Posts from Dark Elves vs. Mages.
God save us everyone
Will we burn inside the fires of a thousand suns...
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
Как играть онлайн в Герои 5??Ответ здесь
God save us everyone
Will we burn inside the fires of a thousand suns...
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
In principle, I use two options.
1.
Basic Invincible - Ritual
Expert Attack - Battle Fury + Haste + (Morale Damage Increase)
Advanced Leadership - Rally + Haste Aura
Expert Summoning Magic - Master Summoner + Elemental Balance
Basic Education - Arcane Vision
Advanced Logistics - Scouting + Keen Mind
2.
Basic Invincible - Ritual
Expert Attack - Battle Fury + Tactics + (Morale Damage Increase)
Advanced Leadership - Rally + Haste Aura
Expert Summoning Magic - Master Summoner + Elemental Balance
Advanced Education
Expert Luck - Magic Resistance
In both cases, Boots of Speed and artifacts for luck, attack, defense, and morale are welcome.
I choose Sorghall as the main hero.
Almost forgot. This is a build designed for a mid-game, around weeks 5-7, and a hero level of 19-22.
Творят настолько черные дела,
Что до таких блистательных идей
Не вдруг дойдет и записной Злодей
Темный адепт клана GODS
I wouldn't take Counterspell, as its upgrade requires intensive development of spellcasting, and if you cast Counterspell, spellcasting doesn't work (the hero doesn't advance on the scale), meaning the enemy hero gets to move more often, especially Ora. Moreover, a Warlock's turn is much more dangerous than a Mage's turn.
Mages have weak defense, while Warlocks have high attack – so you need to quickly move everyone forward, teleport Hydras whenever possible, and fight. It's desirable to upgrade Leadership and Luck.
Рейтинг: Лучник

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Если ты спориш с идиотом проверь не делает ли он то же самого
Пунктация и орфография авторские, критике не подлежат.
Мы не жалели времени и силы,
Земля дрожала под ногами тьмы,
И род людской, беспомощный и хилый,
Рабами стал закрывшейся тюрьмы.
For magical factions, leadership not only strengthens the army but also, due to empathy, allows the hero to act much more frequently. Moreover, a mage with empathy will be stronger than a Sorceress with the same empathy. He also has units with morale and much more mana. That's why the leadership chance is only 2%. Just avoid encountering a Necromancer with Creature Attack (CA).
Plus, a mage can cast spells on creatures to increase their initiative and morale.

