I have a suggestion: let the top three players from each of the two groups play against each other. Since everyone in their group has already played against each other, cross-group matches would create a round-robin tournament with six players.
Posts from SECOND HOMM3 TE ONLINE TOURNAMENT
By the way, can you see the table and the colors?
The deadline for completing matches is October 19th.
An interesting game turned out. I took all restarts, ended up with one road to the GO, the other to a secondary, little gold. The secondary is guarded by 40+ upgraded Harpies, 100+ upgraded Faeries, and 20+ upgraded Archers. I had to upgrade the Water Elementals (external dwelling near the Castle) and break through everything. Also near the Castle was a Griffin Conservatory with 2 Angels, a bit further with 3-4. End of the week: Psychos at the Citadel, Monere level 7. Zero gold, took a loan on 121 to buy out the Treasury and barely repaid the debt on 124. On the second week, I took a Pandora's Box of 30 creatures for 22 Efreeti, Conservatories 2+3, fought through wasteland to an adjacent secondary and see Kalth, who is hovering near his Conservatory, apparently hesitant to go in. A plan formed to capture the secondary, split the main hero, and take the Conservatory exactly on 127, then rush. I didn't build birds, only built the Castle. The Conservatory turned out empty :(, another empty Conservatory a bit further. Things are getting sadder and sadder. I took a Hive for 6 Wyverns and galloped on. I camped at the entrance to the metro, thereby predetermining the outcome of the game, because Kalth turned out to be cut off from his main army and bought himself off from me with 2 Angels. And he also didn't take the Conservatory in the underground! On 132, I get attacked and I thought GG. Kalth's stats are slightly higher: 4 Angels, 3 Devils, 9 Efreeti, 13 Pit Fiends, 8 Demons, 65 Gogs. Monere has 11 upgraded 105-HP Psychos, 5 Angels, 72 Water Elementals, 6 Wyverns, and a handful of Sprites, basic Ranged and advanced Earth. My 5 Angels blocked the Gogs right away, I cement the Water Elementals in Tactics. Lucky that Kalth had no Dispel or Cure and his 4 Angels stood idle almost the whole battle. When I have 3 Psychos and 19 Water Elementals left, Kalth runs. I bring in 12 Storm Elementals, buy a specialist in Water Elementals (+8 creatures), and run along the road. On the way, a mage attacks the red player and zaps all the Storm Elementals with Lightning Bolt. On 134, I storm Kalth with a handful of Devils, 10 Demons, and a Cerberus in the Castle. I replenished mana on the way, so I shot the Demons with the Ranged attack and the Water Elementals handled the singles.
Thanks for the game. It was interesting.
invisible (blue, Conflux, Moner, Moner) def Javdet (red, Inferno, Kalh, Kalh) 2sm4d(3) 134
Thanks for the game. It was interesting.
The game was decided by 2 things - no start with 3 heroes until 211 (gold and especially ore were either unavailable or behind unpleasant blocks), and Moner's night stay at the entrance to the metro.
I thought for a long time whether to attack or not... near the metro there was a Griffin Conservatory that I was cut off from - I couldn't take it and it went to blue - from 2 to 4 angels for Sergey on top. I could compensate with another Griffin Conservatory, but it wasn't scouted, and if it turned out to be a 1, it wouldn't have suited me at all. (As scouting later showed, 3-2 would have been in my favor, but after the fight...) I break my scout hero on angels - and how those 5500 would have come in handy for upgrading efreet or pit fiends... I exchanged resources at 3 markets down to 0, but I still miscalculated the strength - Blind didn't come in handy, and to my surprise Moner had 29 mana!!, although before that he had circled quite a bit and attacked 100-249 gold piles, which according to my calculations with 3 knowledge would have spared him the pleasure of casting spells. 72 water elementals gave my troops a hard time, and the battle was on a razor's edge - if I had worn the clover (pure inattention), it might have ended differently...
Thanks for the game and the experience.
Зима 2011-12.
Dreamcatcher (red, Necro, Galtran, Gosha) def Dirty Player (blue, Fortress, Alkin, Alkin) 1-3-3, 2sm4d(3)
On day 121 I got 18 mighty cows! I took 2 cans and went on the attack! I came, saw...... and braindead!!!!! For some reason I went into the underground and attacked the eye, thereby losing precious MP... As a result, I attacked the castle, but was 1 turn short of entering!!!! :eek:
Well, that's okay, the noob took the castle and it was clear that Galtran had holed up there, but for some reason I charged at him???????????? In a tough battle I lost, Galtran had 13 vampire lords survive, further battle was pointless.........
After such a match, I don't want to play Heroes at all!!! I'm a noob! :smile35:
The opponent surrendered, that's a shame. Thanks for the game.
Dreamcatcher (blue, Conflux, Moner, Monya) Def Invisible (red, Castle, Valeska, Valya) 1-2-1, 2sm4d(3)
Thanks for the game
After such a game, I don't even feel like playing Heroes anymore!!! I'm a noob! :smile35:
I'm a noob and I can't play, screw it!
Guys, what's up? Did you make a deal or something...? Keep your chin up!!!! :smile13: :smile19:
I would greatly appreciate it if you could extend the deadline for the cross-game matches by 2-3 weeks. My matches with Dirty_Player and invisible have been postponed, and I'm not even trying to arrange a match with Wicc until I finish these. I hope all participants will support me.