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Posts from Worshipper – “Ship” [Campaign 2, Mission 4]

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#91
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After capturing the first Elven castle, I bought another Elven hero and, after each turn, transferred Elven troops to him, as they flee from Agrael. Next, I didn't research anything and immediately captured the Demon castle, quickly built it up as much as possible, recruited creatures, and, after killing the dragons, rushed to the capital. I don't remember exactly how much time passed, but I remember it was very little. I couldn't fully level up Agrael in the campaign, but he wasn't there at the end of the story anyway (in the sixth campaign). I played on Veteran difficulty.
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#92
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Someone mentioned playing this mission with alternative settings. If you see my message, please let me know what needs to be installed for that.
#93
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Alternative factions can only be played in versions 3.0 - 3.1. To do this, you need to install a mod that allows you to play through all campaigns in version 3.0. It also works in version 3.1.

I first captured 3 Elven castles. And then I captured my own Dungeon castle. I leveled up Agrael to level 30. I played through the campaign as a hero.
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#94
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and in version 3.1, when I captured a Fortress, the mission ended. And that's despite the strongest of the elves running around below and having a Castle! What the heck? I would add a couple more levels. And if you don't defeat the dragons, will they give you anything else besides the ability to proceed?
#95
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saveliev87, you probably captured the castle that was part of the quest. The quest is completed. There is no quest to capture all the castles in this mission. You only need to reach the port. The game version has nothing to do with it. I heard that if you don't kill the dragons, you get experience. But I also killed them. So I don't know what gives more experience. Anyway, Agrael reached level 30. I first captured the elven cities, and then my own. I didn't go to the target castle until I maxed out Agrael. There are still many neutral creatures left, including phoenixes.
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#96
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I somehow managed to get through it easily. Maybe because I got into the add-ons first, and then the main game. I immediately went northwest to the Dungeon, captured the town, hired a hero to stay there and deliver troops, and started clearing out the underground. I cleared it out, accumulated some strength by delivering troops from the places where the creatures were born near the Castle. A green hero came from the east, and I defeated him only because Agrael was well-leveled – mainly through opening gates. I went up through the eastern exit, destroyed the eastern Castle, hired a level 17 elf in it, whom I had just defeated, and went to destroy the Castle in the middle. I defeated it, and another hero similar to the first one appeared, but with better stats. I killed him with difficulty, hired him in the Castle, went around the large island, leveled up, and went with one of the recently defeated elves up to the east, captured the Castle (there was someone of level 1 sitting there), cleared out the powerful islands with elves, and with Agrael, I took archers. I went down, took a hero in the Castle, and went to the dragons. I gave the archers away, took the missing troops from the alternative army, and went to the Castle. I destroyed it very quickly. All the troops were leveled up (except for the demons), and I didn't level up the elven Castles except for the buildings with elves and those that generate money. The army wasn't very strong, the difficulty was medium, but I defeated it in five minutes using only gates.
I read the thread and got upset – everyone was struggling, and I somehow managed to get through it easily. And I like challenges!)
танцы и бой:smile19:
In reply to Танцующая
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#98
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Dancing
Agrail took the archers, went down, picked up a hero in the castle, and went to the dragons. She gave the archers away.


How heartless, when you could avoid sacrificing innocent archers; there aren't that many dragons (even on a higher difficulty).

Even Agrail felt disgusted by his actions.
#99
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I immediately sent all the elven troops to the sacrificial pit for Agrael to gain experience. I got tired of transferring these deserters to another hero every day. And the dragons' appetite is growing. They'll eat 100 archers if you bring them quickly. And after that, it's easier to kill them than to feed them. I went to the Dungeon after capturing three cities on the surface. That's why the druids had already become quite annoying.
#100
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As for archers, having 100 of them (plus a 15-20 reserve) is enough to satisfy the dragons, but I gained around 40,000 experience points. I wanted to get the Scroll of Alleviation at the end, but the script wouldn't let me take it, so you'll regret not having a scanner...
#101
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Around 40,000 experience points for killing dragons or completing a quest? I always killed them. So, I don't know how much experience they give for a quest. And I don't remember how much I got for the kill.

My personal record is 2.5 million experience points in a single battle. I set it the day before yesterday, fighting 17,000 ents. I guess it could be surpassed by a lot if you take down Nicholas, who has a lot of dragons. But for obvious reasons, he didn't have any.
#102
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I got that much experience for archers, but as I understand it, the later you come, the more dragons there are and the more experience you get for archers...
And 2.5 million experience – that’s a LOT – how much do you have to play (go through) to get that, and in which campaign???
#103
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I got to the dragons late because I first captured the Druid cities so that nothing would interfere with me leveling up Agrael to level 30. Therefore, it's unknown how many archers I would have had to feed them. And there's a lot of experience on the map. For example, I didn't touch the phoenixes – and I still reached the maximum development level without them.

And I gained 2.5 million experience on the "Mercenaries" map. There, some neutral creatures multiply at an incredible rate. I didn't pay attention to the game time, but I had a gnome named Brand, level 34. There were 2,000 throwers, 350 berserkers, 100+ priests, and 250 elven archers. The rest just stood by throughout the battle. Ents guarded the gold mine. The difficulty level is – no chance. There are already several hundred of these ents at the start. If you rush there immediately after capturing the city and the gold mines underground, there will be about 500 of them.
#104
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Ship
Fourth Mission

Background:To meet with Tieru, Agrael must capture Erivell, a major elven port, and sail to the Isle of the Misty Dragon. Alone against an entire country, lacking support and cursed by all, Agrael will either die or achieve his goal.

Main Objectives
• Capture Erivell and build a ship.
• Agrael must survive.

Secondary Objectives
• Capture Ur-Nibershas.

Walkthrough:Capture the mines, sawmill, and quarry. On day 2, you will be informed that the elves are leaving the command of the demon Agrael (let them all die, we have a different army). The task to capture Ur-Nibershas appears. Then there will be a fork in the road; go to the right, capturing the castle with minimal losses, and then capture the mines. On the way, before the Ancient Ents, there will be a passage to the left; go there. After 2 turns, visit the witch's hut and eliminate the dragons; otherwise, it won't work. Defeat the archers, take the Archdevils, go to the Dungeon, and defeat the garrison with minimal losses. Then there is another fork; go to the right, capturing all the mines and defeating Erazial with the castle. Build and build, then, when you have about 15 Archdevils, 52 Cave Lords, 150 Nightmares, 95 Succubi, 235 Cerberi, 234 Fire Demons, and 408 Imps, go from the Dungeon through the castle without capturing it, into the forest. After 2-4 turns, you will reach the Dungeon, dive into it, and go to the dragons. After 5 turns, the Elf will descend into the Dungeon; buy the entire army and summon the strongest creatures from the castle. I summoned Archdevils, Cave Lords, Nightmares, and Succubi. Then I finally reached the dragons and gave them a good beating. I left the Dungeon, defeated the garrison, and finally reached him...
I will only explain the tactics: in the beginning, kill the archers and druids, then, by opening the gates, delay the Ents in the castle. With Agrael, only cast Phantom, Curse, and, if mana runs out, Soul Eater. Then the Ents will still leave the castle; destroy them with all your might, raise them with Resurrection, and you will capture the port. I wish you good luck with the Walkthrough.
In reply to valleriv
#105
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PLEASE HELP ME BEAT IT...
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#106
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We’ll help, just tell us specifically where the problems arose. :)
aka Sir Holmes aka David Jones.

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