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Posts from [REPORTS] Reports from the 7th online HOMM3 tournament '08. Auto-translated

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In reply to Lesgor
#156
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Lesgor (red, Fortress, Tazar, Tazar) def Nagan-4 (blue, Castle, Valeska, Moner) 2sm4d(3) 212

Took one restart, then a bronze start came with 7 Vasya's, scouted 3 roads to external dwellings, 2 of which were on grass. Decided to play. The first week was tough. Due to lack of money, the tempo and Tazar's leveling suffered greatly. I just couldn't buy wyverns. Took a Castle external dwelling; nearby, 2 cons were revealed:) Both 2,3,4. Put 1,2,3,4,6 in the castle. No money.
Got beaten and on the second [week] broke through to another grass area with griffon core and took one more castle. No money there either. On his respawn +1 angel and +4 wyverns; I got scared. Thought about getting beaten again and taking the first two cons, but they gave me land, so I decided to level up before the cons. In the end, I lost another 1.5-2 days of tempo:mad: At the start of the third [week], I scared off the angels from Masslow. There were 6 of them. Nearby in a treasure zone on snow, I took a sword +5 to all with cyclops for 70 gold; by the end of the third, I drove the blues out of a grassy treasure zone, where on 141-142 I painted 2 angel external dwellings.
At the end of the 4th week, I spotted the blue capital and visited the max Dragon Utopia on their respawn. They gave +2 to all, an air book, and +10 to knowledge. On 211, I go to refill mana in the capital without an army using a fly boost — quite risky, plus the losers' army was left not far from the blue external dwelling. On the same day, the blues leave their army in their capital with a loser. Taz 14-24-13-(240) with exp logistics breaks through ГО, does a DD to the blue capital and attacks. ГГ.

The whole game was torture. Economy at zero. I didn't even take the hydra external dwelling on the edge of the respawn because there were no funds for their construction.

Thank you for the game.

Thanks for the Tournaments, it was interesting to participate and gain experience.
#157
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Lesgor (red, Fortress, Tazar, Tazar) def Nagan-4 (blue, Castle, Valeska, Moner) 2sm4d(3) 212

It happened. Archers were pouring toward me from all sides; they were built up in the city initially, 29 units from the start, and by week 3 Valya arrived with 3 stacks. Although I didn't take external dwellings, my army was fine because I hadn't taken any losses. I took two Necropolis sites, where I built vamps in the Stronghold. One mistake led to a chain of failures. It all started because I was too lazy to take the "Spirit of Oppression" artifact, which neutralizes additional morale; I didn't want to spend movement points. By 131 I already had 67 upgraded archers and entered a treasure zone, the entrance to which is blocked by an external angel dwelling guarded by two astral dragons. What are two dragons to my army?
The dragons fire a bolt at the archers, then get morale (!) and hit with lightning (!), again at the archers. I attack the angel dwelling, the angels get morale (!), fly to the archers and... finish them off.
Had I taken the artifact to nullify morale, I would have cleared the treasure zone without losses, because the defenders of Pandoras and other goodies were slow plodders like diamond golems and ogres, who could be easily shot down with a retreat on the tactical map.
But without archers, melee battles with losses began. As a result, by week 4 I had nothing to take the Dragon Utopia sites. And they were all tasty: one had an air book, another a mage's cap, a third angel wings, and a fourth artifacts for stats.
I wait for week 5; meanwhile, the reds move into my respawn, and at 147 they take the Dragon Utopia with the air book, and Tazar is crushed.
Hoping for the best, since many Dragon Utopia sites were still found, Moner speeds up in the capital's stable, reaches another Dragon Utopia with angels; I prepare to move the rest of the army from the capital and take the Dragon Utopia. Tazar jumps in and smashes the army. ГГ, thanks for the game.

I would also like to thank the esteemed Evgeniy for the excellent organization of the tournament and all my opponents for a wonderful, creative game.
In reply to Nagan-4
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#158
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Final

vitalic (blue, Castle, Valiska, Valiska) def sir Keba (red, Tower, Nella, Galtrann) 2SM4D(3) 117
3 hours of restarts, the opponent chose everything, I had 113 remaining and we met a couple of times up to 116. The game took only an hour. No archers were built, but 3 stacks arrived, and with the second hero, I played a Necromancer and dug up Solmyr. On the first day, they worked well, broke through the Magog, earned money, and partially converted three level 1 orcs into skeletons. On the second day, I upgraded, and had enough money to improve half of the archers, took the Crypt, and so on. I reached the Guardian. The roads were fast, quickly went back and into the Dungeon, where I found the Dungeon and the long-awaited piles of wood, and logistics appeared. The opponent, having an external market and so on, surrendered without a cart on golems.

Thank you for the game

Thank you to the organizer for the interesting tournament.
In reply to vitalic
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#159
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Final

vitalic (blue, Castle, Valeska, Valeska) def Sir Keba (red, Tower, Nella, Galtrann) 2SM4D(3) 117
3 hours of restarts, the opponent chose everything, I had 113 remaining and we met a couple of times up to 116. The game only took an hour. No archers were built, but 3 stacks arrived, the second hero was a Necromancer and he dug up Solmyr. On the first day, they worked well, cleared the Magog, got money, and three level 1 units were partially converted into skeletons. On the second day, I upgraded, had enough money to improve half of the archers, took the Crypt, and so on. I reached the endgame. The roads were fast, quickly went back and into the underground, there was a dungeon and the long-awaited piles of wood, and logistics appeared. The opponent, having an external market, etc., lost without a cart against the golems.

Thank you for the game

Thank you to the organizer for the interesting tournament

It was. I took all the restarts with poor layouts. Then it generated good layouts, but twice Vitalik came for a meeting at 116 with good layouts. The last one seemed okay. But at 112, he attacked a group of golems for some reason and miscalculated, saying there were as many as 50 of them, and they were guarding a bunch of imps, two resource piles, and the passage to the enemy's Fortress. He rushed and didn't realize the rosy prospects of the final game. Thank you.