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Posts from Heroes of Might & Magic III: Horn of the Abyss

5.0 (5 ratings)
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17 years ago
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1. The beta will include the Cove town. 2. The campaign will feature unique heroes.
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17 years ago
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And once all 3 cities are released, what will you be working on? Will you be implementing other cities? Like the ones on the website with new cities for Heroes 3?
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17 years ago
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that's also an interesting question, but I don't think you'll get a simple answer to it.
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17 years ago
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You can give a complex answer – I’ll try to understand…))
In reply to Ogion Stranniy
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17 years ago
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Ogion Stranniy;205765
Once all 3 cities are released, what will you be working on? Will you be adding more cities? Like the ones on the website with new cities for Heroes 3?
We already have plans for the fourth and even the fifth. Most likely, the fourth will be Fortress – a city based on ancient mythology; its appearance will resemble the Castle of Wizards from Heroes 2. And, of course, along with Fortress, a new landscape will be added – Westland (those who remember Heroes 2 will understand what I mean).
In reply to Docent Picolan
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17 years ago
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A question for Docent Picolan and his team: do you only implement your own new ideas, or also those that are posted in this thread? And do you ever check the New Ideas section in the HW forum – there’s a lot of interesting stuff there too?
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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17 years ago
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Could they create even just one very, very expensive city where only the highest-level units from all castles, say level 7 and above, would live? This wouldn't change the balance because hiring all these units would still cost the same as in other castles, but they would all be gathered in one castle. Is this possible? And could they add an artifact that would prevent these creatures from fighting each other and causing a morale drop, and make this artifact very, very expensive and rare? Could something like this be implemented?
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17 years ago
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That’s nonsense, why is this needed? Maybe you’ll even make a castle with all level 1 units. It would be better if you came up with something real and worthwhile for the heroes.
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17 years ago
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Wouldn't it be possible to create at least one very, very expensive city where only the highest-level units from all castles, say level 7, would live? This wouldn't change the balance because all these units could still be recruited at the same price as in other castles, but they would all be gathered in one castle. Is this possible? And what about an artifact that would prevent these creatures from fighting each other and causing morale to drop? This artifact could be very, very expensive and rare. Could something like this be implemented?
Hmm... well, it's possible, but is it necessary?
My question to Docent Picolan and his team: Do you only implement your own new ideas, or also those that are posted in this thread? Do you ever check the "HW New Ideas" section – there are many interesting ideas there too?
We do check it; I saw a few good ideas there.
P.S. I don't have a "team" in the traditional sense; we don't have a "leader" or "coordinator."
In reply to PaciFic
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17 years ago
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PaciFic;205870
That's nonsense, why would anyone need this? Maybe you'll even make a castle with all level 1 units. It would be better if you came up with something real and worthwhile for the game.

Eh-eh-eh! Why immediately call it nonsense? :eek: Justify it, and then say it's nonsense!!! Otherwise, YOU are the one who's talking nonsense! If you play for a long time and spend a lot of money, but no one wins, then such a castle is exactly what gives an advantage to a more logical player with well-thought-out resources!!!

So, the idea is good!!! :smile09:
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17 years ago
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Yes, the idea is not bad in principle, but it seems to me that the game itself will also be full of castles, so I don't know...
Добро потеряешь - не много потеряешь,
честь потеряешь - много потеряешь,
мужество потеряешь - все потеряешь.
In reply to Арсений
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17 years ago
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Uh-huh! Why immediately call it nonsense? Justify it, and then say it's nonsense!!! Otherwise, YOU yourself are nonsense! If you play for a long time and have a lot of money, but no one wins, then such a castle is just an advantage for a more logical player with well-planned resources!!!
1) And how to start with this castle?
2) A "logical" player? So, is logic measured by the amount of resources and money?
3) Playing for a long time and having a lot of money... that's rare. And if you don't play for long and capture this castle? Is that it? The end?
Tomorrow holds no promises
Except the ones we've made
In reply to Wistrit
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17 years ago
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WisTrit;206151
1) And how do you start with this Castle?
2) A "logical" player? Does that mean logic is measured by the amount of resources and money?
3) Playing for a long time and having a lot of money... that's rare. But if you don't play for long and capture this Castle, is that it? The end?

2 - The more logically you use resources, the more you have.
3 - Playing for a long time is a matter of preference; capturing it quickly doesn't mean you'll be able to buy everyone there! So, the balance is taken into account.

Sorry, I didn't clarify:

A Castle with only high-level creatures - you shouldn't START with it! This intermediate Castle is placed somewhere on the map between players or far from them - only the most experienced player will take it, and the game will develop accordingly.

That's what I wanted to say.
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17 years ago
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Hey, this will only work for a single map! Besides, if all the creatures are different, the base damage will be -5! But in general, it can be done... for example, by using ERM to put it in a Conflux.

За всем следят машины благодати и любви.
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17 years ago
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A castle with only high-level creatures is a terribly bad idea. In the early game, even a single angel purchased there will dominate, and in the late game, 7 units of level 7 (with the "Spirit of Despair" artifact, which can be found on a random map in almost every other tile) will create such a severe imbalance that the opponent won't be able to handle it and will hit you over the head with a chair. As a result, multiplayer will soon disappear, leaving only a depressing single-player experience.
Слово "РАСА" пишется с одной буквой С.
В слове ВОИН нет буквы Й.
Пять восклицательных знаков в конце каждого предложения - признак подростковых комплексов.

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