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Posts from HEROES. LIGHT and DARK

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Elf, did you know that multi-posting is a sin? ;)
I've got a hole in my pocket!
© Ринго Старр




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:confused: Did you compare the stats with the original game?

After all, this is a remake of the fifth game... in the old version, there wasn't much to change. The Empire is the Haven, or rather, its modernization... geez, why are you so fixated on this...? I'll post info about all the factions, even if it's the same as the original...(and then the pictures too...)

You don't have to read it, just don't follow the topic... I'm not forcing you. You just need to be patient... Then I promise to describe the new factions in the same way... :) :) :)

And there WILL be a plot:smile51: :smile16: :smile24:
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
In reply to WoodElf
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Is this irony?.....
Irony.
And there's no point in changing anything in what's already good...
So why write the same characteristics again?..
In the end, this is a remake of the fifth game... there's not much to change in the old version. The Empire is Haven, or rather, its modernization... geez, why are you so fixated on this.... I'll post info about all the factions, even if it's the same as the original...(and then the pictures...).
If it's the same, then why? Why why why why????,,,,....
Then I promise to describe the new factions in the same way.
Describe them, where are they?
And there WILL be a plot.
At least something :) besides copied units.
Tomorrow holds no promises
Except the ones we've made
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It starts again... THESE ARE DIFFERENT CHARACTERISTICS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
THEY NEED TO BE CHANGED... they are a flaw because they are really mixed up... and there's an excess... why wasn't there something like this in the third game... a monk has 30 hit points... but in the fifth game, 55 (more than even a huge ogre, see "killers"),
besides, I changed some skills, so it's worth comparing the original and my version...
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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Surely, a woman with a whip and high heels can't have the same amount of health as a giant dinosaur (see: Hydra).
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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8. Angel
Health 170
Damage 35-70
Attack 24
Defense 22
Speed 7
Initiative 8
Special Abilities Large creature. Flying. Hates demons
Growth +1

8A. Archangel

Health 220
Damage 50-50
Attack 25
Defense 25
Speed 8
Initiative 9
Special Abilities Large creature. Flying. Shield. Holiness. Resurrection
Growth +1

8B. Seraph
Health 200
Damage 25-75
Attack 28
Defense 24
Speed 8
Initiative 10
Special Abilities Large creature. Flying. Undead killer. Smite. Vampirism. Mind protection. Holy flame
Growth +1
Holy Flame* - damage is dealt by the fire element, dealing twice as much damage to undead and demons.

Comments:
The Empire has three strong melee units (pikeman, griffin, knight), two ranged units (archer, monk), two support units (peasant, swordsman), and one multi-class unit (angel). Overall, it is a well-balanced faction; despite its apparent weakness, it is compensated by the highest income and growth.



Heroes: Knight
Priest
Special ability: Vassal (brings income to the treasury, depending on the hero's level, and reduces the cost of hiring Imperial troops)
Native school of magic: Light
Dwellings:
1. Peasant village/Estates
2. Shooting range/Archery range
3. Barracks/Guard post
4. Barracks/Garrison
5. Griffin tower/Griffin bastion
6. Monastery/Cathedral
7. Knight arena/Knight castle
8. Altar of Light/Celestial Altar
Special building: Face of the Almighty

Diplomacy:
Alliance: Elves
Peace: Dwarves, Atlanteans
War: Dark Elves, Undead
Hatred: Demons
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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Forest Brotherhood
Following the human explorers through the portal came many other peoples and races, who found the deserted islands and plains to be quite suitable places to develop their civilizations.
Perhaps the most notable of these were the most mysterious and ancient inhabitants of the universe – the elves.

The kingdom of the forest elves, Friel, is located in the depths of dense forests and impassable thickets. Here, everything goes its own way, in harmony with nature... The inhabitants of these protected places are rarely disturbed by the bustling and restless empire, but if this does happen, it usually ends peacefully.

Although the elven race is older and wiser than the others, it does not try to dominate over other, less ancient races...
At the core of its philosophy lies harmony, goodness, mercy, and tolerance, which distinguishes it from other light races: the fanatical, strict empire and the arrogant and proud Atlanteans.
BUT... it's not that simple. Due to their close proximity to their hated enemies, the elves had to create their own garrisons to protect themselves from the enemy.
Thus, the Forest Brotherhood was formed – a special faction, whose goal is to subdue enemy forces and prove that the elves are not so old that they have forgotten how to fight.
Worship of natural forces does not hinder religion.
Sylvia is the goddess of all forest elves, nature, harmony, and beauty. She endows believers with the ability to speak with the wind, the tree, the flame, and the rain, to use natural forces, and bestows luck and longevity.
But Sylvia is also capable of anger. To punish offenders, the elves created the Brotherhood of Avengers, which included the most dangerous and ruthless members of the race.

Friel is an elven kingdom in which monarchical power is combined with social equality and feminism.
Symbols: Leaf, Tree, Bow and Arrows, Unicorn, Butterfly
Colors: green, gold, orange, yellow, wood, turquoise, emerald, pink
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
In reply to WoodElf
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THESE ARE DIFFERENT CHARACTERISTICS
I reduced the monks, and that's it, what about the other characteristics?
they are a drawback because they really messed up... and overdid it... why wasn't there anything like that in the third game
They really messed up?.. They really overdid it?.. Maybe you were sitting nearby, and the developers were cursing, saying that they were doing something bad and wrong, but they were doing it anyway...
Because the third game is the third game. What is this "something"?
By the way, Assassins have so little HP because they are not protected by anything; their main weapon is rage and attack. That's why Monks have more life.
besides, I changed some skills
A little bit from the third game, a little bit from the fourth game...
Well, there can't be a lady with a whip
"Ladies" live in your apartment building :)
dinosaur
It's a Hydra, and nothing else. It has nothing to do with dinosaurs.
So, why can't this Witch be stronger than a Hydra? :rolleyes:
Tomorrow holds no promises
Except the ones we've made
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She has no armor; she's still human-sized... but the huge, three-headed dinosaur (yes, it's basically a sauropod, but with three heads) is not only thick-skinned but also simply three times larger than the mistress. And how, exactly, will she be able to withstand three toothed heads... they'll tear her apart in two bites... she has no protection... unless it's her chest... BUT this chest, this feature, doesn't work on primitive reptiles:)

Yes, I admit... a little from Heroes 3, a little from Heroes 4, a little from Disciples, a little from Age of Wonders, the basis is from Heroes 5... BUT... how else? Come up with all sorts of unpronounceable creatures and be happy?
There is originality in my idea... we just haven't gotten there yet... although we're getting a little closer...
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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Have you seen the monk's armor? I think the knight has five times more armor... BUT he has twice as few hit points as the monk... What do you have to say about that?
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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ALL (almost) HERO characteristics have been modified... open the manual and take a look... compare them.
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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She has no armor; she is, after all, human-sized...
Is armor only iron plate for you? You're thinking too far ahead, my friend.
and a huge, three-headed dinosaur.
Are you making races for Spore? :confused: It's very abstract...
And how will she be able to resist three toothy heads...
You didn't think that the Shadow Lords could be so agile that the hydras simply wouldn't be able to hit her?
Of course, you didn't think of that. :rolleyes:
well, if only the chest...
How vulgar! And aren't you ashamed?
it doesn't affect primitive reptiles.
Don't offend the Hydra!
BUT... how else? Come up with all sorts of unpronounceable creatures and be happy?
Of course, it's better to just copy everything and be happy.
There is originality in my idea... we just haven't gotten to it yet... although we're getting a little closer...
Are you close? I'm happier than ever :)
Tomorrow holds no promises
Except the ones we've made
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It's interesting how the witch will jump and run in heels; she can barely walk in them...
Look at the brachiosaurus... and give it two heads – there you have it... the hydra, according to Nival... does anyone disagree?
The hydra is a mythical nine-headed snake, not a dinosaur.
I'm not copying; I'm modifying and adding to it...
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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Go ahead and change it. And you guys are just arguing.
Любовь и атомное оружие, братья, любовь и атомное оружие.
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WisTrit, maybe it's time to stop discussing the stats and appearance of creatures; if you don't like it, don't read it. Regarding Nightmares, does anyone remember that there were Fire Elementals in Heroes of Might and Magic? Why didn't Nival want to call the underworld horses that? It's a silly name...
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:

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