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Posts from Reports on online games and their confirmations (Autumn 2008 season).

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invisible;179207
All reports written and confirmed here will be included in the ranking table. I would like to draw the attention of all players to the fact that, starting with this season, only games that meet a specific format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be included in the ranking.
Considering that many new players are playing, and this may be difficult for them (although I personally think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in the case of writing a report that does not follow the format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Autumn 2008" season is officially open! :smile13:
Wishing everyone good morale and luck +3/3!

And so it will continue :smile14: :smile14: :smile14:
Good luck to everyone.
SS-D:smile17:
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bRitvo4kA (red, swamp, Tazar, Tazar) def SEM_56 (blue, rampart, Ivory, Ivory), 2SM4d(3), 134
Thank you for the game!
В дикім полі
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bRitvo4kA (red, swamp, Tazar, Tazar) def SEM_56 (blue, rampart, Ivory, Ivory), 2SM4d(3), 134
Asked my opponent for an auto-win on turn 131, and he kindly agreed.
On turn 134, I attacked a group of enemies with a grade-up steamer and lost. I decided not to take advantage of my opponent's kindness and surrendered. Thanks for the game!
Ушел с героев, пока пряники)
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bRitvo4kA (blue, Rampart, Kirr, Kirr) def Dubrovin Pavel (red, Swamp, Tazar, Tazar), 2SM4d(3), 144
Thank you for the game!
В дикім полі
In reply to bRitvo4kA
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bRitvo4kA
bRitvo4kA (blue, Rampart, Kyrre, Kyrre) def Дубровин Павел (red, Fortress, Tazar, Tazar), 2SM4d(3), 144
Thank you for the game!

I confirm!

There was only a path to a secondary hero, which my opponent took from me on week 3.
I didn't manage to take the town the opponent took with my secondary hero, and I also didn't take the town at my own respawn that was not visible.
Income was only 2000 per day against 8000 in week four. We met in the field, where Elves and 7 Angels and my opponent's stats showed my 4 Angels where the crayfish spend the winter, etc. I had many troops, but I hadn't purchased them all.
I played poorly.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Kluka
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vitalic (red, Conflux, random, Ciel, Ciel) def Sir Felix (blue, swamp, Tazar, Tazar) 2SM4D(3) 125
The start wasn't great; there was no air element, and two chests turned out to be useless artifacts. But I managed to reach level 49 and gain access to the stable and +2 magic power. Then came a series of mistakes, for example, on turn 113, I attacked 19 soldier dendrites with only 4 mana and almost no troops. Then, I sold everything at the market and couldn't recruit any psionic units. Towards the end of the week, I took my secondary town, broke through the water guard, and noticed red units moving towards my secondary town. I built a citadel and bought what I could for one gold each. The opponent didn't come, but I attacked him and caught Tazar on a fly. He ran away, but his mages finished him off – too bad, I just bought him. Then came Ciel, an expert in logistics, and with the stable, he beats everything. In his secondary town, he killed 17 great elves and a viv, then finished off Nelk with vivs and flies.
An attack of 200 damage on the second week is amazing.

Thanks for the game.
In reply to vitalic
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vitalic
vitalic (red, Conflux, random, Ciel, Ciel) def Sir Felix (blue, Swamp, Tazar, Tazar) 2SM4D(3) 125

It was a great game! Thanks for playing.
Остановите землю- я сойду…
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Denis_HoMM (red, Dungeon, Shakti, Shakti) def SEM_56 (blue, Castle, Valeska, Valeska) 2SM4d(3), 217

After several restarts, we started the game. I spawned in the Underworld, and Shakti had about 145 Troglodytes in total. I upgraded them and sent them into battle. My starting area was poor in gold, and I needed to secure resources. There was a Pandora's Box guarded by 24 Black Riders (Necropolis), and an Artifact - a +6 Attack Mace - guarded by about 75 Treants. There were no Crypts, Gnome Mines, or Nagabanks.
117 - Cats in the Castle. I broke through to the surface, fighting through about 25 upgraded Water Elementals and about 55 Harpies. I took a secondary Stronghold. I found a Grail - Titan Swarm.
127 - I'm finishing the Dragons and Minotaurs. I send scouts into the secondary Stronghold area. The scouts visited the skeletons and brought me two Artifacts: Boots of Swiftness and a Cloak +2 Strength and +2 Knowledge. I freed a level 10 Hero from the Dungeon (only good for Logistics Expertise). I can't afford to buy troops.
137 - I return to the Capital. I have a money problem; I could only buy Troglodytes and a few Shooting Eyes. I took a second secondary - Necropolis.
147 - I took two Conservatories with 2 and 2 Angels each, a Pandora's Box, and the +6 Artifact (see description above). I move into the secondary Stronghold area. I take the Behemoth Brood. In the Stronghold, in the Castle, Birds and Behemoths were built; Shakti was preparing to take the Dragon Utopia.
217 - I take the Dragon Utopia. Shakti
21 10 5 6, army: 4 Angels, 6 Behemoths, 12 Thunderbirds, 45 Shooting Eyes, 56 upgraded Harpies, 56 Troglodytes. In the Utopia, I received a Cloak +2 to Troop Speed, a Sphere of Vulnerability, Greaves +1 Strength and Knowledge, an Artifact - a 3rd-level Growth bonus of 4 per week, and 20,000 Gold. I buy Cats in the Capital and prepare to upgrade the Dragons.
At this point, the opponent asked for an autosave. I refused, explaining that I was strictly following the Forum rules, as I had been in similar situations many times myself. After that, the victory was awarded to me.
Thank you for the game.
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Denis_HoMM (red, Dungeon, Shakti, Shakti) def SEM_56 (blue, Castle, Valeska, Valeska) 2SM4d(3), 217
I confirm, I got crushed in the max Dragon Utopia without checking the number of dragons (didn't have enough moves to check)!!
I asked for a remake, the opponent refused. Decided not to continue, Thanks Denis, a brilliant victory!!
Ушел с героев, пока пряники)
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Kluka (blue, Castle, Valessa, ?) def cyb (red, Barbarian, Gretchin, ?) 121.
Thanks for the game!

We picked all resets.
From the start, only 20 archers, and both roads lead to stone respawns. The roads are fast - and I head with the sole goal of making 116. On 115 I reach an uncolored sawmill and see that the passage from it to the enemy stronghold is blocked by a crowd of genies.
On 121, I receive the surrender offer.
In reply to Kluka
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Kluka
Kluka (blue, Castle, Valeska, ?) def cyb (red, Barbarian, Gretchin, ?) 121.
Thanks for the game!

We chose all restarts.
From the start, only 20 archers, and both roads lead to stone respawns. The roads are fast - and I head there with the sole purpose of making 116. On 115, I reach an uncolored sawmill and see that the path from it to the enemy stronghold is blocked by a crowd of djinns.
On 121, the surrender arrives.

the tree was guarded by a lot of djinns, didn't even build dogs, no troops no point in playing

thx for the game!
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Hermit (red, Rampart, Valerka, Valerka) def Oelm (blue, Kirr, Kirr) 141 2SM4d(3) Captured the secondary town only at the end of the third week. There was a complete lack of money... I couldn't place Angels on the third day. Valerka tried her best to level up, but her movement was small, there was no logistics or earth magic, and the paths to all the secondary towns were blocked by strong ranged guards. And to Inferno, unicorns wouldn't let me pass... True, at the beginning of the second week, I upgraded air magic to expert level, but it would have been better not to, because I only got the speed bonus in the secondary town, and watching the enemy heroes wandering around the main town (many hydras - not such a big obstacle for Kirrushka, who knows earth magic) was very nerve-wracking. I tried my best to level up Valerka and thought about how to solve the money problem, but on Monday of the fourth week, my opponent told me that he had given up. Thank you for the game.
In reply to Hermit
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Hermit (red, Rampart, Valessa, Valessa) def Oelm (blue, Kyrr, Kyrr) 141 2SM4d(3)

I confirm, I rarely get to play Rampart, but the lineup was decent, considering Bracers of Might were lying nearby. The map generated strangely, with lots of treasure zones at the top and bottom. In short, on turn 114 I for some reason went into the Griffin Conservatory, where the griffins started attacking the grand elves immediately. Well, I lost, asked for an auto, wasn't given one. Decided to continue. Through long efforts, crawling through the snow, I built up to the third level, and in the treasure zone I won several successful fights. In short, seeing that the opponent was developing slowly, by turn 141 I was ahead of him in level. I took Offense, Armor, Archery, AND PATHFINDING, which was great, seeing rich zones in the snow and swamps, plus the main territory. There were prospects of getting the Earth Orb (I had already taken the Fire Orb), Boots of Speed, Shackles of War, about six Pandora's Boxes, and 2 Utopias. But no. I went with an Angel into a tree for 45 dragonflies, but having only 5 mana, while 6 was needed for Cure. The remaining 5 dragonflies at the end were slowed, and it was game over.

And as for the Griffin Conservatory on turn 114, it turned out it couldn't be taken, even if the units were positioned correctly — Archery wasn't upgraded, and I should have taken pegasuses there. Thanks for the game.

P.S. yes, it happened on turn 114
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You just asked for a car with 114 speed.
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Denis_HoMM (red, Castle, Valeska, Valeska) def Nightmare
(blue, Dungeon, Shakti, Shakti) 2SM4d(3), 221.

After a few respawns, the game began.

117 - Knights without a Citadel (spent one day, didn't have time to build), secondary - Rampart. Found Archers and Pikemen. Discovered a Guard Tower - many Behemoths guarded the entrance to the Dungeon.
127 - Knights in the Castle, +1000 Gold, in the secondary - Guard Tower and +1000. 137 - Added upgraded Griffins in the Castle. Still two castles, +2000 Gold in both. Cleared the Guard Tower through the wilderness to reach the Dungeon. And immediately I see Shakti with Troglodytes and Angels.
Attacked:
I have Valeska 6 6 8 6, army: 3 Knights, 39 Archers, 14 Pikemen. The opponent has Shakti 7 8 3 4, army: 1 Angel, 130 Troglodytes. I had to retreat for money; my losses were several Archers and all 3 Knights; the opponent lost only 1 Angel.
Bought a Guard Tower and headed towards the Treasure.
147 - Two battles involving Guard Towers on both sides. Shakti attacks the Capital 8 8 6 4, army: 10 Cats, 9 Minotaurs, 19 Medusas, 119 Troglodytes - I have a level 1 Hero, army: 24 Knights, 33 upgraded Griffins, 9 Archers, 25 Pikemen. I lose the Capital. The Guard Tower runs to recapture the city. I have 9 12 13 12, army: 7 Knights, 68 Archers, 28 Pikemen - the opponent has similar stats, army: 1 Cat, 9 Minotaurs, about 19 Medusas, no Troglodytes. Thanks to Lightning - 147 damage - I recapture the Capital; the army is reduced to 6 Knights and 22 Pikemen. Shakti is captured and gives me a sword +3 to Attack.
The opponent continues the game.
217-221 - I take the opponent's secondary - Necropolis - with a scout, build a Castle there, buy 8 Vampires and 25 Zombies, and about 15 Centaurs; the scout digs in for defense. I take another secondary - Conflux. In the Capital, I finally build Angels. The opponent offers to end the game with my victory.
Thank you for the game.
In reply to Denis_HoMM
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Denis_HoMM
Denis_HoMM (red, Castle, Valeska, Valeska) def Nightmare
(blue, Dungeon, Shakti, Shakti) 2SM4d(3), 221.

After a few restarts, the game began.

117-Cavalry without a Citadel (spent one day, didn't have time to build), secondary Castle - Rampart. Found Archers and Pikemen. Discovered a Guard Tower - many Behemoths guarded the entrance to the Dungeon.
127-Cavalry in the Castle, +1000 Gold, in the secondary Castle, Guard Tower, and +1000.
137-Added upgraded Griffins in the Castle. Still two Castles, +2000 Gold in both. Cleared the path to the Dungeon with a Grand Griffin. And immediately I see Shakti with Troglodytes and Angels.
Attacked:
I have Valeska 6 6 8 6, army: 3 Cavalry, 39 Archers, 14 Pikemen. The opponent has Shakti 7 8 3 4, army: 1 Angel, 130 Troglodytes. I had to retreat for money; my losses were several Archers and all 3 Cavalry; the opponent lost only 1 Angel.
Bought a Grand Griffin and headed towards the Treasure.
147-Two battles involving Grand Griffins on both sides. Shakti attacks the Capital 8 8 6 4, army: 10 Cats, 9 Minotaurs, 19 Medusas, 119 Troglodytes - I have a level 1 Hero, army: 24 Knights, 33 Upgraded Griffins, 9 Archers, 25 Pikemen. I lose the Capital. The Grand Griffin runs to retake the city. I have 9 12 13 12, army: 7 Cavalry, 68 Archers, 28 Pikemen - the opponent has similar stats, army: 1 Cat, 9 Minotaurs, about 19 Medusas, no Troglodytes. Thanks to Lightning - 147 damage - I retake the Capital; the army is left with 6 Cavalry and 22 Pikemen. Shakti is captured and gives me a sword +3 to Attack.
The opponent continues the game.
217-221 I take the opponent's secondary Castle - Necropolis - with a scout, build a Castle there, buy 8 Vampires and 25 Zombies, and about 15 Centaurs; the scout digs in for defense. I take another secondary Castle - Conflux. In the Capital, I finally build Angels. The opponent offers to end the game with my victory.
Thank you for the game.

Confirmed.
Thank you for a very pleasant game. ;)

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