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Pit - for the sake of LM (blue, Rampart, Kairi, Kairi) defeats Dubrovin Pavel (red, Dungeon, Shakti, Shakti), 2sm4d(3), 137.
The opponent took both restarts, I took the third, and the game began.
It's been a while since I've had a game with such a good starting position.
111 - I see 3 quick paths, a stable at the Castle, 7 elves, 50+ centaurs, and a decent amount of money. I don't take a restart.
112 - I build a Crypt with 2000 resources, I see a unicorn meadow, and I head north along the road.
113 - There's a secondary settlement blocked by elves, but there's a bypass through the dwarves. There were a lot of dwarves, the elves didn't shoot well, and I lost almost all my centaurs (38).
115 - The secondary settlement is a Dungeon. Kairi is an expert in ranged attacks. I send the troops to the unicorn hideout, and Kairi, having gathered some gold, attacks the capital. The Dungeon has 2 Conservatories, a Library, and a Hive scouted. There are 2 more Conservatories and a +3/+3 shield at the capital.
116 - Kairi is resurrected in the capital, takes the unbought troops, and heads to the +1 defense tower near the unicorn meadow.
117 - I take the hideout with 40+ orcs. There's no wood for the Castle, so the hero with part of the troops urgently takes a small group, which Kairi captured in the previous turn. Now there's no gold for a portal, but Kairi reaches the dwarf warehouse in the last square. I couldn't bring the troops and position them properly, so I had to fight the dwarves (15 each) with 7 elves, 4 unicorns, and 2 dryads. Luckily, the dwarves didn't get morale, and I only lost 1 elf and a dryad.
121 - I go through the stable and underground to the secondary settlement - I need to find gold to buy back the army.
122 - Galtran, with 70+ skeletons, is released from the prison and takes the city - Inferno. Kairi turns around and loots the dwarf warehouse, taking 15 at a time.
123 - Kairi attacks the Dungeon, takes 4 unicorns from there, enters the experience stone, and stands in the 2-4 Conservatory. On the way back, the army takes the medusa lair with 6 creatures underground and 15 dwarves. Everything is bought back in the capital.
124 - I build a +3 angel Conservatory, a Naga Bank with 2 creatures, and a second +1 angel Conservatory.
125 - I build a Library, attack the capital, buy a book, and replenish mana. I take the minimum Hive.
127 - I get another angel and gloves. In the capital, I build dragons.
132 - +2 angels and a +3/+3 shield.
133 - Through the stable and the Naga Bank with 4 creatures, I run through the Dungeon and emerge in the snow at the treasure, where a Utopia has long been visible.
134 - I take a Hive with 4 wyverns. The Utopia has a +5 cuirass. In the Utopia, there are sandals of the saints, an air book for almost expert skill, and a thunder helmet. A hundred archmages give 15,000 gold and 80 master gremlins. There are almost no losses.
135 - +2 attack in the arena, I fly home to the well, and stand at the Guardian.
136 - Kairi (18, 20, 13, (170)), 7 angels, 3 green dragons, 22 battle unicorns, 8 wyverns, 34 higher elves, 6 warrior dryads, and 5 silver pegasi destroy the Guardian (100+ sorcerers and 50 nagas), settle in Shakti's empty capital, and buy 20 queen medusas instead of dryads. Shakti is visible in the neighboring treasure, but I couldn't reach him. I stood in the portal on his snowy secondary settlement.
The next turn, Shakti takes the Utopia, but he doesn't get anything there, and his stats remain twice as low, and his army is weaker.
Thank you for the game.