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Posts from Which monster do you like the most in Heroes 5 (level 6)?

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Which level 6 monster do you like best?
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Fat Rakshasa, Undead, and Dungeon Lords – RESPECT!!!
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I have Paladins and Erls. Ancient Ents with a mod that changes their appearance – they look AMAZING! Kshatriya Rakshasa, Knights of Death (or whoever has the deadly strike ability). Paoka. Witches. But in general, the main thing is not a single creature, but combinations. Those who understand will get it!
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"
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:smile49: 1. Knights and Rakshasa
2. Tany and Cave Demons
3. Wyverns and Witches
4.:confused: Undead....too slow
5.:smile35: Ents....you just can't love them...they're made of wood.
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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-Banshee
Let me explain: this monster is the most powerful of all level 6 monsters due to its Banshee's Wail ability. (The lower the morale, the more damage it deals).
Imagine a battle between a Dread Knight (with the Terror Scream ultimate) and any living opponent. The morale will be extremely low, reaching -10 (if it was 0 before the battle). And then, the Banshee can inflict colossal damage with its scream, and it has an unlimited number of charges!
P.S. I haven't tried it in practice, but this is just my opinion.
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Knights of Isabel!

The thing is, during a long game, there will actually be many more of them than the opponent has of their corresponding troops.

As a result, they become the main striking force of the humans.

The more of them there are, the stronger the bonus from the numerical advantage.

Besides, they can attack two targets at once. Finding a countermeasure against a huge number of these beasts is devilishly difficult.
In reply to Мститель
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Avenger
Knights of Isabel!

The thing is, during a long game, there will actually be many more of them than the opponent has corresponding troops.

As a result, this is the main striking force of the humans.

The more of them there are, the stronger the bonus from the difference in numbers.

Besides, they can attack two targets at once. Finding a countermeasure against a huge number of these beasts is devilishly difficult.

No, it's not that difficult - mind control, blindness, despair, weakness with debuff, and finally! And the most effective is berserk >:D
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Antimagic for humans is protection against all such troubles. I agree about the Berserker. It's a very unpleasant spell, as it doesn't reduce the initiative of the cavalry, and they will cause a lot of trouble BEFORE we dispel these spells. In general, my limited experience suggests that darkness against light is not as scary as it seems. Of course, I may be deeply mistaken. Subordination after antimagic turns out to be a foolish move. Besides, Divine Retribution is probably the coolest spell (at least before patch 3.1).
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Yeah... I guess you're right about the Knights :). But there are no invincible strategies – there are only invincible players. As an example, I can imagine a Warlock overcoming anti-magic – we take control of the Seraphs, and after the Knight (under anti-magic) has killed 1-2 units, we bombard him with Divine Retribution :). Or, there's a simpler, but at the same time worse, longer, and more tedious option – gathering undead from neutral creatures, which mostly depends on luck (whether there's enough energy for the most needed creatures or whether creatures with the Messenger of Death ability join). But otherwise, it's almost uncounterable...
P.S. sorry for the off-topic.
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Cave Lords cast Fireball.
Асха всё обращает на пользу:smile22: :smile08: :smile24: :smile08: :smile22:
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Who is more dangerous than a Death Knight? No one. And with soldier's luck, they are twice as scary :smile41:
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1. Paladin (voted)
2. Twilight Witch
3. Undead
Асха всё обращает на пользу
In reply to Pawo
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The Cave Lord – they are skilled in magic.
За Свет!
Если жизнь тебя имеет, значит ты ещё живой! ;)
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Voted for the Paladin.
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It's not that difficult – mind control, blindness, sorrow, weakness, and finally, debuff! And berserk is the most effective.
Berserk won't work against Paladins, and most likely, Isabel's knights will fall before they can cast a spell, so there's not much point in using berserk. It's better to use other spells, like Subjugate, and even better to defend in the castle.
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"
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The Warlocks are certainly a cool class, but their initiative is just terrible! Although in the endgame, the summoned and raised creatures are incredibly powerful!
Снова играю в Герои5!

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