level 4 :D I decide to scout a couple of dark corners on my respawn, hoping to find a portal or a subway to a treasure zone - thus another week was lost - nothing found.
On week 4 I ride through bushes to a snow respawn, finally take the only secondary town of the entire game :D, I cast view - I see a Dragon Utopia in a corner. Gathering the meat, delivering it to daddy, and I dive in without checking - max-level... I lost the whole setup, 8 Manticores and 1 Angel with 30-40 Troglodytes. I was given Expert Air and Expert Water to an expert Water skill, slippers +2 all. I saw a chain fly past the Inferno castle, I wanted to try to catch Tazik at the start, but I never saw a logistics hero the entire game, and even the main hero himself with Dimension Door couldn't jump to Inferno. Well, then Tazarishche with Mass Haste and Implosion left no chance.
Thanks for the game to Pasha!
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur

Statistics

Welcome our newest member: recijeb