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#1
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Situation.

It's a player versus player game.
You have a hero with 32767 spirits (ghosts) in one group, and the opponent attacks with 2 peasants, one in each group, and also has a Sphere of Fiction.
What is the best course of action for you?
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#2
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2 WildKOT
The situation you described is quite specific. It is unlikely that most users of our forum have encountered it in actual gameplay.
Therefore, it would be best if you published your approach to solving this problem.

Орден Фениксахаризматический :) лидер
#3
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What is the sphere of fiction, and what goals are you pursuing?
In reply to Монца
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#4
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It even intrigued me. :)\

P.S. The best solution is to kill them. :)
Tomorrow holds no promises
Except the ones we've made
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#5
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P.S. The best solution is to kill them.
Yes! Kill them all! Death to everyone!
Um... And what is "Zakadka"? Maybe it's "Zagadka"? And it's not a riddle, it's more like a problem. What would I do? But what difference does it make? If I have that many units, I don't need to save on them, and besides, what can one peasant do?
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия
In reply to kcfgogbfalgfl
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#6
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Revan;202011
Besides, what can one peasant do?
One peasant can run away. And if the goal of the game is to capture an artifact that is held by a hero, then the game can drag on...
Personally, I don't know the answer to the riddle...

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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#7
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I don't have the game on hand right now, but I can guess that if 2 to the power of 16 equals 32768 (meaning 32767 if starting from zero), then if the spirits are in the same unit, something bad will happen after attacking a single peasant. The game probably doesn't allow having more than 32767 units in a unit... so, after the attack, the number of specters should increase by +1... but here, the unit counter probably either resets to zero or goes into the negative.

And on the battlefield, either a single peasant (the second unit) will remain, or 32767 specters will switch to your side (the second option is unlikely).
#8
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or, more likely, the game will start to glitch or crash.
So, you need to defeat the peasants to maintain the number of spirits.
And what exactly is the Sphere of Fiction?
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#9
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It seems to refer to the Sphere of Negation. This is an artifact that prevents the use of magic on the battlefield.

Орден Фениксахаризматический :) лидер
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#10
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WildKOT;191548
Situation.

It's a player versus player game.
You have a hero with 32767 Spirits in one group, and the opponent attacks with 2 Peasants, one in each group, and they have a Sphere of Fiction.
What is the best course of action for you?

Of course, I don't know what a Sphere of Fiction is, but I'll make an assumption:

If both heroes have no magic, the outcome is obvious in my opinion.
The Spirits go first. They kill one Peasant, and the number of Spirits becomes negative. Since Spirits don't have morale, one Peasant attacks and kills all the Spirits. The player with the Peasants wins. (The Peasants must be located in adjacent cells)

Situation 2.

If there is any obstacle on the battlefield, the Peasants can be positioned in such a way that they cannot be within one cell's distance to attack and thus not attack the Spirits. (This situation is typical for the AI). In this case, the player with the Spirits wins.

Situation 3.

The Peasants are located more than 2 cells away. The player with the Spirits wins.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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#11
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Nothing unusual will happen on the battlefield: the number of spirits will increase by 2 (32769), but after the battle, it will become negative (-32767). You can separate individual units from the "negative" troops, so we separate two units and get two squads of ghosts: 2 and 32767. You just need to kill the peasants and not worry about it. P.S. The number of warriors in a squad on the battlefield ranges from 0 to 65535 (WORD). The game interprets this number as an unsigned number. And in the information window, the squad size is interpreted as a signed number (from -32768 to 32767). That is, 32767 + 1 = 32768 (unsigned) = -32768 (signed). Next, -32768 + 1 = -32767. When we separate individual units, a subtraction is performed: -32767 - 1 = -32768, -32768 - 1 = 32767.
#12
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and the question was "what is the best solution for you".
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#13
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You have a hero with 32767 spirits (ghosts) in one group, and an opponent attacks with 2 peasants, one in each group.
And the question was, "What is the best solution for you?"

Kill the peasants. Or am I missing something?
#14
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Correct answer. You need to divide the peasants into 2 groups of one each. Ignoring the obstacles (you can have more than 2 peasants), place one in each group and attack the ghosts. The opponent will be forced to flee, as to surrender, they need to be a millionaire :)), otherwise, by attacking the peasants, the ghost army will go into the negative, and the next attack will destroy them. Correct answers received a plus.
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#15
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2WildKOT: The assumption that killing one peasant will result in a negative number of ghosts on the battlefield is incorrect. There will simply be 32768 of them. So, the second peasant is also killed without any problems. After the battle, we separate two peasants from the resulting "negative" stack. We get two perfectly capable units: one with +2, and the other with +32767 ghosts. What's wrong with that?

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