Skip to content

Posts from Discussion about Heroes I. Auto-translated

5.0 (1 rating)
User Avatar
#110
Auto-translated
Is this bug still present? And are there any plans to fix it?
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
User Avatar
#111
Auto-translated
And who will clean up?
User Avatar
#112
Auto-translated
Who made the game? If they are still alive. Where is their conscience? It's an entire game! Thanks to which the whole series began! And they can't fix one miserable bug? Let them find the archives, delve into the code, and fix it! Lazy people.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
User Avatar
#113
Auto-translated
Is there anywhere a description of the fastest possible completion of the initial 18 scenarios, such as Dragon Pass, Hemet Isle, Badlands, etc.? It would be interesting to compare it with my own results and see how many points I missed. I couldn't complete Dragon Pass on expert difficulty in under 10 days, but I'm sure someone has done it faster. I found information about this scenario in a great reference guide. Unfortunately, there are no working Heroes of Might and Magic I versions for Windows XP. Does anyone know what the trick is, how can it be completed in 2 days? And what was used to defeat the dragons?
In reply to Thundax
User Avatar
#114
Auto-translated
Ergon
Is there a description available somewhere of the fastest Walkthrough for the initial 18 scenarios like Dragon Pass, Hemit Isle, Badlands, etc.?
It would be interesting to compare it with my results and see how many points I missed. For example, I couldn't complete Dragon Pass on expert difficulty in less than 10 days, but someone probably completed it in 6 days.
1) There is such a topic Hall of Fame - you can read some descriptions about Tournaments there (mainly winners)
2) There is a topic with tables of results for all Heroes 1 Tournaments
here is a link specifically to the final table of results for the Dragon Pass map
I completed Dragon Pass in 4 days - but the winner turned out to be even faster :)

P.S. By the way, I completed a Tournament for campaign maps - maybe it will also be interesting to take a look at Campaign for Knight
User Avatar
#115
Auto-translated
From the entire description, I still couldn't understand what difficulty level the Dragon Pass scenario was played on. I understand that it was likely on hard, since it seems like 4 heroes were already present on the first turn. And honestly, I don't remember seeing +5 attack and defense items right next to the castle. That's about twice as little loss, if not more. Usually, on expert, I would gather Djinns, and even with 2 dwellings, there were only 2 or 3 of them in the first one. And if possible, could you tell me if the tournament map is fully revealed from the start, or can it be simply revealed using some cheat, achieving the desired opponent's moves, and then, when saving at the end of the day, successfully closing it?
In reply to Thundax
User Avatar
#116
Auto-translated
Ergon
And if possible, tell me, is the tournament map completely open from the start, or can it simply be opened using a cheat, achieve the desired moves against the opponent, and then, by saving at the end of the day, successfully close it?
During a "clean" playthrough, using cheats in any version of the game is, of course, prohibited, but during preliminary testing, players usually reveal the map and observe the AI's behavior, etc.
I know that in Heroes 1, there is a single cheat to reveal the map (enter 101495 directly in the game), but if you do this, you won't be able to save and play as if it were a "legitimate" game, because the map cannot be closed at the end.
User Avatar
#117
Auto-translated
I just can't seem to get over this Dragon Pass. And if a competing computer player were to eliminate the dragons on the first turn, and the player's heroes then eliminated the brave opponent and all 3 castles on the next turn, would that be considered a walkthrough? I've encountered such a bug, and it also occurs in the second game.
I figured that's exactly what happened, when I first looked at the result. I just didn't realize that 5 blue birds could defeat goblins, especially with good artifacts.
Please excuse me for asking, but reading about the first game is a great pleasure.
User Avatar
#118
Auto-translated
How can I check which level 4 spells are available in the towers in the Lord Slayer scenario? Is it just a matter of gathering 8 of each resource, wood, and ore, and checking after a few turns? That's fine if DimDo is in the first castle, but you still need to build and even capture villages. That would take about a week.
In reply to Thundax
User Avatar
#119
Auto-translated
Ergon
How can I see which level 4 spells are available in the Towers on the Lord Slayer scenario? Is it just a matter of gathering 8 of each resource, wood and ore, and checking after a few turns?
Yes, that's the only way.
User Avatar
#120
Auto-translated
I think I'm starting to remember. But I got completely stuck on the 4th mission as the Knight (decided to replay my old, shameful 164-day run). I can't seem to do it quickly. I start on day 19, and I'd like to finish by day 30 at least. The only things I can build in 3 days are a well, a tavern, and swordsmen. There are 3 enemies in different directions. And by at least day 22, I need to send a hero with a decent army to the Warlock and the Sorceress. My Beaver hero is heading towards the Beaver enemy with a couple of Gargoyles from the Warlock hero, picking up a Lamp of True Seeing along the way. I'm playing without revealing the map, and I'm not generating the computer's moves. I save during battles and on important turns. However, I don't follow the rules about fleeing heroes and dungeons. Unfortunately, this mission isn't included in the description of the campaign tournament; there's only a strange, unopenable file attached, and it asks how to do it in 5 days. Is it even possible to reach the Beaver's castle in 5 days? Like, by taking a few Gargoyles and running as fast as possible. The mission turned out to be not that difficult. I did run to the Warlock with Gargoyles, picking up 39 Thieves along the way. But going to the Sorceress with 10 Swordsmen took 9 days, which determined the time. Her heroes scattered. But things are bad with Lord Sleer. I scouted on the best map, there's a Dimdoor, but very few minerals and gems. In general, I can't do it faster than day 12, and there's no question of Paladins. But there's a +5 scroll, chainmail, and 21 free wolves, and it seems there's a Berserk.
In reply to Thundax
User Avatar
#121
Auto-translated
Good day!

I'm addressing our programmers: is it possible to implement in Heroes 1 under Windows, the display of the cursor from the DOS version?:confused:
That is, in the English DOS version, it is colored, but under Windows, it is black and white.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
User Avatar
#122
Auto-translated
Please, submit a map featuring the cowardly Agar and his poor morale for the tournament or just for general use.
User Avatar
#123
Auto-translated
2Ergon: This map is from the standard set, so it's unlikely to be of much interest. The gimmick lies in the "cursed" luck (-3) at the start. Of course, it would be good for a tournament. Besides, the victory condition is fun, but it definitely needs to be refined.

2VDV_forever: The probability of a negative luck value appearing is

P(negative-luck) = -(L + 1)/12, so don't be surprised if it doesn't appear with just one luck point.
User Avatar
#124
Auto-translated
As I understand it, does it recover after each battle? Or how can it be restored in general? There are, of course, items that increase luck, but they are only temporary.